Player Matchup

Hercules
Hercules
HereStretchy
Hercules
Level 64
God Stats
2W - 2L
1,646 SR
Queue Stats
11W - 13L
1,584 Elo+
Party 1
Ix Chel
Ix Chel
JuiiceBox
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,566 Elo+
Party 1
Ne Zha
Ne Zha
Xx69maximus69xX
Ne Zha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,584 Elo+
Party 1
Team Averages
Level 99
1,549 SR
1,578 Elo+

VS

Team Averages
Level 159
1,513 SR
1,540 Elo+
Hel
Hel
AfroKiss
Hel
Level 171
God Stats
4W - 5L
1,623 SR
Queue Stats
26W - 22L
1,507 Elo+
Party 2
Chernobog
Chernobog
AlexandroO
Chernobog
Level 141
God Stats
3W - 1L
1,636 SR
Queue Stats
51W - 34L
1,600 Elo+
Solo
Nemesis
Nemesis
UltraBigfoot
Nemesis
Level 166
God Stats
1W - 1L
1,280 SR
Queue Stats
13W - 13L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HereStretchy
Hercules
13
1 / 4 / 1
8,010
801
7,462
12,302
10,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
JuiiceBox
Ix Chel
12
0 / 4 / 0
7,036
704
4,741
6,299
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 5 / 1
7,385
739
6,718
11,473
8,408
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
8,962
896
3,459
4,311
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
AlexandroO
Chernobog
15
6 / 1 / 6
9,274
927
12,984
11,035
4,342
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
UltraBigfoot
Nemesis
14
5 / 1 / 6
8,854
885
11,232
11,763
11,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
13
13
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Chernobog
AlexandroO
Chernobog
6
1
6
9
L
Hercules
HereStretchy
Hercules
1
4
1
0.38
L
Ix Chel
JuiiceBox
Ix Chel
0
4
0
0
W
Nemesis
UltraBigfoot
Nemesis
5
1
6
8
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,921
Damage
27,675
30,074
Taken
27,109
21,089
Mitigated
19,035
5,798
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,459
455
4,326
3,192
4,311
3,057
493
657
3,654
21,944
0
W
Chernobog
AlexandroO
Chernobog
12,984
7,643
0
1,779
11,035
4,342
288
1,346
9,689
0
40,227
L
Hercules
HereStretchy
Hercules
7,462
2,284
0
2,314
12,302
10,622
0
2,591
9,681
0
13,110
L
Ix Chel
JuiiceBox
Ix Chel
4,741
560
830
641
6,299
2,059
30
677
5,608
19,117
0
W
Nemesis
UltraBigfoot
Nemesis
11,232
4,517
0
3,098
11,763
11,636
411
2,765
8,998
978
26,200
L
6,718
1,826
0
2,013
11,473
8,408
0
1,032
10,407
0
21,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,431
Gold Earned
27,090
83
Minions Killed
128
0
Camps Cleared
0
518,543
Distance Traveled
576,315
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,962
896
50
5
0
183,052
0
W
Chernobog
9,274
927
56
6
0
185,446
0
L
Hercules
8,010
801
18
2
0
185,500
1
L
Ix Chel
7,036
704
33
3
0
170,520
1
W
Nemesis
8,854
885
22
2
0
207,817
1
L
Ne Zha
7,385
739
32
3
0
162,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role