Player Matchup

Kumbhakarna
Kumbhakarna
BoweryHades21
Kumbhakarna
Level 64
God Stats
13W - 6L
1,480 SR
Queue Stats
165W - 150L
1,406 Elo+
Party 1
Raijin
Raijin
TheeFiddleKid
Raijin
Level 101
God Stats
7W - 10L
1,364 SR
Queue Stats
339W - 299L
1,492 Elo+
Party 1
Hercules
Hercules
winter_656
Hercules
Level 72
God Stats
11W - 12L
1,635 SR
Queue Stats
273W - 239L
1,523 Elo+
Party 1
Team Averages
Level 79
1,493 SR
1,474 Elo+

VS

Team Averages
Level 44
1,496 SR
1,462 Elo+
King Arthur
King Arthur
FREE R KE11Y305
King Arthur
Level 41
God Stats
5W - 13L
1,142 SR
Queue Stats
103W - 126L
1,368 Elo+
Solo
Sobek
Sobek
Fawawawa
Sobek
Level 87
God Stats
4W - 7L
1,556 SR
Queue Stats
4W - 8L
1,509 Elo+
Party 2
Neith
Neith
StaticVoid20
Neith
Level 5
God Stats
2W - 1L
1,790 SR
Queue Stats
2W - 2L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BoweryHades21
Kumbhakarna
19
5 / 1 / 8
12,467
891
11,176
14,113
14,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

20
7 / 2 / 6
13,345
953
14,831
6,160
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
winter_656
Hercules
18
4 / 1 / 10
12,355
883
11,480
13,969
7,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FREE R KE11Y305
King Arthur
16
1 / 6 / 2
10,263
733
6,060
18,268
11,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
Fawawawa
Sobek
16
0 / 4 / 2
9,445
675
5,941
14,311
11,326
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
3 / 6 / 1
10,813
772
3,738
10,790
3,051
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
4
4
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BoweryHades21
Kumbhakarna
5
1
8
9
L
King Arthur
FREE R KE11Y305
King Arthur
1
6
2
0.33
L
Sobek
Fawawawa
Sobek
0
4
2
0.25
L
3
6
1
0.58
W
7
2
6
5
W
Hercules
winter_656
Hercules
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,487
Damage
15,739
34,242
Taken
43,369
24,612
Mitigated
26,325
10,491
Healing
2,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BoweryHades21
Kumbhakarna
11,176
960
0
4,612
14,113
14,318
365
2,745
11,183
36,913
1,269
L
King Arthur
FREE R KE11Y305
King Arthur
6,060
373
0
1,242
18,268
11,948
0
9,341
7,611
0
27,503
L
Sobek
Fawawawa
Sobek
5,941
175
0
722
14,311
11,326
0
7,138
6,017
14,893
767
L
3,738
2,562
0
322
10,790
3,051
0
6,197
3,814
0
30,900
W
14,831
1,144
0
632
6,160
2,299
2,216
1,284
4,876
71,716
751
W
Hercules
winter_656
Hercules
11,480
3,228
0
5,247
13,969
7,995
1,116
1,858
12,111
0
50,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,167
Gold Earned
30,521
241
Minions Killed
117
0
Camps Cleared
0
835,330
Distance Traveled
627,965
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,467
891
56
4
0
252,405
0
L
King Arthur
10,263
733
26
2
0
221,716
0
L
Sobek
9,445
675
22
2
0
229,270
0
L
Neith
10,813
772
69
5
0
176,979
0
W
Raijin
13,345
953
122
9
0
269,205
1
W
Hercules
12,355
883
63
5
0
313,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role