Player Matchup

Zeus
Zeus
Excepshun
Zeus
Level 197
God Stats
3W - 10L
1,371 SR
Queue Stats
596W - 614L
1,430 Elo+
Solo
Ganesha
Ganesha
ImAszend
Ganesha
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 119L
1,530 Elo+
Party 1
Apollo
Apollo
PerfectlySalty
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,573 Elo+
Solo
Nu Wa
Nu Wa
Weeak3nn
Nu Wa
Level 137
God Stats
5W - 2L
1,822 SR
Queue Stats
216W - 218L
1,531 Elo+
Party 1
Nut
Nut
xLeeJeeHoonx
Nut
Level 140
God Stats
0W - 3L
1,238 SR
Queue Stats
220W - 249L
1,450 Elo+
Party 1
Team Averages
Level 139
1,486 SR
1,503 Elo+

VS

Team Averages
Level 189
1,577 SR
1,568 Elo+
Persephone
Persephone
 
Persephone
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Helblade
Shiva
Level 147
God Stats
4W - 1L
1,503 SR
Queue Stats
243W - 258L
1,504 Elo+
Solo
Merlin
Merlin
Pepe206
Merlin
Level 157
God Stats
2W - 0L
1,733 SR
Queue Stats
17W - 9L
1,623 Elo+
Party 2
Zeus
Zeus
Pepe207
Zeus
Level 157
God Stats
1W - 0L
1,413 SR
Queue Stats
17W - 10L
1,612 Elo+
Party 2
Hades
Hades
rg1550
Hades
Level 293
God Stats
8W - 2L
1,738 SR
Queue Stats
290W - 250L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
6 / 4 / 1
8,718
793
12,206
6,820
2,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
ImAszend
Ganesha
15
0 / 3 / 7
8,236
749
3,488
13,805
12,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 3
7,955
723
7,895
8,833
3,845
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Weeak3nn
Nu Wa
14
0 / 4 / 9
7,955
723
9,897
9,272
3,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 5
7,755
705
5,679
9,787
3,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
3 / 1 / 9
10,188
926
11,779
6,752
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
Helblade
Shiva
16
6 / 4 / 10
9,667
879
10,906
13,519
9,304
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Pepe206
Merlin
14
1 / 3 / 4
8,136
740
5,982
7,750
2,567
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Pepe207
Zeus
15
4 / 1 / 4
8,796
800
10,516
7,571
2,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
rg1550
Hades
15
4 / 2 / 7
9,327
848
7,167
14,217
14,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
52
11
Kills
18
19
Deaths
11
25
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
1
9
7.5
L
Zeus
6
4
1
1.63
W
Shiva
Helblade
Shiva
6
4
10
2.75
L
Ganesha
ImAszend
Ganesha
0
3
7
1.17
W
Merlin
Pepe206
Merlin
1
3
4
1
W
Zeus
Pepe207
Zeus
4
1
4
6
L
3
3
3
1.5
L
Nu Wa
Weeak3nn
Nu Wa
0
4
9
1.13
W
Hades
rg1550
Hades
4
2
7
3.75
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,165
Damage
46,350
48,517
Taken
49,809
25,986
Mitigated
31,587
12,892
Healing
20,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,779
332
1,820
2,379
6,752
2,738
682
3,062
3,538
40,701
1,244
L
Zeus
12,206
753
250
911
6,820
2,769
0
5,615
1,165
17,895
0
W
Shiva
Helblade
Shiva
10,906
1,017
961
2,048
13,519
9,304
0
6,292
7,074
1,792
15,848
L
Ganesha
ImAszend
Ganesha
3,488
86
638
4,146
13,805
12,663
0
9,535
3,972
6,476
0
W
Merlin
Pepe206
Merlin
5,982
108
1,163
1,542
7,750
2,567
531
5,225
2,336
15,450
764
W
Zeus
Pepe207
Zeus
10,516
127
750
2,361
7,571
2,505
0
5,205
2,103
19,673
157
L
7,895
4,838
0
1,511
8,833
3,845
0
6,831
1,828
0
20,758
L
Nu Wa
Weeak3nn
Nu Wa
9,897
1,299
745
2,949
9,272
3,434
0
7,682
1,505
26,058
0
W
Hades
rg1550
Hades
7,167
578
1,476
6,298
14,217
14,473
0
4,907
9,167
19,494
584
L
5,679
1,426
1,276
466
9,787
3,275
36
7,002
2,671
0
13,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,619
Gold Earned
46,114
117
Minions Killed
160
0
Camps Cleared
0
988,462
Distance Traveled
1,012,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,188
926
55
5
0
165,882
0
L
Zeus
8,718
793
19
2
0
173,893
0
W
Shiva
9,667
879
18
2
0
253,286
0
L
Ganesha
8,236
749
0
0
0
203,478
0
W
Merlin
8,136
740
31
3
0
192,181
0
W
Zeus
8,796
800
23
2
0
209,673
0
L
Apollo
7,955
723
48
4
0
186,229
0
L
Nu Wa
7,955
723
28
3
0
216,631
0
W
Hades
9,327
848
33
3
0
191,610
0
L
Nut
7,755
705
22
2
0
208,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role