Player Matchup

Ares
Ares
HsRavenz
Ares
Level 69
God Stats
0W - 2L
1,370 SR
Queue Stats
187W - 211L
1,478 Elo+
Party 2
Mulan
Mulan
Monkeyboy1258
Mulan
Level 117
God Stats
0W - 1L
1,587 SR
Queue Stats
70W - 100L
1,406 Elo+
Party 2
Apollo
Apollo
TheHammer420
Apollo
Level 121
God Stats
3W - 7L
1,555 SR
Queue Stats
155W - 185L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
elwamba
Kukulkan
Level 117
God Stats
28W - 39L
1,412 SR
Queue Stats
254W - 255L
1,550 Elo+
Solo
Fenrir
Fenrir
purple bear865
Fenrir
Level 156
God Stats
0W - 3L
1,190 SR
Queue Stats
118W - 158L
1,441 Elo+
Party 2
Team Averages
Level 116
1,423 SR
1,466 Elo+

VS

Team Averages
Level 124
1,614 SR
1,514 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
LowHigh24
Susano
Level 86
God Stats
20W - 9L
1,692 SR
Queue Stats
285W - 249L
1,514 Elo+
Party 1
Anhur
Anhur
TheChaoticAngel
Anhur
Level 162
God Stats
3W - 6L
1,352 SR
Queue Stats
506W - 481L
1,508 Elo+
Party 3
Fafnir
Fafnir
callme_clouds
Fafnir
Level 82
God Stats
4W - 0L
1,738 SR
Queue Stats
174W - 157L
1,516 Elo+
Party 1
Sobek
Sobek
suks2suk
Sobek
Level 146
God Stats
6W - 1L
1,788 SR
Queue Stats
442W - 385L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 3 / 3
7,850
491
6,632
14,935
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 5 / 1
7,384
462
2,595
11,909
5,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
14
1 / 0 / 1
8,315
520
4,208
5,227
1,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
elwamba
Kukulkan
13
1 / 4 / 2
7,512
470
3,621
6,470
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 6 / 2
7,794
487
7,514
15,005
6,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
5 / 3 / 5
8,912
557
10,172
8,903
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
LowHigh24
Susano
14
3 / 2 / 7
8,321
520
8,125
13,041
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

18
2 / 1 / 1
9,874
617
3,349
5,607
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 5
8,662
541
5,239
10,629
13,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sobek
suks2suk
Sobek
18
6 / 0 / 2
11,593
725
7,577
8,317
10,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
18
18
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
3
5
2.5
L
Ares
1
3
3
0.83
W
Susano
LowHigh24
Susano
3
2
7
3.25
L
0
5
1
0.1
W
2
1
1
2.5
L
Apollo
1
0
1
1.5
W
2
1
5
4.5
L
Kukulkan
elwamba
Kukulkan
1
4
2
0.5
L
4
6
2
0.83
W
Sobek
suks2suk
Sobek
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,570
Damage
34,462
53,546
Taken
46,497
28,530
Mitigated
33,140
10,449
Healing
17,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,172
237
0
1,824
8,903
3,160
0
3,657
5,246
52,793
64
L
Ares
6,632
359
0
2,890
14,935
12,786
0
6,203
8,266
20,817
2,305
W
Susano
LowHigh24
Susano
8,125
1,252
0
4,933
13,041
4,986
12
1,904
11,137
0
57,476
L
2,595
349
0
2,194
11,909
5,219
0
4,726
6,855
0
42,593
W
3,349
1,865
0
2,176
5,607
1,803
3,165
1,604
4,003
0
103,290
L
Apollo
4,208
1,699
0
2,166
5,227
1,634
0
1,652
3,499
0
64,273
W
5,239
1,080
0
3,871
10,629
13,069
21
2,333
8,296
18,601
1,988
L
Kukulkan
elwamba
Kukulkan
3,621
0
61
1,372
6,470
2,311
0
4,483
1,681
47,636
1,281
L
7,514
1,921
0
1,766
15,005
6,580
0
3,664
10,957
0
60,633
W
Sobek
suks2suk
Sobek
7,577
386
0
4,376
8,317
10,122
0
315
8,002
79,929
3,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,855
Gold Earned
47,362
418
Minions Killed
566
0
Camps Cleared
0
1,523,627
Distance Traveled
1,696,800
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,912
557
99
6
0
331,560
3
L
Ares
7,850
491
30
2
0
312,629
0
W
Susano
8,321
520
90
6
0
365,898
0
L
Mulan
7,384
462
95
6
0
229,249
0
W
Anhur
9,874
617
176
11
0
303,019
0
L
Apollo
8,315
520
112
7
0
334,223
0
W
Fafnir
8,662
541
21
1
0
348,652
0
L
Kukulkan
7,512
470
95
6
0
300,873
4
L
Fenrir
7,794
487
86
5
0
346,653
0
W
Sobek
11,593
725
180
11
0
347,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role