Player Matchup

Persephone
Persephone
FergusReborn
Persephone
Level 68
God Stats
3W - 5L
1,416 SR
Queue Stats
30W - 35L
1,445 Elo+
Party 1
Bacchus
Bacchus
NoNameWorks1
Bacchus
Level 29
God Stats
16W - 20L
1,498 SR
Queue Stats
19W - 26L
1,402 Elo+
Party 1
Medusa
Medusa
WindwardMakaio
Medusa
Level 84
God Stats
18W - 9L
1,646 SR
Queue Stats
22W - 22L
1,523 Elo+
Party 1
Team Averages
Level 60
1,520 SR
1,457 Elo+

VS

Team Averages
Level 76
1,473 SR
1,522 Elo+
Medusa
Medusa
ASKDONTTELL
Medusa
Level 85
God Stats
208W - 213L
1,494 SR
Queue Stats
765W - 724L
1,527 Elo+
Solo
Ra
Ra
DEFEKTIVE
Ra
Level 79
God Stats
21W - 37L
1,426 SR
Queue Stats
592W - 609L
1,467 Elo+
Solo
Tyr
Tyr
SikeSmoker
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FergusReborn
Persephone
15
2 / 1 / 9
8,738
874
6,152
7,009
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
NoNameWorks1
Bacchus
14
4 / 0 / 7
8,596
860
5,121
7,525
8,751
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 1 / 6
9,194
919
9,725
7,321
2,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 5 / 0
7,279
728
4,585
7,775
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
1 / 2 / 1
8,186
819
4,014
4,162
1,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 0
6,990
699
4,503
10,788
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
11
Kills
1
2
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
5
0
0
L
1
2
1
0.75
W
Persephone
FergusReborn
Persephone
2
1
9
6.5
W
Bacchus
NoNameWorks1
Bacchus
4
0
7
7.5
L
0
4
0
0
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,998
Damage
13,102
21,855
Taken
22,725
13,958
Mitigated
9,316
4,883
Healing
3,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,585
914
0
701
7,775
2,550
0
3,839
3,861
0
21,533
L
4,014
154
666
637
4,162
1,545
0
1,986
2,158
26,836
0
W
Persephone
FergusReborn
Persephone
6,152
415
0
2,724
7,009
2,295
139
1,025
5,971
28,509
0
W
Bacchus
NoNameWorks1
Bacchus
5,121
907
0
412
7,525
8,751
503
1,841
5,601
7,666
399
L
4,503
208
0
1,256
10,788
5,221
0
4,926
5,804
0
18,686
W
9,725
4,967
0
1,747
7,321
2,912
806
1,054
6,213
0
32,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,528
Gold Earned
22,455
104
Minions Killed
113
0
Camps Cleared
0
554,748
Distance Traveled
573,896
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,279
728
25
3
0
183,271
0
L
Ra
8,186
819
63
6
0
216,748
2
W
Persephone
8,738
874
47
5
0
171,668
0
W
Bacchus
8,596
860
8
1
0
174,219
0
L
Tyr
6,990
699
25
3
0
173,877
4
W
Medusa
9,194
919
49
5
0
208,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role