Player Matchup

Awilix
Awilix
Platinum IV
 
Awilix
Platinum IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Platinum I
iLefticle
Atlas
Platinum I
Level 108
God Stats
0W - 1L
1,750 SR
Queue Stats
268W - 256L
1,877 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum V
xShocky
Gilgamesh
Platinum V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 200L
1,695 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,583 SR
1,691 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,643 SR
1,737 MMR
Serqet
Serqet
Platinum V
KingSamRaps
Serqet
Platinum V
Level 154
God Stats
17W - 12L
1,707 SR
Queue Stats
394W - 420L
1,755 MMR
Party 1
Sol
Sol
Platinum V
KngDmonSlayr
Sol
Platinum V
Level 155
God Stats
18W - 16L
1,656 SR
Queue Stats
346W - 374L
1,855 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
SuperFast Alec
Jormungandr
Gold IV
Level 155
God Stats
4W - 4L
1,565 SR
Queue Stats
40W - 31L
1,602 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
0 / 3 / 3
6,943
771
3,039
7,676
4,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
iLefticle
Atlas
13
2 / 3 / 1
7,290
810
4,008
9,430
5,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
xShocky
Gilgamesh
12
1 / 4 / 1
7,004
778
5,509
10,813
6,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
FafnirCthulhuKuzenboNe ZhaKumbhakarna

VS

Bans
CerberusGebScyllaXing TianHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
6 / 1 / 4
8,770
974
5,271
7,101
4,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
1 / 1 / 9
8,427
936
7,195
4,864
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Jormungandr
SuperFast Alec
Jormungandr
14
3 / 1 / 7
8,384
932
9,399
9,548
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
10
10
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
3
3
0.5
W
Serqet
6
1
4
8
W
1
1
9
5.5
W
Jormungandr
SuperFast Alec
Jormungandr
3
1
7
6.5
L
Atlas
iLefticle
Atlas
2
3
1
0.83
L
Gilgamesh
xShocky
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,556
Damage
21,865
27,919
Taken
21,513
16,751
Mitigated
13,211
4,648
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,039
1,054
0
1,714
7,676
4,893
0
3,908
3,116
0
18,408
W
Serqet
5,271
1,656
0
427
7,101
4,901
469
1,141
5,535
58
18,410
W
7,195
2,335
0
1,135
4,864
1,262
3,022
551
4,060
31,582
967
W
Jormungandr
SuperFast Alec
Jormungandr
9,399
917
273
1,627
9,548
7,048
72
1,649
7,278
21,016
825
L
Atlas
iLefticle
Atlas
4,008
712
0
2,326
9,430
5,482
0
6,183
2,846
15,840
0
L
Gilgamesh
xShocky
Gilgamesh
5,509
890
0
608
10,813
6,376
180
4,496
6,002
0
19,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,237
Gold Earned
25,581
83
Minions Killed
107
0
Camps Cleared
0
540,309
Distance Traveled
545,541
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,943
771
25
3
0
185,974
4
W
Serqet
8,770
974
24
3
0
206,949
0
W
Sol
8,427
936
54
6
0
152,558
2
W
Jormungandr
8,384
932
29
3
0
186,034
2
L
Atlas
7,290
810
19
2
0
176,152
5
L
Gilgamesh
7,004
778
39
4
0
178,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role