Player Matchup

Nu Wa
Nu Wa
Gold III
EDunit65
Nu Wa
Gold III
Level 108
God Stats
32W - 27L
1,620 SR
Queue Stats
169W - 204L
1,441 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
Got No Daddy
Kuzenbo
Gold II
Level 158
God Stats
1W - 1L
1,688 SR
Queue Stats
37W - 66L
1,632 MMR
Solo
Odin
Odin
Gold II
IllusionTurn
Odin
Gold II
Level 145
God Stats
1W - 3L
1,406 SR
Queue Stats
145W - 157L
1,487 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,571 SR
1,520 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,565 SR
1,512 MMR
Vulcan
Vulcan
Gold III
LeekDaSneak8829
Vulcan
Gold III
Level 140
God Stats
5W - 5L
1,516 SR
Queue Stats
48W - 40L
1,630 MMR
Party 1
Discordia
Discordia
Gold III
Meximagetroll
Discordia
Gold III
Level 94
God Stats
96W - 125L
1,473 SR
Queue Stats
795W - 1,089L
1,452 MMR
Solo
Amaterasu
Amaterasu
Gold IV
dadaniels87
Amaterasu
Gold IV
Level 190
God Stats
9W - 6L
1,705 SR
Queue Stats
489W - 547L
1,452 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EDunit65
Nu Wa
15
2 / 3 / 0
9,068
824
8,459
8,351
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Got No Daddy
Kuzenbo
14
1 / 6 / 1
8,195
745
6,144
15,480
13,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 6 / 3
8,212
747
6,580
11,683
9,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CthulhuKumbhakarnaBacchusNe ZhaAchilles

VS

Bans
ThothHerculesJanusXing TianNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 10
10,730
975
9,682
4,601
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Meximagetroll
Discordia
17
3 / 1 / 8
10,232
930
6,526
6,238
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
dadaniels87
Amaterasu
17
7 / 2 / 8
10,842
986
15,718
15,881
11,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
15
15
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
EDunit65
Nu Wa
2
3
0
0.67
L
Kuzenbo
Got No Daddy
Kuzenbo
1
6
1
0.25
L
0
6
3
0.25
W
5
0
10
10
W
Discordia
Meximagetroll
Discordia
3
1
8
7
W
Amaterasu
dadaniels87
Amaterasu
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,183
Damage
31,926
35,514
Taken
26,720
26,216
Mitigated
14,749
3,304
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
EDunit65
Nu Wa
8,459
2,948
0
1,368
8,351
2,914
0
4,953
3,094
35,589
603
L
Kuzenbo
Got No Daddy
Kuzenbo
6,144
1,267
0
891
15,480
13,929
0
5,673
9,280
22,968
260
L
6,580
1,003
0
1,045
11,683
9,373
0
4,874
6,162
440
16,841
W
9,682
123
0
1,799
4,601
1,693
987
2,178
2,261
53,672
0
W
Discordia
Meximagetroll
Discordia
6,526
480
0
2,486
6,238
1,880
592
3,736
2,146
48,182
0
W
Amaterasu
dadaniels87
Amaterasu
15,718
8,359
0
6,871
15,881
11,176
2,500
8,140
6,885
0
35,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,475
Gold Earned
31,804
130
Minions Killed
214
0
Camps Cleared
0
557,241
Distance Traveled
736,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,068
824
62
6
0
202,939
0
L
Kuzenbo
8,195
745
37
3
0
180,686
0
L
Odin
8,212
747
31
3
0
173,616
0
W
Vulcan
10,730
975
107
10
0
260,602
0
W
Discordia
10,232
930
72
7
0
250,812
0
W
Amaterasu
10,842
986
35
3
0
225,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role