Player Matchup

Awilix
Awilix
Platinum IV
 
Awilix
Platinum IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Platinum I
iLefticle
Hercules
Platinum I
Level 108
God Stats
7W - 8L
1,680 SR
Queue Stats
268W - 256L
1,817 MMR
Party 1
Atlas
Atlas
Platinum V
xShocky
Atlas
Platinum V
Level 88
God Stats
39W - 37L
1,610 SR
Queue Stats
213W - 200L
1,635 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,597 SR
1,651 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,558 SR
1,585 MMR
Bakasura
Bakasura
Gold V
JamDaBear
Bakasura
Gold V
Level 122
God Stats
6W - 5L
1,591 SR
Queue Stats
71W - 71L
1,551 MMR
Party 2
Discordia
Discordia
Gold III
PANDAxJOHN25
Discordia
Gold III
Level 118
God Stats
23W - 17L
1,559 SR
Queue Stats
84W - 78L
1,695 MMR
Party 2
Cerberus
Cerberus
Bronze III
YaBoiLettuce
Cerberus
Bronze III
Level 64
God Stats
0W - 1L
1,522 SR
Queue Stats
2W - 8L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
2 / 0 / 5
8,078
808
7,583
6,023
2,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
iLefticle
Hercules
14
2 / 0 / 4
8,236
824
4,788
4,959
3,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
xShocky
Atlas
15
3 / 0 / 4
8,093
809
10,043
5,939
3,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
FafnirHeraKuzenboMulanCthulhu

VS

Bans
HorusGebPoseidonKumbhakarnaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JamDaBear
Bakasura
12
0 / 3 / 0
7,048
705
3,422
7,871
6,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
PANDAxJOHN25
Discordia
12
0 / 3 / 0
7,123
712
3,938
6,312
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
YaBoiLettuce
Cerberus
12
0 / 1 / 0
6,817
682
4,536
11,595
7,430
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
0
5
4.5
L
Bakasura
JamDaBear
Bakasura
0
3
0
0
L
Discordia
PANDAxJOHN25
Discordia
0
3
0
0
L
Cerberus
YaBoiLettuce
Cerberus
0
1
0
0
W
Hercules
iLefticle
Hercules
2
0
4
4
W
Atlas
xShocky
Atlas
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,414
Damage
11,896
16,921
Taken
25,778
9,282
Mitigated
15,640
6,627
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,583
2,023
0
2,352
6,023
2,961
77
2,940
2,423
0
28,271
L
Bakasura
JamDaBear
Bakasura
3,422
1,610
0
1,394
7,871
6,323
0
2,829
4,417
459
15,143
L
Discordia
PANDAxJOHN25
Discordia
3,938
50
0
1,022
6,312
1,887
0
2,139
3,855
26,364
0
L
Cerberus
YaBoiLettuce
Cerberus
4,536
381
0
2,633
11,595
7,430
0
4,090
6,955
12,132
323
W
Hercules
iLefticle
Hercules
4,788
1,384
0
2,354
4,959
3,157
63
2,128
2,445
0
30,155
W
Atlas
xShocky
Atlas
10,043
2,592
0
1,921
5,939
3,164
0
3,351
2,451
24,497
149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,407
Gold Earned
20,988
140
Minions Killed
118
0
Camps Cleared
0
656,510
Distance Traveled
549,757
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,078
808
37
4
0
215,086
3
L
Bakasura
7,048
705
41
4
0
190,002
0
L
Discordia
7,123
712
53
5
0
173,666
4
L
Cerberus
6,817
682
24
2
0
186,089
0
W
Hercules
8,236
824
73
7
0
227,218
6
W
Atlas
8,093
809
30
3
0
214,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role