Player Matchup

Danzaburou
Danzaburou
C0nfus3dIdk
Danzaburou
Level 29
God Stats
1W - 1L
1,280 SR
Queue Stats
20W - 34L
1,389 Elo+
Party 1
Fafnir
Fafnir
Twomuchfor1King
Fafnir
Level 155
God Stats
7W - 3L
1,636 SR
Queue Stats
133W - 153L
1,432 Elo+
Party 1
Zeus
Zeus
XRP DOM
Zeus
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 28L
1,475 Elo+
Solo
Discordia
Discordia
devildude34
Discordia
Level 128
God Stats
3W - 0L
1,829 SR
Queue Stats
141W - 155L
1,450 Elo+
Party 1
Terra
Terra
iKUZENBRO
Terra
Level 68
God Stats
3W - 2L
1,557 SR
Queue Stats
75W - 75L
1,531 Elo+
Solo
Team Averages
Level 83
1,560 SR
1,456 Elo+

VS

Team Averages
Level 124
1,438 SR
1,528 Elo+
Ishtar
Ishtar
DHA Smith1
Ishtar
Level 160
God Stats
1W - 6L
1,201 SR
Queue Stats
223W - 231L
1,442 Elo+
Solo
Serqet
Serqet
Debofoshizzle
Serqet
Level 47
God Stats
1W - 1L
1,724 SR
Queue Stats
143W - 138L
1,560 Elo+
Solo
Jormungandr
Jormungandr
KocaineDawkinz
Jormungandr
Level 127
God Stats
0W - 4L
1,157 SR
Queue Stats
179W - 192L
1,532 Elo+
Party 2
Artemis
Artemis
RedJester-DnW-
Artemis
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,571 Elo+
Solo
Sylvanus
Sylvanus
x_Hugo_Stiglitzx
Sylvanus
Level 144
God Stats
3W - 3L
1,606 SR
Queue Stats
175W - 202L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C0nfus3dIdk
Danzaburou
20
9 / 2 / 4
12,907
860
20,404
19,379
8,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

17
3 / 2 / 10
11,301
753
9,352
14,750
16,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
XRP DOM
Zeus
16
3 / 5 / 6
10,539
703
8,619
10,634
3,528
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
devildude34
Discordia
19
1 / 2 / 11
11,011
734
12,563
12,263
4,190
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Terra
iKUZENBRO
Terra
18
1 / 2 / 15
11,525
768
8,120
22,846
20,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DHA Smith1
Ishtar
1
0 / 0 / 0
3,892
259
0
0
0
14
2 / 5 / 5
8,531
569
8,703
14,545
15,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
KocaineDawkinz
Jormungandr
19
4 / 6 / 7
10,854
724
23,497
16,108
12,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 4 / 8
9,890
659
19,253
13,305
5,694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
2 / 2 / 10
10,099
673
8,514
19,409
21,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
17
Kills
12
13
Deaths
17
46
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
C0nfus3dIdk
Danzaburou
9
2
4
5.5
L
Ishtar
DHA Smith1
Ishtar
0
0
0
0
L
2
5
5
0.9
L
Jormungandr
KocaineDawkinz
Jormungandr
4
6
7
1.25
L
4
4
8
2
W
3
2
10
4
W
Zeus
XRP DOM
Zeus
3
5
6
1.2
W
Discordia
devildude34
Discordia
1
2
11
3.25
W
Terra
iKUZENBRO
Terra
1
2
15
4.25
L
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,058
Damage
59,967
79,872
Taken
63,367
53,338
Mitigated
54,680
45,191
Healing
26,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
C0nfus3dIdk
Danzaburou
20,404
10,421
786
6,559
19,379
8,217
6,469
8,397
10,400
0
52,198
L
Ishtar
DHA Smith1
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
8,703
911
962
1,020
14,545
15,473
0
8,066
5,837
0
10,054
L
Jormungandr
KocaineDawkinz
Jormungandr
23,497
1,164
1,644
1,387
16,108
12,014
0
7,171
8,583
54,951
0
L
19,253
5,892
1,584
1,313
13,305
5,694
0
9,287
3,680
0
32,711
W
9,352
1,269
835
2,171
14,750
16,546
479
4,496
10,254
16,640
243
W
Zeus
XRP DOM
Zeus
8,619
623
489
1,260
10,634
3,528
610
5,663
4,755
22,969
0
W
Discordia
devildude34
Discordia
12,563
405
2,523
3,314
12,263
4,190
511
4,931
7,116
24,269
0
W
Terra
iKUZENBRO
Terra
8,120
629
17,131
10,123
22,846
20,857
490
8,524
14,172
14,110
886
L
8,514
881
8,450
10,197
19,409
21,499
0
11,665
6,956
20,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,283
Gold Earned
43,266
189
Minions Killed
119
0
Camps Cleared
0
1,293,667
Distance Traveled
1,048,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,907
860
79
5
0
238,746
0
L
Ishtar
3,892
259
0
0
0
0
0
L
Serqet
8,531
569
4
0
0
241,341
0
L
Jormungandr
10,854
724
59
4
0
260,903
0
L
Artemis
9,890
659
30
2
0
258,928
0
W
Fafnir
11,301
753
27
2
0
254,335
0
W
Zeus
10,539
703
36
2
0
203,943
0
W
Discordia
11,011
734
39
3
0
317,823
0
W
Terra
11,525
768
8
1
0
278,820
0
L
Sylvanus
10,099
673
26
2
0
287,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role