Player Matchup

Ymir
Ymir
CactusSlapper
Ymir
Level 129
God Stats
2W - 0L
1,724 SR
Queue Stats
83W - 74L
1,508 Elo+
Party 2
Artemis
Artemis
Dynastavus
Artemis
Level 153
God Stats
4W - 1L
1,804 SR
Queue Stats
80W - 88L
1,445 Elo+
Party 2
Bakasura
Bakasura
FlacidBooberang
Bakasura
Level 85
God Stats
6W - 10L
1,654 SR
Queue Stats
260W - 264L
1,547 Elo+
Party 4
Hades
Hades
NafinDied
Hades
Level 105
God Stats
2W - 1L
1,412 SR
Queue Stats
97W - 92L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
XvShad0w_Gh0stvX
Baron Samedi
Level 55
God Stats
6W - 9L
1,419 SR
Queue Stats
123W - 116L
1,525 Elo+
Party 4
Team Averages
Level 105
1,603 SR
1,500 Elo+

VS

Team Averages
Level 138
1,473 SR
1,493 Elo+
Chiron
Chiron
ExtrinsicPenguin
Chiron
Level 159
God Stats
0W - 1L
1,264 SR
Queue Stats
322W - 328L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
GaritaZero
Cthulhu
Level 127
God Stats
28W - 21L
1,574 SR
Queue Stats
168W - 163L
1,515 Elo+
Party 3
Zhong Kui
Zhong Kui
Gemischtrassig
Zhong Kui
Level 142
God Stats
16W - 14L
1,491 SR
Queue Stats
231W - 223L
1,477 Elo+
Party 1
Nemesis
Nemesis
MrIink
Nemesis
Level 66
God Stats
21W - 26L
1,452 SR
Queue Stats
466W - 455L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
Zhadow090
Sun Wukong
Level 195
God Stats
45W - 38L
1,586 SR
Queue Stats
745W - 667L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
6,840
622
5,874
8,447
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Dynastavus
Artemis
12
3 / 0 / 0
6,719
611
6,232
4,749
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
12
0 / 2 / 3
6,890
626
7,722
11,783
7,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
NafinDied
Hades
10
0 / 0 / 2
5,955
541
1,678
7,368
4,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
XvShad0w_Gh0stvX
Baron Samedi
11
1 / 1 / 1
6,412
583
3,154
4,497
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,727
521
2,772
7,104
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
GaritaZero
Cthulhu
10
0 / 0 / 0
5,555
505
5,693
6,825
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Gemischtrassig
Zhong Kui
12
0 / 1 / 1
6,136
558
4,497
6,482
4,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
MrIink
Nemesis
10
1 / 3 / 0
5,734
521
1,858
9,380
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Zhadow090
Sun Wukong
10
1 / 3 / 0
5,956
541
5,664
9,304
5,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
2
3
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
Artemis
Dynastavus
Artemis
3
0
0
3
L
0
2
0
0
W
Bakasura
0
2
3
0.75
L
Cthulhu
GaritaZero
Cthulhu
0
0
0
0
L
Zhong Kui
Gemischtrassig
Zhong Kui
0
1
1
0.5
L
Nemesis
MrIink
Nemesis
1
3
0
0.33
W
Hades
NafinDied
Hades
0
0
2
1
W
Baron Samedi
XvShad0w_Gh0stvX
Baron Samedi
1
1
1
1.5
L
Sun Wukong
Zhadow090
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,660
Damage
20,484
36,844
Taken
39,095
19,123
Mitigated
17,737
15,950
Healing
16,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,874
1,856
0
2,621
8,447
3,829
54
2,252
6,195
45,603
0
W
Artemis
Dynastavus
Artemis
6,232
2,933
0
2,978
4,749
1,572
0
855
3,894
0
41,060
L
2,772
800
82
2,558
7,104
1,866
0
372
6,731
0
42,295
W
Bakasura
7,722
4,298
0
5,713
11,783
7,286
702
1,563
10,220
0
38,928
L
Cthulhu
GaritaZero
Cthulhu
5,693
180
86
2,245
6,825
3,895
0
2,400
4,015
25,759
0
L
Zhong Kui
Gemischtrassig
Zhong Kui
4,497
517
0
3,620
6,482
4,043
0
3,395
2,686
40,144
3,063
L
Nemesis
MrIink
Nemesis
1,858
840
0
4,569
9,380
2,680
0
2,369
6,899
0
49,391
W
Hades
NafinDied
Hades
1,678
242
114
3,455
7,368
4,491
200
2,769
4,599
22,950
0
W
Baron Samedi
XvShad0w_Gh0stvX
Baron Samedi
3,154
286
0
1,069
4,497
1,945
477
2,841
1,656
34,826
289
L
Sun Wukong
Zhadow090
Sun Wukong
5,664
766
0
3,029
9,304
5,253
0
1,707
5,984
0
36,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,816
Gold Earned
29,108
351
Minions Killed
368
0
Camps Cleared
0
1,193,035
Distance Traveled
1,128,735
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,840
622
68
6
0
263,733
3
W
Artemis
6,719
611
81
7
0
224,214
1
L
Chiron
5,727
521
84
8
0
206,560
1
W
Bakasura
6,890
626
87
8
0
231,369
0
L
Cthulhu
5,555
505
43
4
0
247,222
4
L
Zhong Kui
6,136
558
89
8
0
207,530
4
L
Nemesis
5,734
521
80
7
0
241,390
0
W
Hades
5,955
541
39
4
0
241,234
7
W
Baron Samedi
6,412
583
76
7
0
232,485
0
L
Sun Wukong
5,956
541
72
7
0
226,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role