Player Matchup

Hel
Hel
Fëanim
Hel
Level 145
God Stats
2W - 4L
1,491 SR
Queue Stats
43W - 53L
1,430 Elo+
Solo
Neith
Neith
GameTeamBrasil
Neith
Level 124
God Stats
5W - 12L
1,432 SR
Queue Stats
270W - 261L
1,430 Elo+
Solo
Arachne
Arachne
GingaNinja64
Arachne
Level 87
God Stats
13W - 9L
1,586 SR
Queue Stats
37W - 31L
1,446 Elo+
Party 2
Mulan
Mulan
PapaPage819
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,183 Elo+
Party 2
Achilles
Achilles
Unbeerlievable7
Achilles
Level 96
God Stats
0W - 5L
1,115 SR
Queue Stats
38W - 33L
1,434 Elo+
Party 2
Team Averages
Level 96
1,425 SR
1,385 Elo+

VS

Team Averages
Level 141
1,541 SR
1,463 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MIDNIGHTzs
Tiamat
Level 199
God Stats
20W - 25L
1,562 SR
Queue Stats
380W - 391L
1,419 Elo+
Solo
Sylvanus
Sylvanus
ManiacalFool003
Sylvanus
Level 106
God Stats
1W - 0L
1,654 SR
Queue Stats
35W - 19L
1,497 Elo+
Party 1
Nemesis
Nemesis
ghostgear200
Nemesis
Level 117
God Stats
3W - 1L
1,274 SR
Queue Stats
34W - 35L
1,409 Elo+
Party 1
Arachne
Arachne
polronnycedesie
Arachne
Level 158
God Stats
3W - 0L
1,718 SR
Queue Stats
175W - 170L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
8
0 / 3 / 0
5,009
501
3,904
6,535
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
4,820
482
5,370
5,871
1,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
GingaNinja64
Arachne
8
0 / 2 / 0
4,676
468
2,150
6,715
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
1 / 0 / 0
5,107
511
5,189
6,556
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
8
0 / 3 / 0
4,763
476
2,519
9,124
6,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
5 / 0 / 2
6,427
643
6,182
5,975
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tiamat
MIDNIGHTzs
Tiamat
11
3 / 0 / 0
6,122
612
4,623
5,204
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
9
1 / 0 / 3
5,665
567
1,912
6,518
3,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
ghostgear200
Nemesis
9
1 / 1 / 1
4,964
496
2,308
5,729
1,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 0
5,894
589
5,032
8,638
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
11
11
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
0
2
6
L
Hel
0
3
0
0
L
1
3
0
0.33
L
Arachne
GingaNinja64
Arachne
0
2
0
0
W
Tiamat
MIDNIGHTzs
Tiamat
3
0
0
3
W
Sylvanus
1
0
3
2.5
L
1
0
0
1
L
Achilles
0
3
0
0
W
Nemesis
ghostgear200
Nemesis
1
1
1
1.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,132
Damage
20,057
34,801
Taken
32,064
16,035
Mitigated
15,637
9,459
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,182
2,442
0
1,933
5,975
1,732
141
0
5,975
0
43,461
L
Hel
3,904
155
50
2,428
6,535
1,877
0
3,917
2,618
29,789
0
L
5,370
1,647
0
1,785
5,871
1,540
48
491
5,380
0
38,335
L
Arachne
GingaNinja64
Arachne
2,150
1,681
0
2,078
6,715
1,864
0
293
6,422
0
29,094
W
Tiamat
MIDNIGHTzs
Tiamat
4,623
430
0
1,439
5,204
2,066
413
3,144
2,060
35,469
3,349
W
Sylvanus
1,912
963
2,319
2,292
6,518
3,581
153
0
6,518
17,092
0
L
5,189
695
0
642
6,556
4,446
0
188
6,368
0
31,218
L
Achilles
2,519
478
0
2,476
9,124
6,308
14
1,421
7,703
0
13,214
W
Nemesis
ghostgear200
Nemesis
2,308
918
0
501
5,729
1,917
0
760
4,969
0
28,293
W
5,032
3,267
0
3,744
8,638
6,341
65
0
8,638
867
37,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,375
Gold Earned
29,072
253
Minions Killed
290
0
Camps Cleared
0
1,016,802
Distance Traveled
956,331
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,427
643
74
7
0
182,305
0
L
Hel
5,009
501
57
6
0
187,138
0
L
Neith
4,820
482
51
5
0
184,877
2
L
Arachne
4,676
468
54
5
0
252,081
0
W
Tiamat
6,122
612
68
7
0
207,074
0
W
Sylvanus
5,665
567
23
2
0
160,608
0
L
Mulan
5,107
511
70
7
0
183,965
0
L
Achilles
4,763
476
21
2
0
208,741
0
W
Nemesis
4,964
496
46
5
0
219,527
0
W
Arachne
5,894
589
79
8
0
186,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role