Player Matchup

Cthulhu
Cthulhu
FatherMo
Cthulhu
Level 25
God Stats
25W - 50L
1,351 SR
Queue Stats
25W - 51L
1,323 Elo+
Party 1
Persephone
Persephone
TorgonTTV
Persephone
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
285W - 288L
1,443 Elo+
Solo
Maui
Maui
cranewalker
Maui
Level 60
God Stats
24W - 39L
1,431 SR
Queue Stats
88W - 121L
1,407 Elo+
Party 1
Apollo
Apollo
heebrewMAGIC
Apollo
Level 65
God Stats
4W - 12L
1,273 SR
Queue Stats
103W - 131L
1,436 Elo+
Party 1
Thanatos
Thanatos
p0tat09
Thanatos
Level 21
God Stats
11W - 21L
1,393 SR
Queue Stats
14W - 32L
1,323 Elo+
Party 1
Team Averages
Level 57
1,390 SR
1,386 Elo+

VS

Team Averages
Level 120
1,602 SR
1,493 Elo+
Nike
Nike
 
Nike
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ILikesCaviar
Anubis
Level 48
God Stats
7W - 4L
1,617 SR
Queue Stats
97W - 93L
1,446 Elo+
Solo
Cthulhu
Cthulhu
alemanjjar
Cthulhu
Level 159
God Stats
7W - 1L
1,892 SR
Queue Stats
180W - 157L
1,521 Elo+
Solo
Anhur
Anhur
betrayedleal321
Anhur
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
453W - 437L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FatherMo
Cthulhu
10
2 / 4 / 1
6,296
450
3,362
12,697
4,712
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Persephone
TorgonTTV
Persephone
12
0 / 3 / 2
6,791
485
4,916
9,519
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
3 / 3 / 4
7,179
513
7,133
15,902
13,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Apollo
12
5 / 4 / 2
7,398
528
7,273
10,259
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
p0tat09
Thanatos
12
3 / 8 / 4
7,236
517
6,409
13,384
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
7 / 5 / 8
8,818
630
8,135
14,917
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
 
Nu Wa
15
6 / 0 / 3
8,669
619
8,137
3,944
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anubis
14
4 / 2 / 8
7,937
567
10,778
9,773
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
alemanjjar
Cthulhu
15
2 / 2 / 7
9,292
664
11,542
10,318
6,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
4 / 4 / 5
7,383
527
5,672
7,381
2,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
13
Kills
23
22
Deaths
13
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
5
8
2.2
W
Nu Wa
 
Nu Wa
6
0
3
7.5
L
Cthulhu
FatherMo
Cthulhu
2
4
1
0.63
W
Anubis
4
2
8
4
L
Persephone
TorgonTTV
Persephone
0
3
2
0.33
W
Cthulhu
alemanjjar
Cthulhu
2
2
7
2.75
W
4
4
5
1.63
L
3
3
4
1.67
L
Apollo
5
4
2
1.5
L
Thanatos
p0tat09
Thanatos
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,093
Damage
44,264
61,761
Taken
46,333
27,744
Mitigated
20,823
12,815
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,135
1,807
0
2,201
14,917
6,682
422
4,532
10,385
0
38,197
W
Nu Wa
 
Nu Wa
8,137
1,162
0
950
3,944
1,229
418
1,363
2,581
54,144
68
L
Cthulhu
FatherMo
Cthulhu
3,362
360
0
1,510
12,697
4,712
0
7,832
4,384
26,623
0
W
Anubis
10,778
927
0
5,063
9,773
3,993
638
2,465
7,308
65,632
534
L
Persephone
TorgonTTV
Persephone
4,916
910
199
3,222
9,519
2,423
0
6,436
2,761
47,789
819
W
Cthulhu
alemanjjar
Cthulhu
11,542
1,202
100
2,612
10,318
6,771
129
4,186
6,132
60,562
1,703
W
5,672
3,464
0
2,109
7,381
2,148
2,349
2,849
4,532
0
31,964
L
7,133
2,198
0
1,769
15,902
13,758
0
5,290
10,458
29,303
0
L
Apollo
7,273
3,443
0
2,085
10,259
2,930
809
4,591
5,610
0
51,616
L
Thanatos
p0tat09
Thanatos
6,409
2,018
0
4,030
13,384
3,921
0
5,143
8,225
0
29,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,900
Gold Earned
42,099
291
Minions Killed
395
0
Camps Cleared
0
1,338,686
Distance Traveled
1,343,987
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,818
630
54
4
0
287,706
3
W
Nu Wa
8,669
619
89
6
0
274,773
4
L
Cthulhu
6,296
450
45
3
0
240,948
0
W
Anubis
7,937
567
82
6
0
286,895
1
L
Persephone
6,791
485
84
6
0
258,281
5
W
Cthulhu
9,292
664
117
8
0
251,036
6
W
Anhur
7,383
527
53
4
0
243,577
0
L
Maui
7,179
513
30
2
0
278,491
3
L
Apollo
7,398
528
87
6
0
277,472
0
L
Thanatos
7,236
517
45
3
0
283,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role