Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BourgeiBabo
Fenrir
Level 156
God Stats
12W - 14L
1,530 SR
Queue Stats
49W - 54L
1,394 Elo+
Party 2
Vamana
Vamana
codhisattva93
Vamana
Level 83
God Stats
12W - 19L
1,409 SR
Queue Stats
68W - 73L
1,439 Elo+
Party 2
Team Averages
Level 150
1,488 SR
1,467 Elo+

VS

Team Averages
Level 118
1,599 SR
1,499 Elo+
Apollo
Apollo
EloKiller
Apollo
Level 145
God Stats
2W - 1L
1,801 SR
Queue Stats
64W - 49L
1,494 Elo+
Party 3
Artemis
Artemis
ItsEnTruDeR
Artemis
Level 129
God Stats
4W - 2L
1,597 SR
Queue Stats
178W - 183L
1,491 Elo+
Solo
Zeus
Zeus
lawful_dolly5
Zeus
Level 155
God Stats
30W - 24L
1,561 SR
Queue Stats
252W - 250L
1,480 Elo+
Solo
Anubis
Anubis
shebugsahmed
Anubis
Level 96
God Stats
2W - 1L
1,716 SR
Queue Stats
9W - 8L
1,559 Elo+
Party 3
Cliodhna
Cliodhna
yunginalex2278
Cliodhna
Level 63
God Stats
1W - 1L
1,320 SR
Queue Stats
33W - 29L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 3 / 1
5,530
553
4,748
8,837
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
 
Medusa
9
2 / 6 / 2
5,436
544
4,440
7,636
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Odin
 
Odin
8
1 / 4 / 2
4,596
460
2,954
7,995
5,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
9
3 / 4 / 2
5,443
544
2,816
7,850
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 1
5,729
573
2,508
6,298
4,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EloKiller
Apollo
10
7 / 1 / 4
6,709
671
12,611
7,359
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
ItsEnTruDeR
Artemis
10
4 / 2 / 2
6,477
648
3,340
5,714
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 2
5,544
554
2,621
4,088
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
12
6 / 2 / 5
6,529
653
5,001
5,396
1,884
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
9
1 / 2 / 2
4,988
499
1,470
7,269
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
18
20
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
1
0.83
L
Medusa
 
Medusa
2
6
2
0.5
L
Odin
 
Odin
1
4
2
0.5
L
Fenrir
3
4
2
1
W
Apollo
EloKiller
Apollo
7
1
4
9
W
Artemis
ItsEnTruDeR
Artemis
4
2
2
2.5
L
1
3
1
0.5
W
0
2
2
0.5
W
Anubis
6
2
5
4.25
W
Cliodhna
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,466
Damage
25,043
38,616
Taken
29,826
18,083
Mitigated
9,287
11,189
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,748
268
0
4,134
8,837
4,403
1
2,536
6,301
36,221
0
L
Medusa
 
Medusa
4,440
1,991
0
996
7,636
1,749
0
3,195
4,441
0
29,481
L
Odin
 
Odin
2,954
460
29
2,393
7,995
5,084
0
1,403
6,592
0
12,330
L
Fenrir
2,816
404
0
2,413
7,850
2,334
0
472
7,378
0
21,812
W
Apollo
EloKiller
Apollo
12,611
7,055
0
3,178
7,359
2,482
0
989
6,370
0
39,957
W
Artemis
ItsEnTruDeR
Artemis
3,340
1,864
0
1,810
5,714
1,644
0
0
5,368
0
31,618
L
2,508
407
0
1,224
6,298
4,513
0
0
6,298
0
32,075
W
2,621
195
0
667
4,088
1,156
0
1,938
2,150
33,968
94
W
Anubis
5,001
1,078
0
2,743
5,396
1,884
0
26
5,370
37,992
0
W
Cliodhna
1,470
40
0
2,683
7,269
2,121
0
1,795
5,446
0
27,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,734
Gold Earned
30,247
225
Minions Killed
296
0
Camps Cleared
0
961,795
Distance Traveled
949,761
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,530
553
63
6
0
162,402
0
L
Medusa
5,436
544
48
5
0
196,583
0
L
Odin
4,596
460
18
2
0
200,446
0
L
Fenrir
5,443
544
46
5
0
222,426
0
W
Apollo
6,709
671
44
4
0
212,520
2
W
Artemis
6,477
648
70
7
0
137,352
3
L
Vamana
5,729
573
50
5
0
179,938
0
W
Zeus
5,544
554
76
8
0
188,131
1
W
Anubis
6,529
653
62
6
0
187,015
0
W
Cliodhna
4,988
499
44
4
0
224,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role