Player Matchup

Raijin
Raijin
Codyax
Raijin
Level 125
God Stats
8W - 8L
1,709 SR
Queue Stats
66W - 43L
1,660 Elo+
Party 2
Cthulhu
Cthulhu
JaviersCastle
Cthulhu
Level 107
God Stats
2W - 0L
1,364 SR
Queue Stats
61W - 45L
1,635 Elo+
Party 2
Apollo
Apollo
cegusVTW
Apollo
Level 103
God Stats
1W - 0L
1,450 SR
Queue Stats
10W - 7L
1,648 Elo+
Party 2
Team Averages
Level 112
1,508 SR
1,648 Elo+

VS

Team Averages
Level 94
1,537 SR
1,564 Elo+
Poseidon
Poseidon
DuhMatty
Poseidon
Level 47
God Stats
7W - 8L
1,504 SR
Queue Stats
223W - 224L
1,552 Elo+
Party 1
Xbalanque
Xbalanque
Rabbitude
Xbalanque
Level 117
God Stats
51W - 56L
1,587 SR
Queue Stats
1,226W - 1,229L
1,604 Elo+
Solo
Odin
Odin
luvdarla
Odin
Level 119
God Stats
14W - 20L
1,521 SR
Queue Stats
605W - 601L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Codyax
Raijin
16
6 / 0 / 10
10,170
1,017
13,956
8,049
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
14
7 / 2 / 8
9,481
948
6,668
13,792
13,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
cegusVTW
Apollo
14
4 / 0 / 8
9,532
953
4,455
6,812
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DuhMatty
Poseidon
12
0 / 8 / 1
7,561
756
4,915
8,167
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Xbalanque
Rabbitude
Xbalanque
12
0 / 5 / 1
7,467
747
6,415
8,291
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
15
2 / 4 / 0
8,881
888
6,832
11,358
10,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
17
Kills
2
2
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
Codyax
Raijin
6
0
10
11
L
Poseidon
DuhMatty
Poseidon
0
8
1
0.06
W
Cthulhu
7
2
8
5.5
L
Xbalanque
Rabbitude
Xbalanque
0
5
1
0.1
W
Apollo
cegusVTW
Apollo
4
0
8
8
L
Odin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,079
Damage
18,162
28,653
Taken
27,816
18,926
Mitigated
14,863
2,837
Healing
1,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Codyax
Raijin
13,956
1,191
0
370
8,049
3,153
258
1,393
6,131
37,427
0
L
Poseidon
DuhMatty
Poseidon
4,915
677
0
28
8,167
2,416
0
6,260
1,246
20,621
0
W
Cthulhu
6,668
154
140
1,447
13,792
13,013
195
1,791
11,465
24,694
492
L
Xbalanque
Rabbitude
Xbalanque
6,415
1,071
0
522
8,291
2,239
180
5,462
2,147
0
14,117
W
Apollo
cegusVTW
Apollo
4,455
2,473
0
880
6,812
2,760
924
1,330
5,151
0
25,231
L
Odin
6,832
676
0
966
11,358
10,208
0
6,282
3,965
49
23,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,183
Gold Earned
23,909
146
Minions Killed
89
0
Camps Cleared
0
620,722
Distance Traveled
501,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,170
1,017
62
6
0
197,485
0
L
Poseidon
7,561
756
39
4
0
154,045
0
W
Cthulhu
9,481
948
44
4
0
193,887
0
L
Xbalanque
7,467
747
16
2
0
149,538
0
W
Apollo
9,532
953
40
4
0
229,350
0
L
Odin
8,881
888
34
3
0
198,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role