Player Matchup

Nox
Nox
A-SideRich
Nox
Level 118
God Stats
0W - 1L
1,624 SR
Queue Stats
41W - 60L
1,389 Elo+
Party 2
Hercules
Hercules
Darknesssoad
Hercules
Level 141
God Stats
2W - 3L
1,511 SR
Queue Stats
114W - 74L
1,574 Elo+
Party 3
Baron Samedi
Baron Samedi
DiPayaso
Baron Samedi
Level 125
God Stats
18W - 11L
1,645 SR
Queue Stats
132W - 99L
1,551 Elo+
Party 3
Danzaburou
Danzaburou
GetMiIked
Danzaburou
Level 83
God Stats
12W - 18L
1,599 SR
Queue Stats
323W - 309L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
chogath_91620
Erlang Shen
Level 158
God Stats
3W - 7L
1,646 SR
Queue Stats
56W - 72L
1,400 Elo+
Party 2
Team Averages
Level 125
1,605 SR
1,490 Elo+

VS

Team Averages
Level 184
1,622 SR
1,703 Elo+
Merlin
Merlin
AllGamersMatter
Merlin
Level 202
God Stats
4W - 4L
1,444 SR
Queue Stats
187W - 76L
1,759 Elo+
Party 1
Gilgamesh
Gilgamesh
DrippingRim
Gilgamesh
Level 119
God Stats
19W - 16L
1,605 SR
Queue Stats
123W - 133L
1,492 Elo+
Solo
Xing Tian
Xing Tian
HollyKNN
Xing Tian
Level 156
God Stats
2W - 2L
1,587 SR
Queue Stats
343W - 156L
1,649 Elo+
Party 1
Thor
Thor
KP10
Thor
Level 269
God Stats
35W - 10L
1,809 SR
Queue Stats
455W - 168L
1,825 Elo+
Party 1
Medusa
Medusa
QuocamoIe
Medusa
Level 176
God Stats
12W - 3L
1,667 SR
Queue Stats
332W - 107L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 1
8,232
823
4,889
11,429
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Darknesssoad
Hercules
14
1 / 6 / 1
8,506
851
5,341
16,385
9,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
DiPayaso
Baron Samedi
14
1 / 7 / 3
8,502
850
5,406
11,654
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
GetMiIked
Danzaburou
13
1 / 6 / 1
8,681
868
8,275
12,324
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
chogath_91620
Erlang Shen
13
1 / 7 / 0
8,424
842
4,892
15,454
15,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 17
10,192
1,019
10,807
7,763
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DrippingRim
Gilgamesh
15
2 / 1 / 17
9,872
987
5,792
13,441
10,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Xing Tian
HollyKNN
Xing Tian
16
3 / 0 / 19
10,233
1,023
7,460
13,241
13,052
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
KP10
Thor
17
5 / 1 / 18
10,377
1,038
14,776
9,237
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
QuocamoIe
Medusa
18
19 / 2 / 10
11,758
1,176
24,949
10,096
4,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
117
5
Kills
36
36
Deaths
6
6
Assists
81
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
7
2
17
7.75
L
Hercules
Darknesssoad
Hercules
1
6
1
0.25
L
Baron Samedi
DiPayaso
Baron Samedi
1
7
3
0.36
W
Gilgamesh
DrippingRim
Gilgamesh
2
1
17
10.5
L
Danzaburou
GetMiIked
Danzaburou
1
6
1
0.25
W
Xing Tian
HollyKNN
Xing Tian
3
0
19
12.5
W
Thor
KP10
Thor
5
1
18
14
W
Medusa
QuocamoIe
Medusa
19
2
10
12
L
Erlang Shen
chogath_91620
Erlang Shen
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,803
Damage
63,784
67,246
Taken
53,778
37,291
Mitigated
36,242
8,565
Healing
17,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,889
203
0
185
11,429
3,422
0
2,151
9,278
14,490
0
W
10,807
444
0
1,771
7,763
3,529
62
2,484
5,279
28,027
0
L
Hercules
Darknesssoad
Hercules
5,341
1,592
0
3,010
16,385
9,185
0
4,061
12,324
0
13,300
L
Baron Samedi
DiPayaso
Baron Samedi
5,406
210
233
1,272
11,654
5,407
0
2,775
8,879
18,291
0
W
Gilgamesh
DrippingRim
Gilgamesh
5,792
1,760
2,642
4,800
13,441
10,924
713
1,853
11,588
0
21,627
L
Danzaburou
GetMiIked
Danzaburou
8,275
2,554
0
1,666
12,324
3,626
0
3,906
8,418
0
21,199
W
Xing Tian
HollyKNN
Xing Tian
7,460
455
2,556
2,666
13,241
13,052
0
2,096
11,145
13,121
2,658
W
Thor
KP10
Thor
14,776
3,925
0
185
9,237
4,131
1,316
354
8,883
0
35,360
W
Medusa
QuocamoIe
Medusa
24,949
11,399
0
2,511
10,096
4,606
1,310
3,508
6,588
0
49,239
L
Erlang Shen
chogath_91620
Erlang Shen
4,892
1,811
253
1,946
15,454
15,651
0
4,734
10,626
0
9,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,345
Gold Earned
52,432
113
Minions Killed
215
0
Camps Cleared
0
868,512
Distance Traveled
1,097,420
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,232
823
17
2
0
158,702
0
W
Merlin
10,192
1,019
47
5
0
199,089
1
L
Hercules
8,506
851
26
3
0
184,701
0
L
Baron Samedi
8,502
850
29
3
0
174,704
0
W
Gilgamesh
9,872
987
29
3
0
235,945
0
L
Danzaburou
8,681
868
34
3
0
174,008
0
W
Xing Tian
10,233
1,023
21
2
0
239,348
0
W
Thor
10,377
1,038
55
6
0
203,632
0
W
Medusa
11,758
1,176
63
6
0
219,406
0
L
Erlang Shen
8,424
842
7
1
0
176,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role