Player Matchup

Bacchus
Bacchus
Badforbiznes
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,227 Elo+
Solo
Lancelot
Lancelot
Chromatose
Lancelot
Level 129
God Stats
4W - 3L
1,687 SR
Queue Stats
329W - 347L
1,516 Elo+
Party 1
Chaac
Chaac
Runarii
Chaac
Level 126
God Stats
12W - 11L
1,544 SR
Queue Stats
322W - 331L
1,507 Elo+
Party 1
Tiamat
Tiamat
jabbwockeez
Tiamat
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 136L
1,516 Elo+
Party 1
Geb
Geb
maxpowers911
Geb
Level 105
God Stats
3W - 3L
1,582 SR
Queue Stats
115W - 101L
1,507 Elo+
Party 1
Team Averages
Level 93
1,563 SR
1,455 Elo+

VS

Team Averages
Level 129
1,559 SR
1,483 Elo+
Charybdis
Charybdis
Br206uno
Charybdis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 205L
1,430 Elo+
Party 2
Fafnir
Fafnir
Its_Klone_ll
Fafnir
Level 113
God Stats
2W - 0L
1,392 SR
Queue Stats
29W - 19L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
Meowzahs
Kumbhakarna
Level 128
God Stats
4W - 3L
1,486 SR
Queue Stats
322W - 335L
1,507 Elo+
Solo
Persephone
Persephone
Sirius774
Persephone
Level 118
God Stats
2W - 1L
1,533 SR
Queue Stats
100W - 115L
1,441 Elo+
Party 2
Thoth
Thoth
moiso_53
Thoth
Level 139
God Stats
3W - 1L
1,886 SR
Queue Stats
104W - 109L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Badforbiznes
Bacchus
13
1 / 5 / 6
8,331
833
4,611
12,646
11,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lancelot
Chromatose
Lancelot
15
3 / 5 / 2
9,196
920
7,527
9,595
5,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chaac
Runarii
Chaac
15
3 / 5 / 3
8,683
868
7,786
14,885
13,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
11
0 / 6 / 5
7,056
706
4,906
9,485
3,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 4
8,041
804
4,075
19,458
11,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Br206uno
Charybdis
18
6 / 1 / 11
9,695
970
15,015
6,621
2,755
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
16
7 / 3 / 10
10,170
1,017
10,895
10,800
11,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Meowzahs
Kumbhakarna
1
0 / 0 / 0
2,984
298
0
0
0
Persephone
Sirius774
Persephone
17
6 / 2 / 12
9,911
991
12,667
11,741
4,317
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
moiso_53
Thoth
17
6 / 2 / 13
9,655
966
14,100
6,334
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
8
Kills
25
25
Deaths
8
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Badforbiznes
Bacchus
1
5
6
0.8
W
Charybdis
Br206uno
Charybdis
6
1
11
11.5
L
Lancelot
Chromatose
Lancelot
3
5
2
0.8
W
Fafnir
7
3
10
4
W
Kumbhakarna
Meowzahs
Kumbhakarna
0
0
0
0
L
Chaac
Runarii
Chaac
3
5
3
0.9
W
Persephone
Sirius774
Persephone
6
2
12
6
L
Tiamat
0
6
5
0.42
L
1
4
4
0.75
W
Thoth
moiso_53
Thoth
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,905
Damage
52,677
66,069
Taken
35,496
44,308
Mitigated
20,954
20,174
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Badforbiznes
Bacchus
4,611
408
719
1,830
12,646
11,284
285
6,675
5,971
9,774
0
W
Charybdis
Br206uno
Charybdis
15,015
7,817
326
1,388
6,621
2,755
512
3,172
3,449
0
29,669
L
Lancelot
Chromatose
Lancelot
7,527
991
409
1,292
9,595
5,130
257
5,793
3,802
0
17,176
W
Fafnir
10,895
2,317
1,352
3,582
10,800
11,375
0
4,611
6,189
12,489
934
W
Kumbhakarna
Meowzahs
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
Runarii
Chaac
7,786
862
618
4,019
14,885
13,302
56
8,271
6,614
0
20,111
W
Persephone
Sirius774
Persephone
12,667
719
824
4,760
11,741
4,317
151
3,913
7,805
25,443
0
L
Tiamat
4,906
306
589
1,830
9,485
3,225
44
6,898
2,587
9,941
0
L
4,075
470
2,748
6,120
19,458
11,367
709
9,071
10,387
10,238
0
W
Thoth
moiso_53
Thoth
14,100
439
648
1,049
6,334
2,507
561
1,896
4,438
30,105
845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,307
Gold Earned
42,415
85
Minions Killed
98
0
Camps Cleared
0
942,797
Distance Traveled
822,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,331
833
4
0
0
187,044
0
W
Charybdis
9,695
970
32
3
0
197,968
0
L
Lancelot
9,196
920
17
2
0
203,407
0
W
Fafnir
10,170
1,017
6
1
0
206,286
0
W
Kumbhakarna
2,984
298
0
0
0
0
0
L
Chaac
8,683
868
41
4
0
200,995
0
W
Persephone
9,911
991
19
2
0
224,587
0
L
Tiamat
7,056
706
10
1
0
176,403
0
L
Geb
8,041
804
13
1
0
174,948
0
W
Thoth
9,655
966
41
4
0
193,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role