Player Matchup

Awilix
Awilix
 
Awilix
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
AlreadyOn
Hades
Level 158
God Stats
2W - 1L
1,623 SR
Queue Stats
66W - 29L
1,744 Elo+
Party 1
Artemis
Artemis
Joel_Elmoreno
Artemis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,449 Elo+
Party 2
Vamana
Vamana
al6ir
Vamana
Level 159
God Stats
3W - 2L
1,525 SR
Queue Stats
144W - 136L
1,526 Elo+
Solo
Ymir
Ymir
albertoeldiablo
Ymir
Level 132
God Stats
3W - 3L
1,396 SR
Queue Stats
44W - 53L
1,426 Elo+
Party 2
Team Averages
Level 146
1,509 SR
1,529 Elo+

VS

Team Averages
Level 158
1,506 SR
1,509 Elo+
Sol
Sol
 
Sol
Level 292
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
D1ST0RTED
Athena
Level 123
God Stats
1W - 4L
1,524 SR
Queue Stats
115W - 106L
1,521 Elo+
Party 3
Ne Zha
Ne Zha
DarthNihilus995
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 105L
1,510 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Redland11
Morgan Le Fay
Level 129
God Stats
16W - 8L
1,754 SR
Queue Stats
26W - 21L
1,539 Elo+
Solo
Hun Batz
Hun Batz
imgoncalo
Hun Batz
Level 123
God Stats
0W - 3L
1,253 SR
Queue Stats
89W - 95L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
9 / 0 / 5
6,848
685
6,675
4,534
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hades
AlreadyOn
Hades
12
3 / 1 / 3
6,282
628
8,512
10,277
4,374
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
9
1 / 3 / 3
5,352
535
3,527
5,349
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
al6ir
Vamana
11
3 / 0 / 2
6,252
625
6,688
8,928
7,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

7
2 / 3 / 1
4,942
494
1,898
8,140
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 3 / 1
6,427
643
8,471
6,327
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
D1ST0RTED
Athena
9
1 / 1 / 4
5,970
597
3,158
9,439
6,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 5 / 1
4,602
460
1,325
8,183
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
Redland11
Morgan Le Fay
9
1 / 5 / 0
4,924
492
4,971
8,125
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
imgoncalo
Hun Batz
10
0 / 4 / 0
4,992
499
4,783
8,833
3,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
18
Kills
7
7
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
0
5
11.5
L
Sol
 
Sol
5
3
1
1.83
W
Hades
AlreadyOn
Hades
3
1
3
4.5
L
Athena
D1ST0RTED
Athena
1
1
4
3
L
0
5
1
0.1
W
Artemis
1
3
3
0.83
L
Morgan Le Fay
Redland11
Morgan Le Fay
1
5
0
0.2
W
Vamana
al6ir
Vamana
3
0
2
4
W
2
3
1
0.83
L
Hun Batz
imgoncalo
Hun Batz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,300
Damage
22,708
37,228
Taken
40,907
19,423
Mitigated
17,260
12,831
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,675
2,335
0
366
4,534
1,640
0
1,145
3,255
0
42,412
L
Sol
 
Sol
8,471
5,023
0
2,497
6,327
1,679
886
1,386
4,941
45,961
0
W
Hades
AlreadyOn
Hades
8,512
1,090
140
6,557
10,277
4,374
0
4,666
5,173
46,936
2,471
L
Athena
D1ST0RTED
Athena
3,158
1,482
61
1,688
9,439
6,997
0
2,655
6,744
18,068
0
L
1,325
588
0
2,832
8,183
2,391
0
1,549
6,560
0
20,358
W
Artemis
3,527
1,585
0
554
5,349
1,691
0
4,414
935
0
23,861
L
Morgan Le Fay
Redland11
Morgan Le Fay
4,971
274
0
1,947
8,125
2,407
0
4,624
3,459
26,295
0
W
Vamana
al6ir
Vamana
6,688
2,559
0
3,674
8,928
7,819
0
375
7,891
0
42,836
W
1,898
234
144
1,396
8,140
3,899
0
5,371
2,769
15,626
0
L
Hun Batz
imgoncalo
Hun Batz
4,783
1,123
0
1,896
8,833
3,786
0
0
8,383
0
29,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,676
Gold Earned
26,915
299
Minions Killed
241
0
Camps Cleared
0
1,005,481
Distance Traveled
954,174
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,848
685
73
7
0
264,331
0
L
Sol
6,427
643
73
7
0
176,359
0
W
Hades
6,282
628
89
9
0
198,138
2
L
Athena
5,970
597
26
3
0
199,205
0
L
Ne Zha
4,602
460
40
4
0
200,357
0
W
Artemis
5,352
535
39
4
0
167,108
5
L
Morgan Le Fay
4,924
492
47
5
0
187,141
0
W
Vamana
6,252
625
75
8
0
194,242
4
W
Ymir
4,942
494
23
2
0
181,662
2
L
Hun Batz
4,992
499
55
6
0
191,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role