Player Matchup

Scylla
Scylla
Gold I
ChipWitDip
Scylla
Gold I
Level 148
God Stats
6W - 6L
1,534 SR
Queue Stats
75W - 72L
1,588 MMR
Party 3
Ymir
Ymir
Bronze III
SmurfRianch
Ymir
Bronze III
Level 63
God Stats
1W - 0L
1,838 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold II
ducc_on_quack
Thanatos
Gold II
Level 126
God Stats
9W - 9L
1,500 SR
Queue Stats
81W - 80L
1,471 MMR
Party 3
Jing Wei
Jing Wei
Bronze III
itsDheymh
Jing Wei
Bronze III
Level 149
God Stats
1W - 0L
1,251 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Gold III
shague5
Jormungandr
Gold III
Level 153
God Stats
26W - 14L
1,707 SR
Queue Stats
225W - 231L
1,522 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,566 SR
1,516 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,467 SR
1,480 MMR
Thor
Thor
Platinum III
 
Thor
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
BBGKEVIN
Janus
Gold IV
Level 88
God Stats
0W - 2L
1,197 SR
Queue Stats
20W - 20L
1,526 MMR
Party 1
Ah Puch
Ah Puch
Gold II
NotVenus
Ah Puch
Gold II
Level 90
God Stats
3W - 5L
1,522 SR
Queue Stats
157W - 162L
1,418 MMR
Party 1
Ishtar
Ishtar
Gold I
Ohnoitsscho33
Ishtar
Gold I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 240L
1,486 MMR
Solo
Hercules
Hercules
Gold IV
fineforsure
Hercules
Gold IV
Level 156
God Stats
0W - 1L
1,616 SR
Queue Stats
47W - 43L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChipWitDip
Scylla
15
4 / 0 / 9
9,254
578
8,573
5,562
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 1 / 6
7,968
498
4,524
10,535
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
ducc_on_quack
Thanatos
16
7 / 2 / 5
9,093
568
8,778
10,524
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
itsDheymh
Jing Wei
15
6 / 1 / 2
9,174
573
9,011
10,362
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
shague5
Jormungandr
14
2 / 4 / 1
8,812
551
7,521
12,118
5,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
CharybdisPoseidonNu Wa

VS

Bans
SusanoKuzenboAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 5 / 1
7,751
484
4,364
11,871
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
BBGKEVIN
Janus
10
0 / 6 / 1
6,245
390
2,138
7,955
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
NotVenus
Ah Puch
14
2 / 4 / 4
8,583
536
7,406
11,418
4,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 5 / 0
8,046
503
8,333
11,005
3,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
fineforsure
Hercules
12
1 / 2 / 2
8,078
505
6,175
11,764
8,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
8
8
Deaths
22
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
5
1
0.7
L
Janus
BBGKEVIN
Janus
0
6
1
0.08
W
Scylla
ChipWitDip
Scylla
4
0
9
8.5
L
Ah Puch
NotVenus
Ah Puch
2
4
4
1
L
2
5
0
0.4
W
3
1
6
6
W
Thanatos
ducc_on_quack
Thanatos
7
2
5
4.75
L
Hercules
fineforsure
Hercules
1
2
2
1
W
Jing Wei
itsDheymh
Jing Wei
6
1
2
7
W
Jormungandr
shague5
Jormungandr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,407
Damage
28,416
49,101
Taken
54,013
21,972
Mitigated
22,008
23,149
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,364
628
0
691
11,871
3,739
0
2,483
9,302
0
57,778
L
Janus
BBGKEVIN
Janus
2,138
135
0
1,721
7,955
1,424
0
5,361
2,262
31,830
0
W
Scylla
ChipWitDip
Scylla
8,573
1,563
0
1,500
5,562
1,557
90
757
4,701
61,107
977
L
Ah Puch
NotVenus
Ah Puch
7,406
395
0
4,448
11,418
4,759
0
4,602
6,816
52,904
0
L
8,333
5,825
0
3,574
11,005
3,441
254
1,537
9,468
0
60,695
W
4,524
1,309
0
3,266
10,535
7,700
0
1,034
9,435
22,364
0
W
Thanatos
ducc_on_quack
Thanatos
8,778
2,822
0
11,516
10,524
3,894
0
893
9,565
0
70,378
L
Hercules
fineforsure
Hercules
6,175
1,261
0
4,537
11,764
8,645
0
5,415
6,107
0
28,021
W
Jing Wei
itsDheymh
Jing Wei
9,011
7,104
0
4,222
10,362
3,573
90
0
10,362
0
74,933
W
Jormungandr
shague5
Jormungandr
7,521
1,359
0
2,645
12,118
5,248
0
7,082
5,036
61,505
5,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,301
Gold Earned
38,703
483
Minions Killed
380
0
Camps Cleared
0
1,671,788
Distance Traveled
1,412,887
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,751
484
87
5
0
315,348
0
L
Janus
6,245
390
60
4
0
251,901
1
W
Scylla
9,254
578
116
7
0
334,976
3
L
Ah Puch
8,583
536
96
6
0
274,163
3
L
Ishtar
8,046
503
95
6
0
244,136
2
W
Ymir
7,968
498
23
1
0
334,083
5
W
Thanatos
9,093
568
94
6
0
392,996
0
L
Hercules
8,078
505
42
3
0
327,339
5
W
Jing Wei
9,174
573
114
7
0
339,851
0
W
Jormungandr
8,812
551
136
9
0
269,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role