Player Matchup

Anubis
Anubis
Digglestein
Anubis
Level 144
God Stats
4W - 4L
1,426 SR
Queue Stats
57W - 62L
1,406 Elo+
Party 2
Medusa
Medusa
Krockdeeez
Medusa
Level 147
God Stats
7W - 5L
1,486 SR
Queue Stats
65W - 67L
1,422 Elo+
Party 2
Khepri
Khepri
PantieSmack
Khepri
Level 144
God Stats
5W - 4L
1,515 SR
Queue Stats
64W - 65L
1,426 Elo+
Party 2
Team Averages
Level 145
1,476 SR
1,418 Elo+

VS

Team Averages
Level 90
1,484 SR
1,418 Elo+
Achilles
Achilles
Captain Scepter
Achilles
Level 25
God Stats
42W - 39L
1,541 SR
Queue Stats
48W - 51L
1,441 Elo+
Party 1
Chiron
Chiron
H2foe
Chiron
Level 126
God Stats
10W - 11L
1,308 SR
Queue Stats
95W - 99L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
Zabalad96
Baron Samedi
Level 120
God Stats
40W - 21L
1,604 SR
Queue Stats
152W - 154L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 2 / 7
9,255
926
10,755
6,229
2,431
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Krockdeeez
Medusa
15
7 / 3 / 3
9,281
928
9,477
7,454
2,803
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
14
0 / 2 / 8
7,680
768
3,525
9,378
8,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 4 / 5
7,985
799
3,557
9,525
9,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
H2foe
Chiron
14
4 / 3 / 2
8,979
898
7,124
7,686
2,721
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Zabalad96
Baron Samedi
14
2 / 4 / 4
8,395
840
6,211
10,485
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
11
Kills
7
7
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
4
5
0.88
W
Anubis
4
2
7
3.75
L
Chiron
H2foe
Chiron
4
3
2
1.67
W
Medusa
Krockdeeez
Medusa
7
3
3
2.83
W
Khepri
0
2
8
2
L
Baron Samedi
Zabalad96
Baron Samedi
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,757
Damage
16,892
23,061
Taken
27,696
13,271
Mitigated
16,510
2,080
Healing
6,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
3,557
420
0
1,301
9,525
9,911
0
4,845
4,680
0
10,037
W
Anubis
10,755
207
0
1,733
6,229
2,431
0
1,103
5,114
27,686
396
L
Chiron
H2foe
Chiron
7,124
1,873
472
1,536
7,686
2,721
0
3,647
4,039
0
31,236
W
Medusa
Krockdeeez
Medusa
9,477
3,988
0
347
7,454
2,803
280
2,608
4,828
0
35,289
W
Khepri
3,525
50
0
0
9,378
8,037
0
2,426
6,928
8,971
496
L
Baron Samedi
Zabalad96
Baron Samedi
6,211
466
387
2,411
10,485
3,878
0
5,623
4,862
24,576
300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,216
Gold Earned
25,359
104
Minions Killed
116
0
Camps Cleared
0
568,864
Distance Traveled
522,008
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,985
799
9
1
0
192,124
0
W
Anubis
9,255
926
59
6
0
180,734
0
L
Chiron
8,979
898
57
6
0
181,021
0
W
Medusa
9,281
928
38
4
0
190,317
0
W
Khepri
7,680
768
7
1
0
197,813
0
L
Baron Samedi
8,395
840
50
5
0
148,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role