Player Matchup

Cerberus
Cerberus
HuginTiktak
Cerberus
Level 14
God Stats
6W - 8L
1,447 SR
Queue Stats
8W - 29L
1,146 Elo+
Party 2
Sun Wukong
Sun Wukong
kkookiess
Sun Wukong
Level 18
God Stats
6W - 7L
1,492 SR
Queue Stats
41W - 76L
1,192 Elo+
Party 2
Sylvanus
Sylvanus
sAvAGeXxKILLAxX
Sylvanus
Level 57
God Stats
1W - 3L
1,541 SR
Queue Stats
132W - 156L
1,253 Elo+
Party 2
Team Averages
Level 30
1,493 SR
1,197 Elo+

VS

Team Averages
Level 72
1,483 SR
1,524 Elo+
Bellona
Bellona
Drackblood7
Bellona
Level 64
God Stats
2W - 0L
1,702 SR
Queue Stats
177W - 185L
1,547 Elo+
Party 1
Chang'e
Chang'e
Raichu6969
Chang'e
Level 124
God Stats
1W - 4L
1,247 SR
Queue Stats
57W - 58L
1,525 Elo+
Party 1
Jing Wei
Jing Wei
xXCris-25Xx
Jing Wei
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HuginTiktak
Cerberus
14
0 / 5 / 0
8,491
653
3,622
19,502
16,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
kkookiess
Sun Wukong
14
1 / 7 / 0
9,289
715
7,225
15,444
9,066
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
16
1 / 3 / 1
9,316
717
12,317
13,672
8,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drackblood7
Bellona
16
4 / 2 / 11
11,327
871
13,004
17,371
19,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Raichu6969
Chang'e
18
6 / 0 / 8
11,796
907
11,086
9,102
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
xXCris-25Xx
Jing Wei
19
5 / 0 / 10
11,710
901
18,327
10,295
3,865
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
15
15
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
Drackblood7
Bellona
4
2
11
4.75
L
Cerberus
HuginTiktak
Cerberus
0
5
0
0
W
Chang'e
Raichu6969
Chang'e
6
0
8
10
L
Sun Wukong
kkookiess
Sun Wukong
1
7
0
0.14
L
Sylvanus
1
3
1
0.5
W
Jing Wei
xXCris-25Xx
Jing Wei
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,164
Damage
42,417
48,618
Taken
36,768
34,865
Mitigated
26,931
13,367
Healing
15,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Drackblood7
Bellona
13,004
4,541
0
3,610
17,371
19,732
325
5,641
11,560
0
47,933
L
Cerberus
HuginTiktak
Cerberus
3,622
492
0
4,381
19,502
16,947
0
3,996
15,123
12,636
0
W
Chang'e
Raichu6969
Chang'e
11,086
352
4,495
5,640
9,102
3,334
272
3,804
5,231
42,567
1,103
L
Sun Wukong
kkookiess
Sun Wukong
7,225
904
0
824
15,444
9,066
0
3,290
11,862
0
31,168
L
Sylvanus
12,317
2,983
3,559
4,603
13,672
8,852
0
3,499
9,695
32,209
512
W
Jing Wei
xXCris-25Xx
Jing Wei
18,327
13,659
0
1,901
10,295
3,865
2,593
6,103
4,020
0
53,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,096
Gold Earned
34,833
136
Minions Killed
209
0
Camps Cleared
0
681,843
Distance Traveled
762,657
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,327
871
55
4
0
238,987
0
L
Cerberus
8,491
653
29
2
0
219,975
2
W
Chang'e
11,796
907
75
6
0
277,056
8
L
Sun Wukong
9,289
715
52
4
0
236,747
6
L
Sylvanus
9,316
717
55
4
0
225,121
3
W
Jing Wei
11,710
901
79
6
0
246,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role