Player Matchup

Nemesis
Nemesis
Avvilek
Nemesis
Level 33
God Stats
10W - 8L
1,478 SR
Queue Stats
29W - 35L
1,278 Elo+
Solo
Kukulkan
Kukulkan
BigButterz22
Kukulkan
Level 88
God Stats
2W - 2L
1,589 SR
Queue Stats
180W - 153L
1,466 Elo+
Solo
Pele
Pele
O-man0615
Pele
Level 143
God Stats
0W - 2L
1,307 SR
Queue Stats
38W - 36L
1,433 Elo+
Party 2
Ix Chel
Ix Chel
TheyLoveMikey-
Ix Chel
Level 89
God Stats
0W - 1L
1,476 SR
Queue Stats
31W - 31L
1,411 Elo+
Party 2
Vulcan
Vulcan
ehpik_one
Vulcan
Level 60
God Stats
31W - 30L
1,446 SR
Queue Stats
52W - 61L
1,292 Elo+
Solo
Team Averages
Level 83
1,459 SR
1,376 Elo+

VS

Team Averages
Level 90
1,672 SR
1,382 Elo+
Janus
Janus
KurtRambis55
Janus
Level 138
God Stats
685W - 710L
1,460 SR
Queue Stats
692W - 718L
1,391 Elo+
Solo
Surtr
Surtr
PapaKaan10
Surtr
Level 68
God Stats
64W - 55L
1,517 SR
Queue Stats
208W - 207L
1,386 Elo+
Party 1
Zhong Kui
Zhong Kui
RaknarOrlock
Zhong Kui
Level 87
God Stats
21W - 11L
1,761 SR
Queue Stats
187W - 168L
1,435 Elo+
Solo
Cthulhu
Cthulhu
VanillaDong7910
Cthulhu
Level 47
God Stats
6W - 0L
1,921 SR
Queue Stats
70W - 93L
1,316 Elo+
Solo
Vamana
Vamana
truthoffire
Vamana
Level 109
God Stats
24W - 8L
1,703 SR
Queue Stats
320W - 293L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Avvilek
Nemesis
13
3 / 2 / 1
7,829
435
5,570
12,128
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
BigButterz22
Kukulkan
12
2 / 7 / 0
7,492
416
4,486
12,700
4,222
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Pele
14
4 / 2 / 1
8,569
476
8,315
9,744
3,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 3
6,925
385
3,470
10,000
10,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
ehpik_one
Vulcan
15
0 / 6 / 0
8,609
478
9,624
9,280
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,415
468
4,347
7,501
2,089
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
16
5 / 0 / 9
10,099
561
7,972
16,492
8,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
RaknarOrlock
Zhong Kui
16
7 / 1 / 5
10,724
596
13,011
8,543
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 1 / 6
8,722
485
4,970
8,582
7,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
16
7 / 2 / 4
9,650
536
9,718
14,678
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
9
Kills
19
19
Deaths
9
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Avvilek
Nemesis
3
2
1
1.75
L
Kukulkan
BigButterz22
Kukulkan
2
7
0
0.29
W
0
5
3
0.3
L
Pele
4
2
1
2.25
W
Surtr
5
0
9
9.5
W
Zhong Kui
RaknarOrlock
Zhong Kui
7
1
5
9.5
L
0
2
3
0.75
W
0
1
6
3
L
Vulcan
ehpik_one
Vulcan
0
6
0
0
W
Vamana
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,465
Damage
40,018
53,852
Taken
55,796
26,306
Mitigated
28,452
7,246
Healing
18,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Avvilek
Nemesis
5,570
1,496
0
829
12,128
4,765
415
4,768
7,320
0
49,055
L
Kukulkan
BigButterz22
Kukulkan
4,486
358
0
1,546
12,700
4,222
0
7,706
4,914
40,162
794
W
4,347
134
0
250
7,501
2,089
996
934
6,567
55,162
640
L
Pele
8,315
1,293
0
1,334
9,744
3,675
1,306
4,665
4,997
0
69,501
W
Surtr
7,972
2,048
0
4,203
16,492
8,406
616
8,954
7,538
677
62,107
W
Zhong Kui
RaknarOrlock
Zhong Kui
13,011
1,274
0
3,698
8,543
5,092
450
2,858
5,685
57,042
1,742
L
3,470
494
1,196
1,470
10,000
10,156
201
3,964
5,916
23,887
0
W
4,970
262
1,768
2,136
8,582
7,075
84
1,858
6,724
39,183
437
L
Vulcan
ehpik_one
Vulcan
9,624
669
0
871
9,280
3,488
233
946
8,294
65,476
834
W
Vamana
9,718
5,171
55
6,162
14,678
5,790
308
2,910
11,768
0
82,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,424
Gold Earned
47,610
434
Minions Killed
473
0
Camps Cleared
0
1,676,531
Distance Traveled
1,880,790
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,829
435
84
5
0
371,436
0
L
Kukulkan
7,492
416
77
4
0
296,677
0
W
Janus
8,415
468
104
6
0
356,515
12
L
Pele
8,569
476
128
7
0
342,632
0
W
Surtr
10,099
561
100
6
0
370,655
0
W
Zhong Kui
10,724
596
103
6
0
349,012
0
L
Ix Chel
6,925
385
27
2
0
325,342
2
W
Cthulhu
8,722
485
60
3
0
396,381
0
L
Vulcan
8,609
478
118
7
0
340,444
2
W
Vamana
9,650
536
106
6
0
408,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role