Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CR055Prime
Medusa
Level 158
God Stats
4W - 5L
1,444 SR
Queue Stats
144W - 143L
1,521 Elo+
Solo
Loki
Loki
EternalYami
Loki
Level 124
God Stats
210W - 140L
1,680 SR
Queue Stats
235W - 211L
1,495 Elo+
Solo
Cerberus
Cerberus
Nurrfy
Cerberus
Level 160
God Stats
3W - 1L
1,517 SR
Queue Stats
295W - 283L
1,497 Elo+
Solo
Sylvanus
Sylvanus
drroskii
Sylvanus
Level 159
God Stats
103W - 112L
1,568 SR
Queue Stats
160W - 175L
1,543 Elo+
Solo
Team Averages
Level 149
1,542 SR
1,511 Elo+

VS

Team Averages
Level 139
1,703 SR
1,512 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
MonkieDLuffy
Cabrakan
Level 118
God Stats
4W - 2L
1,830 SR
Queue Stats
113W - 101L
1,530 Elo+
Party 1
Hou Yi
Hou Yi
TPB LEGIT4170
Hou Yi
Level 164
God Stats
25W - 19L
1,552 SR
Queue Stats
443W - 430L
1,478 Elo+
Solo
Hel
Hel
ZaWarudoG2H
Hel
Level 148
God Stats
2W - 1L
1,789 SR
Queue Stats
141W - 127L
1,526 Elo+
Party 1
Bacchus
Bacchus
Zelpie
Bacchus
Level 149
God Stats
1W - 1L
1,845 SR
Queue Stats
154W - 138L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
2 / 0 / 2
4,366
873
2,590
5,117
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
CR055Prime
Medusa
7
1 / 0 / 0
3,688
738
2,432
1,602
461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
4 / 0 / 0
4,327
865
2,724
3,003
702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
Nurrfy
Cerberus
6
0 / 0 / 1
3,256
651
1,500
2,886
1,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
drroskii
Sylvanus
7
0 / 1 / 2
3,777
755
1,672
2,982
1,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 3 / 0
3,574
715
2,734
5,105
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cabrakan
MonkieDLuffy
Cabrakan
5
0 / 0 / 0
3,055
611
431
3,171
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,295
659
1,710
3,222
887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 1 / 0
3,884
777
1,299
2,526
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
Zelpie
Bacchus
5
0 / 2 / 1
3,082
616
1,447
3,971
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
2
3
L
Erlang Shen
 
Erlang Shen
0
3
0
0
W
Medusa
CR055Prime
Medusa
1
0
0
1
W
4
0
0
4
L
Cabrakan
MonkieDLuffy
Cabrakan
0
0
0
0
W
Cerberus
Nurrfy
Cerberus
0
0
1
0.5
L
0
1
0
0
L
1
1
0
1
L
Bacchus
Zelpie
Bacchus
0
2
1
0.25
W
Sylvanus
drroskii
Sylvanus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,918
Damage
7,621
15,590
Taken
17,995
5,689
Mitigated
6,071
7,260
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,590
405
0
1,943
5,117
1,997
0
223
4,841
0
17,723
L
Erlang Shen
 
Erlang Shen
2,734
1,464
0
1,358
5,105
1,708
0
0
5,105
0
17,935
W
Medusa
CR055Prime
Medusa
2,432
470
0
320
1,602
461
0
202
1,400
0
22,879
W
2,724
1,003
0
2,340
3,003
702
0
688
2,235
0
21,084
L
Cabrakan
MonkieDLuffy
Cabrakan
431
106
0
516
3,171
1,431
0
674
2,409
4,644
0
W
Cerberus
Nurrfy
Cerberus
1,500
0
0
1,236
2,886
1,430
0
229
2,657
10,837
1,291
L
1,710
1,050
0
1,173
3,222
887
0
1,031
2,044
0
19,088
L
1,299
132
497
1,018
2,526
594
0
666
1,860
19,626
0
L
Bacchus
Zelpie
Bacchus
1,447
546
0
794
3,971
1,451
0
471
3,500
5,622
0
W
Sylvanus
drroskii
Sylvanus
1,672
571
160
1,261
2,982
1,099
0
1,612
1,280
20,222
1,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,414
Gold Earned
16,890
189
Minions Killed
146
0
Camps Cleared
0
578,269
Distance Traveled
542,323
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,366
873
26
5
0
104,951
0
L
Erlang Shen
3,574
715
32
6
0
115,642
0
W
Medusa
3,688
738
28
6
0
108,275
0
W
Loki
4,327
865
52
10
0
143,318
0
L
Cabrakan
3,055
611
15
3
0
95,646
0
W
Cerberus
3,256
651
55
11
0
122,126
3
L
Hou Yi
3,295
659
40
8
0
98,715
0
L
Hel
3,884
777
47
9
0
112,387
0
L
Bacchus
3,082
616
12
2
0
119,933
0
W
Sylvanus
3,777
755
28
6
0
99,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role