Player Matchup

Cerberus
Cerberus
Grandmaster
 
Cerberus
Grandmaster
Level 270
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Masters
Faυna
Xing Tian
Masters
Level 159
God Stats
8W - 2L
1,945 SR
Queue Stats
371W - 77L
2,876 MMR
Party 1
Pele
Pele
Masters
Nanо
Pele
Masters
Level 92
God Stats
1W - 0L
1,806 SR
Queue Stats
102W - 23L
2,495 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 174
1,750 SR
2,290 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,652 SR
2,400 MMR
Hades
Hades
Masters
BTHDWALLS2003
Hades
Masters
Level 159
God Stats
3W - 4L
1,621 SR
Queue Stats
345W - 350L
2,781 MMR
Solo
Vamana
Vamana
Diamond III
Emberox
Vamana
Diamond III
Level 159
God Stats
1W - 3L
1,643 SR
Queue Stats
204W - 209L
2,207 MMR
Solo
Cliodhna
Cliodhna
Diamond IV
daguylee
Cliodhna
Diamond IV
Level 65
God Stats
13W - 13L
1,691 SR
Queue Stats
165W - 191L
2,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 0 / 9
9,893
899
7,895
15,279
15,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
Faυna
Xing Tian
16
9 / 1 / 7
10,780
980
10,637
18,214
18,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
Nanо
Pele
16
5 / 2 / 10
10,662
969
14,883
14,249
7,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
FafnirSerqetKuzenboKumbhakarnaAtlas

VS

Bans
CthulhuSobekHou YiBacchusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,013
819
8,007
13,526
11,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
Emberox
Vamana
15
1 / 4 / 1
8,838
803
10,620
12,644
9,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
daguylee
Cliodhna
14
1 / 7 / 2
8,542
777
8,341
12,223
3,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
17
Kills
3
3
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
9
7.5
L
1
6
1
0.25
L
Vamana
Emberox
Vamana
1
4
1
0.38
W
Xing Tian
Faυna
Xing Tian
9
1
7
12.5
W
Pele
Nanо
Pele
5
2
10
5
L
Cliodhna
daguylee
Cliodhna
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,415
Damage
26,968
47,742
Taken
38,393
41,037
Mitigated
24,815
14,510
Healing
6,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,895
783
0
5,505
15,279
15,399
147
3,471
11,412
23,485
374
L
8,007
543
321
3,549
13,526
11,931
0
5,821
7,094
33,464
0
L
Vamana
Emberox
Vamana
10,620
2,270
0
1,317
12,644
9,172
0
5,659
6,456
702
25,642
W
Xing Tian
Faυna
Xing Tian
10,637
476
0
4,555
18,214
18,082
26
2,128
15,549
25,869
413
W
Pele
Nanо
Pele
14,883
3,135
0
4,450
14,249
7,556
1,116
3,183
10,735
0
50,204
L
Cliodhna
daguylee
Cliodhna
8,341
348
0
1,059
12,223
3,712
0
5,553
6,292
0
31,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,335
Gold Earned
26,393
158
Minions Killed
147
0
Camps Cleared
0
700,118
Distance Traveled
594,796
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,893
899
44
4
0
220,002
0
L
Hades
9,013
819
59
5
0
167,761
2
L
Vamana
8,838
803
46
4
0
225,192
0
W
Xing Tian
10,780
980
30
3
0
245,865
0
W
Pele
10,662
969
84
8
0
234,251
0
L
Cliodhna
8,542
777
42
4
0
201,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role