Player Matchup

Cerberus
Cerberus
Gold III
G00seJuice01
Cerberus
Gold III
Level 83
God Stats
11W - 4L
1,786 SR
Queue Stats
79W - 66L
1,586 MMR
Party 1
Apollo
Apollo
Gold III
alpha6789
Apollo
Gold III
Level 74
God Stats
0W - 1L
1,832 SR
Queue Stats
79W - 66L
1,586 MMR
Party 1
Sol
Sol
Gold III
tymaxer
Sol
Gold III
Level 102
God Stats
4W - 4L
1,646 SR
Queue Stats
79W - 66L
1,586 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 86
1,755 SR
1,586 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 94
1,548 SR
1,556 MMR
Hou Yi
Hou Yi
Gold I
ChaoticLegendX23
Hou Yi
Gold I
Level 97
God Stats
13W - 6L
1,713 SR
Queue Stats
75W - 61L
1,556 MMR
Party 2
Hercules
Hercules
Gold I
NenLegend
Hercules
Gold I
Level 80
God Stats
6W - 4L
1,740 SR
Queue Stats
75W - 61L
1,556 MMR
Party 2
Hades
Hades
Gold I
ZenLegend
Hades
Gold I
Level 106
God Stats
1W - 1L
1,192 SR
Queue Stats
75W - 61L
1,556 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
G00seJuice01
Cerberus
13
2 / 5 / 1
8,322
757
4,482
14,059
13,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
alpha6789
Apollo
13
1 / 5 / 3
8,215
747
5,386
8,570
3,494
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
15
1 / 2 / 3
8,953
814
11,173
7,720
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bans
AchillesNe ZhaKumbhakarnaKuzenboFafnir

VS

Bans
MulanChironHorusMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 5
10,707
973
11,466
7,281
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
NenLegend
Hercules
15
1 / 2 / 10
9,060
824
6,953
13,785
12,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
ZenLegend
Hades
17
4 / 1 / 7
10,311
937
7,211
10,693
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
12
12
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Cerberus
G00seJuice01
Cerberus
2
5
1
0.5
W
Hercules
NenLegend
Hercules
1
2
10
3
W
Hades
ZenLegend
Hades
4
1
7
7.5
L
Apollo
alpha6789
Apollo
1
5
3
0.5
L
Sol
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,041
Damage
25,630
30,349
Taken
31,759
19,761
Mitigated
20,966
6,180
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,466
6,352
0
2,707
7,281
3,062
2,934
3,820
3,461
0
41,496
L
Cerberus
G00seJuice01
Cerberus
4,482
441
0
3,359
14,059
13,602
0
2,366
11,218
15,357
0
W
Hercules
NenLegend
Hercules
6,953
1,749
0
3,102
13,785
12,958
0
6,705
7,080
91
18,912
W
Hades
ZenLegend
Hades
7,211
706
673
6,663
10,693
4,946
1,320
5,155
5,538
51,569
815
L
Apollo
alpha6789
Apollo
5,386
2,636
0
97
8,570
3,494
0
2,890
5,550
0
19,058
L
Sol
11,173
3,416
0
2,724
7,720
2,665
0
1,969
5,637
44,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,490
Gold Earned
30,078
157
Minions Killed
163
0
Camps Cleared
0
590,331
Distance Traveled
609,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,707
973
61
6
0
198,577
0
L
Cerberus
8,322
757
45
4
0
168,511
0
W
Hercules
9,060
824
14
1
0
202,272
0
W
Hades
10,311
937
88
8
0
208,453
0
L
Apollo
8,215
747
36
3
0
211,432
0
L
Sol
8,953
814
76
7
0
210,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role