Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Lucids bnn
Janus
Level 127
God Stats
0W - 1L
1,413 SR
Queue Stats
33W - 21L
1,606 Elo+
Party 1
Serqet
Serqet
NRTTiamat
Serqet
Level 157
God Stats
8W - 8L
1,843 SR
Queue Stats
41W - 35L
1,591 Elo+
Party 1
Sol
Sol
No im GM
Sol
Level 84
God Stats
0W - 1L
1,362 SR
Queue Stats
5W - 1L
1,885 Elo+
Party 1
Ares
Ares
icepoler
Ares
Level 23
God Stats
1W - 1L
1,808 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 95
1,585 SR
1,616 Elo+

VS

Team Averages
Level 92
1,719 SR
1,663 Elo+
Zhong Kui
Zhong Kui
JaYaJ
Zhong Kui
Level 44
God Stats
4W - 5L
1,491 SR
Queue Stats
119W - 117L
1,540 Elo+
Party 3
Xing Tian
Xing Tian
MatiiAltaX
Xing Tian
Level 147
God Stats
12W - 5L
1,696 SR
Queue Stats
377W - 376L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
Stratt05
Cu Chulainn
Level 128
God Stats
67W - 52L
1,541 SR
Queue Stats
255W - 277L
1,549 Elo+
Party 3
Ao Kuang
Ao Kuang
ZombiePopRocks
Ao Kuang
Level 102
God Stats
2W - 0L
1,821 SR
Queue Stats
47W - 7L
1,872 Elo+
Party 2
Medusa
Medusa
我叫梁浩铭
Medusa
Level 38
God Stats
8W - 0L
2,046 SR
Queue Stats
79W - 17L
1,862 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 4 / 0
5,208
521
3,538
8,132
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
10
0 / 4 / 1
5,258
526
2,805
4,101
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
NRTTiamat
Serqet
9
0 / 1 / 5
5,097
510
3,913
8,175
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

11
5 / 1 / 0
6,764
676
2,363
4,119
1,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
6
0 / 3 / 0
4,080
408
544
5,315
2,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JaYaJ
Zhong Kui
10
0 / 2 / 1
5,337
534
587
2,438
1,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
MatiiAltaX
Xing Tian
8
0 / 1 / 1
4,387
439
556
4,072
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
Stratt05
Cu Chulainn
12
2 / 0 / 0
6,943
694
3,672
5,825
3,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
12
5 / 1 / 1
6,514
651
6,130
6,635
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 2 / 2
6,865
687
6,466
5,668
1,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
6
Kills
13
13
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
4
0
0.25
W
Zhong Kui
JaYaJ
Zhong Kui
0
2
1
0.25
L
Janus
0
4
1
0.13
W
Xing Tian
MatiiAltaX
Xing Tian
0
1
1
0.5
L
Serqet
NRTTiamat
Serqet
0
1
5
2.5
L
5
1
0
5
W
Cu Chulainn
Stratt05
Cu Chulainn
2
0
0
2
W
Ao Kuang
5
1
1
5.5
L
Ares
0
3
0
0
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,163
Damage
17,411
29,842
Taken
24,638
10,875
Mitigated
9,829
8,523
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,538
2,310
0
3,024
8,132
2,838
0
1,684
6,448
0
20,073
W
Zhong Kui
JaYaJ
Zhong Kui
587
242
0
739
2,438
1,163
0
542
1,896
24,145
4,242
L
Janus
2,805
136
0
690
4,101
684
0
114
3,947
36,392
0
W
Xing Tian
MatiiAltaX
Xing Tian
556
34
0
758
4,072
1,826
0
1,271
2,685
6,948
0
L
Serqet
NRTTiamat
Serqet
3,913
1,091
0
2,264
8,175
3,304
0
3,212
4,913
0
21,679
L
2,363
1,088
0
1,742
4,119
1,098
1
1,564
2,555
38,574
7,350
W
Cu Chulainn
Stratt05
Cu Chulainn
3,672
652
0
884
5,825
3,309
0
347
4,616
0
51,509
W
Ao Kuang
6,130
1,507
0
4,239
6,635
1,900
0
1,546
4,899
47,210
861
L
Ares
544
0
0
803
5,315
2,951
0
834
4,441
8,414
231
W
6,466
2,650
0
1,609
5,668
1,631
124
1,554
3,824
0
52,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,407
Gold Earned
30,046
250
Minions Killed
344
0
Camps Cleared
0
1,054,111
Distance Traveled
995,129
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,208
521
57
6
0
236,791
0
W
Zhong Kui
5,337
534
53
5
0
157,320
0
L
Janus
5,258
526
66
7
0
197,245
0
W
Xing Tian
4,387
439
14
1
0
196,183
2
L
Serqet
5,097
510
37
4
0
231,287
0
L
Sol
6,764
676
77
8
0
197,662
0
W
Cu Chulainn
6,943
694
90
9
0
167,595
0
W
Ao Kuang
6,514
651
98
10
0
252,937
0
L
Ares
4,080
408
13
1
0
191,126
0
W
Medusa
6,865
687
89
9
0
221,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role