Player Matchup

Osiris
Osiris
BIPOLARxGAMERXx
Osiris
Level 156
God Stats
6W - 10L
1,557 SR
Queue Stats
426W - 417L
1,588 Elo+
Solo
Fenrir
Fenrir
Crypto712
Fenrir
Level 157
God Stats
0W - 2L
1,429 SR
Queue Stats
313W - 337L
1,467 Elo+
Party 3
Ganesha
Ganesha
Magmadoom
Ganesha
Level 153
God Stats
6W - 4L
1,560 SR
Queue Stats
10W - 8L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
MrPopo3
Danzaburou
Level 110
God Stats
29W - 20L
1,572 SR
Queue Stats
181W - 193L
1,431 Elo+
Party 3
Janus
Janus
blockishtea
Janus
Level 158
God Stats
6W - 11L
1,513 SR
Queue Stats
68W - 59L
1,631 Elo+
Party 2
Team Averages
Level 147
1,526 SR
1,530 Elo+

VS

Team Averages
Level 144
1,533 SR
1,590 Elo+
Medusa
Medusa
Dalligator
Medusa
Level 129
God Stats
3W - 3L
1,653 SR
Queue Stats
92W - 79L
1,551 Elo+
Solo
Hercules
Hercules
Fovuz
Hercules
Level 211
God Stats
32W - 26L
1,544 SR
Queue Stats
215W - 195L
1,576 Elo+
Solo
Artio
Artio
PurpleXVeneno
Artio
Level 149
God Stats
1W - 1L
1,286 SR
Queue Stats
189W - 155L
1,633 Elo+
Party 1
Chang'e
Chang'e
Sirmaaalik
Chang'e
Level 75
God Stats
7W - 4L
1,674 SR
Queue Stats
120W - 111L
1,589 Elo+
Party 1
Susano
Susano
spacedemonyu
Susano
Level 158
God Stats
6W - 3L
1,510 SR
Queue Stats
143W - 118L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
8,757
876
10,215
16,860
19,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Crypto712
Fenrir
14
1 / 5 / 2
8,513
851
5,072
13,160
4,883
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
Magmadoom
Ganesha
15
0 / 1 / 8
9,323
932
6,433
10,972
9,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
MrPopo3
Danzaburou
14
0 / 3 / 3
8,673
867
7,848
9,731
4,425
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 7 / 1
9,827
983
11,847
12,927
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dalligator
Medusa
16
6 / 1 / 6
9,824
982
13,541
9,006
3,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Fovuz
Hercules
15
3 / 2 / 14
9,178
918
16,104
13,566
11,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 2 / 12
9,025
903
7,694
12,711
13,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Sirmaaalik
Chang'e
16
5 / 2 / 6
9,698
970
9,547
6,878
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
16
4 / 2 / 7
10,092
1,009
8,567
8,346
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
9
Kills
22
22
Deaths
9
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Fenrir
Crypto712
Fenrir
1
5
2
0.4
W
Medusa
Dalligator
Medusa
6
1
6
9
W
Hercules
Fovuz
Hercules
3
2
14
5
L
Ganesha
Magmadoom
Ganesha
0
1
8
4
L
Danzaburou
MrPopo3
Danzaburou
0
3
3
0.5
W
4
2
12
5
W
Chang'e
Sirmaaalik
Chang'e
5
2
6
4
L
6
7
1
0.93
W
Susano
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,415
Damage
55,453
63,650
Taken
50,507
42,710
Mitigated
33,909
8,014
Healing
18,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,215
2,360
0
1,935
16,860
19,804
0
4,668
12,192
0
25,974
L
Fenrir
Crypto712
Fenrir
5,072
1,649
0
418
13,160
4,883
0
5,278
7,882
0
15,110
W
Medusa
Dalligator
Medusa
13,541
5,039
0
863
9,006
3,529
188
2,264
6,618
0
45,494
W
Hercules
Fovuz
Hercules
16,104
7,291
0
5,367
13,566
11,546
44
3,877
9,535
0
22,977
L
Ganesha
Magmadoom
Ganesha
6,433
397
1,920
2,009
10,972
9,148
0
3,178
7,794
19,619
0
L
Danzaburou
MrPopo3
Danzaburou
7,848
1,803
0
1,398
9,731
4,425
0
1,547
8,184
0
30,438
W
7,694
726
1,652
3,432
12,711
13,853
0
4,278
8,066
13,374
0
W
Chang'e
Sirmaaalik
Chang'e
9,547
870
2,635
2,360
6,878
2,065
0
4,040
2,694
30,820
0
L
11,847
1,425
0
334
12,927
4,450
0
2,570
10,357
26,635
375
W
Susano
8,567
1,188
0
1,810
8,346
2,916
391
2,694
5,506
0
31,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,093
Gold Earned
47,817
197
Minions Killed
220
0
Camps Cleared
0
1,041,303
Distance Traveled
1,046,681
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,757
876
45
5
0
192,990
2
L
Fenrir
8,513
851
32
3
0
221,717
0
W
Medusa
9,824
982
76
8
0
218,273
0
W
Hercules
9,178
918
16
2
0
218,663
0
L
Ganesha
9,323
932
17
2
0
245,857
7
L
Danzaburou
8,673
867
55
6
0
175,287
0
W
Artio
9,025
903
9
1
0
201,246
0
W
Chang'e
9,698
970
53
5
0
208,297
0
L
Janus
9,827
983
48
5
0
205,452
0
W
Susano
10,092
1,009
66
7
0
200,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role