Player Matchup

Erlang Shen
Erlang Shen
Platinum I
GiornoGiovanna丶
Erlang Shen
Platinum I
Level 144
God Stats
9W - 0L
1,701 SR
Queue Stats
35W - 1L
2,286 MMR
Party 1
Mulan
Mulan
Diamond V
伊東歌詞太郎
Mulan
Diamond V
Level 86
God Stats
1W - 0L
1,715 SR
Queue Stats
30W - 1L
2,371 MMR
Party 1
Thoth
Thoth
Platinum I
我叫梁浩铭
Thoth
Platinum I
Level 38
God Stats
2W - 0L
1,919 SR
Queue Stats
36W - 1L
2,287 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 89
1,778 SR
2,314 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,595 SR
1,958 MMR
Chaac
Chaac
Gold IV
Doublix
Chaac
Gold IV
Level 93
God Stats
12W - 17L
1,580 SR
Queue Stats
291W - 416L
1,545 MMR
Party 2
Medusa
Medusa
Diamond IV
Ramuthra000
Medusa
Diamond IV
Level 178
God Stats
2W - 5L
1,682 SR
Queue Stats
306W - 368L
2,181 MMR
Solo
Scylla
Scylla
Platinum I
ltsRaid
Scylla
Platinum I
Level 129
God Stats
0W - 1L
1,525 SR
Queue Stats
90W - 104L
2,147 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GiornoGiovanna丶
Erlang Shen
16
7 / 0 / 3
9,722
972
9,130
7,430
4,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 2 / 8
8,252
825
9,196
9,482
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 1 / 6
9,432
943
11,044
6,109
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
KuzenboCthulhuSerqetCerberusAchilles

VS

Bans
CabrakanXing TianGebAthenaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Doublix
Chaac
14
2 / 2 / 0
8,007
801
7,150
12,440
10,535
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
12
0 / 5 / 2
7,146
715
4,367
10,269
3,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Scylla
ltsRaid
Scylla
13
0 / 4 / 2
7,727
773
3,137
7,754
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
2
3
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
Doublix
Chaac
2
2
0
1
W
Erlang Shen
GiornoGiovanna丶
Erlang Shen
7
0
3
8.5
L
Medusa
0
5
2
0.2
L
Scylla
ltsRaid
Scylla
0
4
2
0.25
W
1
2
8
2.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,370
Damage
14,654
23,021
Taken
30,463
12,878
Mitigated
14,916
8,751
Healing
4,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Doublix
Chaac
7,150
476
0
2,634
12,440
10,535
0
5,147
6,681
1,136
16,980
W
Erlang Shen
GiornoGiovanna丶
Erlang Shen
9,130
2,351
0
2,801
7,430
4,986
0
1,875
5,416
200
27,397
L
Medusa
4,367
1,188
0
1,309
10,269
3,069
0
3,452
6,140
0
26,266
L
Scylla
ltsRaid
Scylla
3,137
97
0
355
7,754
1,312
0
2,255
4,885
20,622
0
W
9,196
1,821
0
3,161
9,482
5,915
0
1,242
8,043
0
31,184
W
11,044
389
192
2,597
6,109
1,977
71
1,425
4,619
44,527
180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,406
Gold Earned
22,880
163
Minions Killed
128
0
Camps Cleared
0
628,898
Distance Traveled
598,816
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,007
801
34
3
0
216,989
2
W
Erlang Shen
9,722
972
35
4
0
223,157
1
L
Medusa
7,146
715
44
4
0
211,383
8
L
Scylla
7,727
773
50
5
0
170,444
0
W
Mulan
8,252
825
35
4
0
199,437
0
W
Thoth
9,432
943
93
9
0
206,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role