Player Matchup

Discordia
Discordia
MacGyver102
Discordia
Level 109
God Stats
3W - 1L
1,583 SR
Queue Stats
62W - 68L
1,437 Elo+
Party 1
Charybdis
Charybdis
ProvokedTeddy
Charybdis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,436 Elo+
Party 2
Khepri
Khepri
ThatGuyEric559_
Khepri
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 49L
1,388 Elo+
Party 2
Horus
Horus
astephenss
Horus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 52L
1,371 Elo+
Party 2
Cthulhu
Cthulhu
xiong651
Cthulhu
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 133L
1,433 Elo+
Party 1
Team Averages
Level 104
1,517 SR
1,413 Elo+

VS

Team Averages
Level 109
1,529 SR
1,486 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
generalinsane2
Bacchus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 68L
1,480 Elo+
Solo
Danzaburou
Danzaburou
jonhlenonvsbats
Danzaburou
Level 116
God Stats
2W - 2L
1,647 SR
Queue Stats
184W - 159L
1,500 Elo+
Solo
Terra
Terra
xRxUxMADxBROx1
Terra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MacGyver102
Discordia
15
6 / 1 / 12
8,947
994
9,787
4,610
2,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ProvokedTeddy
Charybdis
13
5 / 2 / 4
8,208
912
5,834
6,789
3,050
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
1 / 3 / 9
7,304
812
3,875
7,119
4,049
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
13
0 / 1 / 11
8,152
906
713
6,696
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
xiong651
Cthulhu
16
6 / 1 / 11
9,198
1,022
10,650
11,324
12,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 6 / 3
7,226
803
7,353
8,993
4,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Heimdallr
 
Heimdallr
11
0 / 7 / 8
6,758
751
3,839
9,337
3,461
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 3 / 5
7,183
798
3,575
10,487
13,011
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
jonhlenonvsbats
Danzaburou
15
4 / 2 / 3
7,555
839
9,652
5,952
2,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 0 / 1
5,426
603
0
0
0

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
18
Kills
8
8
Deaths
18
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
6
3
0.75
L
Heimdallr
 
Heimdallr
0
7
8
0.57
W
Discordia
MacGyver102
Discordia
6
1
12
12
W
Charybdis
ProvokedTeddy
Charybdis
5
2
4
3.5
W
1
3
9
1.83
W
Horus
0
1
11
5.5
L
1
3
5
1.17
L
Danzaburou
jonhlenonvsbats
Danzaburou
4
2
3
2.75
L
0
0
1
0.5
W
Cthulhu
xiong651
Cthulhu
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,859
Damage
24,419
36,538
Taken
34,769
27,082
Mitigated
23,284
13,338
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,353
5,085
357
1,269
8,993
4,472
0
6,761
2,232
0
15,277
L
Heimdallr
 
Heimdallr
3,839
1,945
517
898
9,337
3,461
0
6,417
2,920
0
9,526
W
Discordia
MacGyver102
Discordia
9,787
617
1,358
843
4,610
2,086
807
526
3,762
20,923
0
W
Charybdis
ProvokedTeddy
Charybdis
5,834
2,550
205
1,128
6,789
3,050
3,120
1,181
5,492
0
19,258
W
3,875
0
506
181
7,119
4,049
0
456
6,435
7,143
0
W
Horus
713
416
3,311
2,462
6,696
5,341
519
374
6,189
0
6,328
L
3,575
359
472
2,860
10,487
13,011
0
7,057
3,430
5,740
0
L
Danzaburou
jonhlenonvsbats
Danzaburou
9,652
2,847
141
2,124
5,952
2,340
0
4,077
1,875
0
25,167
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
xiong651
Cthulhu
10,650
759
968
2,376
11,324
12,556
325
1,038
10,036
15,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,809
Gold Earned
34,148
94
Minions Killed
64
0
Camps Cleared
0
848,585
Distance Traveled
586,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,226
803
17
2
0
148,161
0
L
Heimdallr
6,758
751
15
2
0
116,778
0
W
Discordia
8,947
994
22
2
0
156,438
0
W
Charybdis
8,208
912
32
4
0
143,222
0
W
Khepri
7,304
812
9
1
0
181,749
0
W
Horus
8,152
906
10
1
0
154,789
0
L
Bacchus
7,183
798
6
1
0
173,204
0
L
Danzaburou
7,555
839
26
3
0
148,661
0
L
Terra
5,426
603
0
0
0
0
0
W
Cthulhu
9,198
1,022
21
2
0
212,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role