Player Matchup

Ra
Ra
AyyNesquik
Ra
Level 113
God Stats
10W - 6L
1,666 SR
Queue Stats
117W - 111L
1,553 Elo+
Solo
Geb
Geb
Diabeto45
Geb
Level 67
God Stats
1W - 2L
1,653 SR
Queue Stats
73W - 80L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PinkPickle3
Morgan Le Fay
Level 98
God Stats
9W - 5L
1,775 SR
Queue Stats
43W - 37L
1,575 Elo+
Party 1
Tyr
Tyr
Porkchopzz
Tyr
Level 146
God Stats
60W - 34L
1,692 SR
Queue Stats
562W - 519L
1,602 Elo+
Solo
Danzaburou
Danzaburou
deadcase1
Danzaburou
Level 97
God Stats
1W - 0L
1,772 SR
Queue Stats
36W - 34L
1,573 Elo+
Party 1
Team Averages
Level 104
1,712 SR
1,553 Elo+

VS

Team Averages
Level 124
1,509 SR
1,530 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Prankman2
Cernunnos
Level 95
God Stats
20W - 26L
1,495 SR
Queue Stats
123W - 130L
1,518 Elo+
Solo
Charon
Charon
SenecaTheMid
Charon
Level 142
God Stats
42W - 31L
1,653 SR
Queue Stats
352W - 309L
1,619 Elo+
Solo
Ravana
Ravana
xxl Tazz lxx
Ravana
Level 140
God Stats
19W - 32L
1,397 SR
Queue Stats
251W - 251L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
5,803
1,161
1,564
2,277
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 5
5,639
1,128
2,101
4,289
2,114
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
PinkPickle3
Morgan Le Fay
10
3 / 0 / 8
5,604
1,121
5,125
1,856
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 2
5,424
1,085
3,147
4,502
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
deadcase1
Danzaburou
10
3 / 1 / 4
5,651
1,130
4,322
3,874
1,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 2
5,177
1,035
3,682
2,389
543
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
 
Anubis
8
1 / 3 / 0
4,690
938
2,323
4,177
1,474
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cernunnos
Prankman2
Cernunnos
7
0 / 3 / 0
4,260
852
805
2,523
560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
8
0 / 2 / 0
4,673
935
1,500
4,521
2,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
8
1 / 3 / 0
4,649
930
1,273
4,738
2,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
12
Kills
2
2
Deaths
12
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
2
1
L
Anubis
 
Anubis
1
3
0
0.33
W
1
0
8
5
W
1
0
5
3.5
W
Morgan Le Fay
PinkPickle3
Morgan Le Fay
3
0
8
7
W
4
1
2
5
L
Cernunnos
Prankman2
Cernunnos
0
3
0
0
L
Charon
0
2
0
0
W
Danzaburou
deadcase1
Danzaburou
3
1
4
5
L
Ravana
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,259
Damage
9,583
16,798
Taken
18,348
6,859
Mitigated
7,598
6,010
Healing
3,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,682
1,303
0
1,047
2,389
543
0
945
1,350
14,250
358
L
Anubis
 
Anubis
2,323
0
0
754
4,177
1,474
0
1,254
2,829
6,297
150
W
1,564
108
341
1,097
2,277
739
352
1,291
986
17,713
0
W
2,101
64
937
1,233
4,289
2,114
0
1,085
3,204
9,730
0
W
Morgan Le Fay
PinkPickle3
Morgan Le Fay
5,125
781
0
658
1,856
605
635
780
1,076
10,329
0
W
3,147
148
0
602
4,502
2,327
327
2,690
1,812
0
7,879
L
Cernunnos
Prankman2
Cernunnos
805
434
0
70
2,523
560
0
1,440
915
0
1,608
L
Charon
1,500
191
0
642
4,521
2,759
0
1,577
2,750
6,649
0
W
Danzaburou
deadcase1
Danzaburou
4,322
1,578
0
1,142
3,874
1,074
722
1,445
2,429
0
17,418
L
Ravana
1,273
214
0
539
4,738
2,262
0
2,824
1,714
0
4,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,121
Gold Earned
23,449
120
Minions Killed
57
0
Camps Cleared
0
571,963
Distance Traveled
383,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,177
1,035
28
6
0
99,390
0
L
Anubis
4,690
938
16
3
0
79,376
0
W
Ra
5,803
1,161
55
11
0
112,338
0
W
Geb
5,639
1,128
4
1
0
124,793
0
W
Morgan Le Fay
5,604
1,121
21
4
0
111,304
0
W
Tyr
5,424
1,085
11
2
0
125,629
0
L
Cernunnos
4,260
852
1
0
0
37,272
0
L
Charon
4,673
935
7
1
0
69,706
0
W
Danzaburou
5,651
1,130
29
6
0
97,899
0
L
Ravana
4,649
930
5
1
0
97,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role