Player Matchup

He Bo
He Bo
AphroFootLicker
He Bo
Level 212
God Stats
6W - 4L
1,552 SR
Queue Stats
409W - 271L
1,648 Elo+
Party 1
Hel
Hel
Cαγα
Hel
Level 155
God Stats
3W - 1L
1,574 SR
Queue Stats
708W - 390L
1,786 Elo+
Party 1
Awilix
Awilix
Tuckysoprano
Awilix
Level 124
God Stats
2W - 5L
1,243 SR
Queue Stats
345W - 215L
1,795 Elo+
Party 1
Danzaburou
Danzaburou
Tαbu
Danzaburou
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,683 Elo+
Party 1
Sobek
Sobek
Uwe666b
Sobek
Level 188
God Stats
7W - 4L
1,565 SR
Queue Stats
337W - 314L
1,623 Elo+
Party 1
Team Averages
Level 167
1,487 SR
1,707 Elo+

VS

Team Averages
Level 127
1,500 SR
1,520 Elo+
Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BARRIOS1265
Shiva
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 265L
1,500 Elo+
Solo
Yemoja
Yemoja
LilithOmen
Yemoja
Level 155
God Stats
1W - 2L
1,461 SR
Queue Stats
71W - 68L
1,519 Elo+
Solo
Neith
Neith
TEC33
Neith
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 82L
1,622 Elo+
Solo
Cliodhna
Cliodhna
jjabra
Cliodhna
Level 151
God Stats
6W - 7L
1,538 SR
Queue Stats
480W - 476L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 21
10,113
1,011
10,068
8,455
4,427
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Hel
15
7 / 0 / 28
9,577
958
9,060
12,265
5,537
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
14
8 / 2 / 20
9,635
964
14,956
12,794
9,372
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Tαbu
Danzaburou
16
8 / 1 / 20
10,469
1,047
15,546
7,682
3,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Uwe666b
Sobek
14
2 / 1 / 25
9,452
945
5,848
16,104
14,399
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 7 / 1
7,406
741
10,313
10,439
4,581
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 2
6,318
632
6,124
14,076
9,217
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
LilithOmen
Yemoja
11
0 / 8 / 1
6,501
650
3,596
15,764
8,835
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
TEC33
Neith
13
2 / 6 / 0
7,320
732
7,281
10,656
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
jjabra
Cliodhna
10
0 / 7 / 2
6,247
625
3,884
8,628
2,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
9
36
Kills
3
4
Deaths
36
114
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
7
1
0.21
W
11
0
21
21.5
L
0
8
2
0.13
W
Hel
7
0
28
21
L
Yemoja
LilithOmen
Yemoja
0
8
1
0.06
L
Neith
TEC33
Neith
2
6
0
0.33
W
Awilix
8
2
20
9
W
Danzaburou
Tαbu
Danzaburou
8
1
20
18
W
Sobek
Uwe666b
Sobek
2
1
25
14.5
L
Cliodhna
jjabra
Cliodhna
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,478
Damage
31,198
57,300
Taken
59,563
36,810
Mitigated
29,586
39,859
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,313
2,179
268
980
10,439
4,581
0
4,461
5,978
24,837
0
W
10,068
174
252
1,299
8,455
4,427
937
2,447
6,008
19,889
764
L
6,124
345
321
931
14,076
9,217
0
7,694
6,382
1,115
7,612
W
Hel
9,060
606
21,556
10,830
12,265
5,537
781
3,972
8,293
21,245
521
L
Yemoja
LilithOmen
Yemoja
3,596
885
2,784
1,016
15,764
8,835
0
4,937
10,827
8,672
0
L
Neith
TEC33
Neith
7,281
1,692
87
1,410
10,656
4,113
0
4,260
6,396
0
15,007
W
Awilix
14,956
4,778
0
825
12,794
9,372
1,510
3,264
9,152
0
19,580
W
Danzaburou
Tαbu
Danzaburou
15,546
4,565
0
1,337
7,682
3,075
3,587
2,035
5,527
0
31,674
W
Sobek
Uwe666b
Sobek
5,848
316
0
3,760
16,104
14,399
771
3,306
12,798
11,809
2,816
L
Cliodhna
jjabra
Cliodhna
3,884
61
0
0
8,628
2,840
0
2,545
6,083
0
7,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,246
Gold Earned
33,792
116
Minions Killed
57
0
Camps Cleared
0
965,879
Distance Traveled
642,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,406
741
25
3
0
158,281
0
W
He Bo
10,113
1,011
34
3
0
199,295
0
L
Shiva
6,318
632
6
1
0
125,865
0
W
Hel
9,577
958
27
3
0
212,038
0
L
Yemoja
6,501
650
4
0
0
138,560
0
L
Neith
7,320
732
17
2
0
130,794
0
W
Awilix
9,635
964
8
1
0
178,979
0
W
Danzaburou
10,469
1,047
35
4
0
185,621
0
W
Sobek
9,452
945
12
1
0
189,946
0
L
Cliodhna
6,247
625
5
1
0
88,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role