Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gnex
Ah Muzen Cab
Level 56
God Stats
2W - 0L
1,707 SR
Queue Stats
3W - 3L
1,346 Elo+
Solo
Lancelot
Lancelot
GrrStorm
Lancelot
Level 157
God Stats
38W - 35L
1,528 SR
Queue Stats
1,223W - 1,177L
1,507 Elo+
Solo
Bacchus
Bacchus
Rakmo69
Bacchus
Level 36
God Stats
3W - 4L
1,423 SR
Queue Stats
7W - 12L
1,370 Elo+
Solo
Team Averages
Level 105
1,532 SR
1,445 Elo+

VS

Team Averages
Level 76
1,562 SR
1,460 Elo+
Vulcan
Vulcan
FewestDolphin18
Vulcan
Level 103
God Stats
5W - 8L
1,516 SR
Queue Stats
267W - 247L
1,465 Elo+
Solo
Ravana
Ravana
GoatmanBridge
Ravana
Level 139
God Stats
5W - 2L
1,786 SR
Queue Stats
127W - 108L
1,543 Elo+
Solo
King Arthur
King Arthur
OverladenNine82
King Arthur
Level 104
God Stats
4W - 7L
1,508 SR
Queue Stats
115W - 108L
1,542 Elo+
Solo
Neith
Neith
RAYYgg
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
choretto
Cthulhu
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 2 / 1
8,559
571
1,952
7,156
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
 
Odin
12
0 / 4 / 3
7,444
496
3,716
10,700
8,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
Gnex
Ah Muzen Cab
13
6 / 3 / 2
8,345
556
7,550
8,482
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
GrrStorm
Lancelot
15
4 / 1 / 1
8,688
579
6,570
9,725
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Rakmo69
Bacchus
12
0 / 1 / 8
7,972
531
6,473
13,992
12,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
8,237
549
7,943
6,654
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 4 / 3
8,899
593
13,245
10,998
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
OverladenNine82
King Arthur
1
0 / 0 / 0
4,281
285
0
0
0
Neith
RAYYgg
Neith
10
0 / 4 / 0
5,625
375
4,487
8,463
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
choretto
Cthulhu
11
1 / 2 / 3
6,948
463
5,609
10,266
6,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
11
Kills
11
11
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
1
0.75
W
Odin
 
Odin
0
4
3
0.38
L
2
1
0
2
W
Ah Muzen Cab
Gnex
Ah Muzen Cab
6
3
2
2.33
L
8
4
3
2.38
W
Lancelot
GrrStorm
Lancelot
4
1
1
4.5
L
King Arthur
OverladenNine82
King Arthur
0
0
0
0
L
Neith
RAYYgg
Neith
0
4
0
0
W
Bacchus
Rakmo69
Bacchus
0
1
8
4
L
Cthulhu
choretto
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,261
Damage
31,284
50,055
Taken
36,381
31,350
Mitigated
17,149
13,909
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,952
131
0
1,722
7,156
2,285
513
2,841
4,315
55,238
623
W
Odin
 
Odin
3,716
1,988
0
2,564
10,700
8,120
237
1,633
9,055
0
35,886
L
7,943
251
0
2,061
6,654
2,340
0
856
5,798
66,363
1,925
W
Ah Muzen Cab
Gnex
Ah Muzen Cab
7,550
3,705
0
180
8,482
2,983
558
2,796
5,684
0
51,617
L
13,245
5,109
0
971
10,998
5,655
0
2,252
8,516
0
64,790
W
Lancelot
GrrStorm
Lancelot
6,570
956
0
1,850
9,725
5,179
0
1,362
8,363
0
68,808
L
King Arthur
OverladenNine82
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Neith
RAYYgg
Neith
4,487
2,037
0
728
8,463
2,667
0
2,200
6,178
0
27,656
W
Bacchus
Rakmo69
Bacchus
6,473
716
2,234
5,359
13,992
12,783
0
4,893
9,077
19,847
3,214
L
Cthulhu
choretto
Cthulhu
5,609
292
2,097
1,934
10,266
6,487
0
2,281
7,943
23,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,008
Gold Earned
33,990
402
Minions Killed
297
0
Camps Cleared
0
1,456,087
Distance Traveled
1,172,866
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,559
571
127
8
0
277,467
5
W
Odin
7,444
496
52
3
0
276,705
3
L
Vulcan
8,237
549
116
8
0
322,686
0
W
Ah Muzen Cab
8,345
556
82
5
0
243,590
0
L
Ravana
8,899
593
104
7
0
305,803
0
W
Lancelot
8,688
579
104
7
0
354,548
0
L
King Arthur
4,281
285
0
0
0
0
0
L
Neith
5,625
375
53
4
0
250,652
0
W
Bacchus
7,972
531
37
2
0
303,777
3
L
Cthulhu
6,948
463
24
2
0
293,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role