Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
MonkieDLuffy
Cabrakan
Level 118
God Stats
4W - 2L
1,780 SR
Queue Stats
113W - 101L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
ZaWarudoG2H
Gilgamesh
Level 148
God Stats
2W - 1L
1,580 SR
Queue Stats
141W - 127L
1,517 Elo+
Party 1
Apollo
Apollo
Zelpie
Apollo
Level 149
God Stats
2W - 0L
1,780 SR
Queue Stats
154W - 138L
1,518 Elo+
Party 1
Anubis
Anubis
unknownshooter1
Anubis
Level 126
God Stats
4W - 1L
1,323 SR
Queue Stats
149W - 129L
1,438 Elo+
Party 3
Team Averages
Level 137
1,593 SR
1,499 Elo+

VS

Team Averages
Level 117
1,575 SR
1,496 Elo+
Ao Kuang
Ao Kuang
BorkyMcBorkstein
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
CR055Prime
Artemis
Level 158
God Stats
4W - 2L
1,988 SR
Queue Stats
210W - 204L
1,532 Elo+
Solo
Thor
Thor
LionHeart50X
Thor
Level 146
God Stats
7W - 9L
1,445 SR
Queue Stats
157W - 165L
1,463 Elo+
Party 2
Surtr
Surtr
Theadjcentsquid
Surtr
Level 184
God Stats
3W - 4L
1,500 SR
Queue Stats
183W - 206L
1,531 Elo+
Party 2
Tiamat
Tiamat
xFlyinHawaiian
Tiamat
Level 89
God Stats
9W - 12L
1,440 SR
Queue Stats
208W - 207L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
7 / 0 / 5
7,301
608
7,572
5,779
2,137
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
MonkieDLuffy
Cabrakan
10
0 / 1 / 8
5,868
489
3,690
7,831
5,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
ZaWarudoG2H
Gilgamesh
13
7 / 1 / 2
8,313
693
9,963
12,756
10,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Apollo
Zelpie
Apollo
11
5 / 2 / 3
6,700
558
5,875
8,437
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
2 / 1 / 2
7,358
613
3,157
6,882
2,699
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,542
462
4,101
12,036
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artemis
CR055Prime
Artemis
12
2 / 1 / 1
7,004
584
6,600
4,336
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
0 / 2 / 2
5,541
462
4,659
8,989
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 8 / 1
5,734
478
6,106
14,015
6,666
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 5 / 0
5,642
470
3,022
6,583
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
21
Kills
3
5
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
0
5
9.5
L
1
5
1
0.3
L
Artemis
CR055Prime
Artemis
2
1
1
2.5
L
0
2
2
0.5
W
Cabrakan
MonkieDLuffy
Cabrakan
0
1
8
4
L
0
8
1
0.06
W
Gilgamesh
ZaWarudoG2H
Gilgamesh
7
1
2
8
W
Apollo
Zelpie
Apollo
5
2
3
3.25
W
2
1
2
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,257
Damage
24,488
41,685
Taken
45,959
23,978
Mitigated
19,132
14,326
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,572
876
0
2,166
5,779
2,137
1,041
605
5,114
48,272
1,367
L
4,101
984
0
2,525
12,036
6,162
0
4,570
7,426
31,008
2,646
L
Artemis
CR055Prime
Artemis
6,600
3,377
0
1,902
4,336
1,476
564
1,059
3,277
0
47,038
L
4,659
395
0
1,421
8,989
2,956
0
2,224
6,729
0
35,834
W
Cabrakan
MonkieDLuffy
Cabrakan
3,690
709
0
1,890
7,831
5,744
58
1,622
6,171
20,111
0
L
6,106
2,827
0
2,080
14,015
6,666
0
2,826
10,736
751
30,206
W
Gilgamesh
ZaWarudoG2H
Gilgamesh
9,963
2,785
185
3,519
12,756
10,487
460
1,177
11,579
0
52,282
W
Apollo
Zelpie
Apollo
5,875
3,641
0
3,672
8,437
2,911
0
1,204
7,162
0
43,096
W
3,157
98
0
2,894
6,882
2,699
286
2,282
4,266
49,715
0
L
3,022
180
0
1,305
6,583
1,872
0
3,506
3,077
27,631
593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,540
Gold Earned
29,463
390
Minions Killed
299
0
Camps Cleared
0
1,283,563
Distance Traveled
1,103,629
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,301
608
86
7
0
303,531
0
L
Ao Kuang
5,542
462
55
5
0
225,264
7
L
Artemis
7,004
584
72
6
0
218,714
0
L
Thor
5,541
462
58
5
0
242,824
1
W
Cabrakan
5,868
489
41
3
0
250,262
1
L
Surtr
5,734
478
48
4
0
225,272
1
W
Gilgamesh
8,313
693
93
8
0
268,711
4
W
Apollo
6,700
558
67
6
0
256,783
2
W
Anubis
7,358
613
103
9
0
204,276
0
L
Tiamat
5,642
470
66
6
0
191,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role