Player Matchup

Neith
Neith
Silver II
FittyFatt
Neith
Silver II
Level 156
God Stats
0W - 2L
1,502 SR
Queue Stats
34W - 50L
986 MMR
Party 2
Horus
Horus
Gold IV
GamerOnTheGo
Horus
Gold IV
Level 48
God Stats
0W - 1L
1,536 SR
Queue Stats
42W - 47L
1,330 MMR
Party 2
Mercury
Mercury
Silver II
LazySam12
Mercury
Silver II
Level 125
God Stats
2W - 3L
1,623 SR
Queue Stats
35W - 48L
1,461 MMR
Solo
Ymir
Ymir
Bronze I
Rocky Racoon 7
Ymir
Bronze I
Level 141
God Stats
3W - 5L
1,510 SR
Queue Stats
835W - 890L
492 MMR
Solo
Anubis
Anubis
Silver I
Zaresss
Anubis
Silver I
Level 95
God Stats
17W - 36L
1,443 SR
Queue Stats
123W - 158L
1,372 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,523 SR
1,128 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,522 SR
1,164 MMR
Mulan
Mulan
Gold V
CallMePoppaPerc
Mulan
Gold V
Level 143
God Stats
177W - 150L
1,540 SR
Queue Stats
255W - 264L
1,252 MMR
Solo
Hera
Hera
Silver II
DHGCatWoman
Hera
Silver II
Level 148
God Stats
21W - 25L
1,566 SR
Queue Stats
51W - 58L
1,447 MMR
Party 1
Achilles
Achilles
Silver II
Legg0myech0
Achilles
Silver II
Level 55
God Stats
3W - 4L
1,500 SR
Queue Stats
63W - 64L
1,267 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Necroxscythe138
Danzaburou
Gold V
Level 135
God Stats
43W - 43L
1,522 SR
Queue Stats
548W - 579L
1,369 MMR
Solo
Ares
Ares
Bronze I
RyuAkasaki
Ares
Bronze I
Level 102
God Stats
4W - 1L
1,481 SR
Queue Stats
84W - 107L
485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FittyFatt
Neith
11
1 / 3 / 1
5,932
494
5,213
7,808
2,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
3 / 3 / 1
6,545
545
3,370
13,131
8,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
LazySam12
Mercury
11
1 / 3 / 2
5,781
482
2,463
10,482
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 3 / 1
5,362
447
3,926
7,046
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Zaresss
Anubis
10
1 / 5 / 1
6,030
503
4,571
9,925
3,521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
FreyaSun WukongAwilixAgniPoseidon

VS

Bans
Nu WaArtemisThanatosCerberusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
8,010
668
6,141
9,849
3,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
4 / 0 / 4
7,224
602
9,324
3,865
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Legg0myech0
Achilles
12
6 / 2 / 4
7,352
613
7,915
9,857
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Necroxscythe138
Danzaburou
13
3 / 0 / 1
7,713
643
5,640
6,081
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 3 / 4
6,119
510
3,852
11,124
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
17
17
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
4
0
4
6
L
Neith
FittyFatt
Neith
1
3
1
0.5
L
3
3
1
1.17
L
Mercury
LazySam12
Mercury
1
3
2
0.67
W
Achilles
Legg0myech0
Achilles
6
2
4
4
W
Danzaburou
Necroxscythe138
Danzaburou
3
0
1
3.5
L
1
3
1
0.5
W
1
3
4
1
L
Anubis
Zaresss
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,543
Damage
32,872
48,392
Taken
40,776
22,419
Mitigated
17,986
13,243
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,141
770
0
3,252
9,849
3,977
440
3,288
6,021
0
49,599
W
9,324
1,600
0
310
3,865
995
351
675
3,190
42,845
0
L
Neith
FittyFatt
Neith
5,213
1,580
0
754
7,808
2,413
0
1,394
6,268
0
50,590
L
3,370
1,816
2,211
3,395
13,131
8,105
0
5,610
7,215
0
14,803
L
Mercury
LazySam12
Mercury
2,463
1,022
0
1,017
10,482
3,927
0
1,844
8,491
0
48,720
W
Achilles
Legg0myech0
Achilles
7,915
2,901
0
1,605
9,857
3,338
310
3,326
6,491
0
35,489
W
Danzaburou
Necroxscythe138
Danzaburou
5,640
2,489
0
2,629
6,081
2,051
0
0
6,081
0
51,652
L
3,926
250
0
2,190
7,046
4,453
0
0
7,046
16,679
374
W
3,852
688
400
3,221
11,124
7,625
331
694
10,430
14,544
0
L
Anubis
Zaresss
Anubis
4,571
337
0
3,676
9,925
3,521
216
3,489
6,196
45,137
247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,650
Gold Earned
36,418
313
Minions Killed
323
0
Camps Cleared
0
1,075,802
Distance Traveled
1,200,299
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,010
668
87
7
0
213,453
0
W
Hera
7,224
602
69
6
0
249,439
2
L
Neith
5,932
494
92
8
0
225,238
0
L
Horus
6,545
545
20
2
0
232,958
2
L
Mercury
5,781
482
78
7
0
285,751
3
W
Achilles
7,352
613
54
5
0
270,223
0
W
Danzaburou
7,713
643
89
7
0
235,089
4
L
Ymir
5,362
447
32
3
0
125,698
1
W
Ares
6,119
510
24
2
0
232,095
0
L
Anubis
6,030
503
91
8
0
206,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role