Player Matchup

Thoth
Thoth
Diddlydoodah166
Thoth
Level 127
God Stats
2W - 2L
1,511 SR
Queue Stats
61W - 64L
1,493 Elo+
Party 1
Guan Yu
Guan Yu
Fargoth2000
Guan Yu
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 69L
1,446 Elo+
Party 1
Fenrir
Fenrir
XxxAKnollxxX
Fenrir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,489 Elo+
Party 1
Maui
Maui
ZigHail88
Maui
Level 128
God Stats
6W - 7L
1,419 SR
Queue Stats
736W - 755L
1,499 Elo+
Solo
Chiron
Chiron
unrulyjester6
Chiron
Level 147
God Stats
3W - 0L
1,838 SR
Queue Stats
51W - 43L
1,491 Elo+
Party 1
Team Averages
Level 140
1,554 SR
1,484 Elo+

VS

Team Averages
Level 88
1,515 SR
1,459 Elo+
Mercury
Mercury
 
Mercury
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Juliuz8566
Morgan Le Fay
Level 23
God Stats
4W - 2L
1,795 SR
Queue Stats
83W - 93L
1,420 Elo+
Solo
Sylvanus
Sylvanus
Money__Mane
Sylvanus
Level 156
God Stats
13W - 8L
1,624 SR
Queue Stats
373W - 396L
1,474 Elo+
Solo
Zeus
Zeus
Youaintfromtexas
Zeus
Level 85
God Stats
1W - 7L
1,156 SR
Queue Stats
353W - 343L
1,518 Elo+
Solo
Thanatos
Thanatos
mudman3
Thanatos
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 134L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 22
10,745
895
13,553
8,711
3,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Fargoth2000
Guan Yu
18
7 / 1 / 32
11,882
990
7,936
18,994
16,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
16
9 / 4 / 21
10,653
888
11,896
14,739
14,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
16
3 / 3 / 32
9,817
818
5,980
19,878
21,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

19
14 / 1 / 19
11,974
998
21,086
15,359
6,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 6 / 5
8,750
729
7,400
10,052
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Morgan Le Fay
Juliuz8566
Morgan Le Fay
14
3 / 10 / 4
9,043
754
12,129
15,868
6,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Money__Mane
Sylvanus
17
2 / 7 / 8
9,687
807
11,696
19,869
17,204
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
3 / 8 / 7
9,608
801
13,247
10,685
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
mudman3
Thanatos
13
2 / 10 / 5
8,154
680
6,222
12,029
3,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
41
41
Kills
12
12
Deaths
41
126
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
6
5
0.75
W
8
3
22
6.33
W
Guan Yu
Fargoth2000
Guan Yu
7
1
32
23
L
Morgan Le Fay
Juliuz8566
Morgan Le Fay
3
10
4
0.5
L
Sylvanus
Money__Mane
Sylvanus
2
7
8
0.86
W
Fenrir
9
4
21
4.88
L
3
8
7
0.81
W
Maui
3
3
32
6.33
L
Thanatos
mudman3
Thanatos
2
10
5
0.45
W
14
1
19
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,451
Damage
50,694
77,681
Taken
68,503
63,094
Mitigated
33,608
43,984
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,400
656
263
522
10,052
3,053
0
2,716
7,336
0
16,103
W
13,553
126
737
1,489
8,711
3,490
1,259
4,521
4,190
35,734
919
W
Guan Yu
Fargoth2000
Guan Yu
7,936
481
12,645
9,685
18,994
16,656
603
10,265
8,729
0
14,739
L
Morgan Le Fay
Juliuz8566
Morgan Le Fay
12,129
1,304
79
1,885
15,868
6,528
130
4,720
11,148
20,521
0
L
Sylvanus
Money__Mane
Sylvanus
11,696
1,296
2,194
3,856
19,869
17,204
48
4,978
14,891
18,272
0
W
Fenrir
11,896
1,263
1,136
3,162
14,739
14,155
1,404
6,228
8,511
0
17,067
L
13,247
667
277
328
10,685
2,953
81
2,779
7,906
34,858
0
W
Maui
5,980
1,333
1,781
3,679
19,878
21,914
916
5,569
14,309
12,564
0
L
Thanatos
mudman3
Thanatos
6,222
923
23
1,650
12,029
3,870
0
3,972
8,057
0
10,746
W
21,086
7,225
4,779
4,891
15,359
6,879
2,580
10,489
4,870
0
48,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,071
Gold Earned
45,242
131
Minions Killed
103
0
Camps Cleared
0
1,207,794
Distance Traveled
929,280
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,750
729
14
1
0
215,660
1
W
Thoth
10,745
895
42
4
0
229,253
0
W
Guan Yu
11,882
990
11
1
0
295,160
0
L
Morgan Le Fay
9,043
754
17
1
0
156,801
0
L
Sylvanus
9,687
807
17
1
0
184,576
0
W
Fenrir
10,653
888
14
1
0
235,106
0
L
Zeus
9,608
801
49
4
0
188,627
0
W
Maui
9,817
818
9
1
0
210,200
0
L
Thanatos
8,154
680
6
1
0
183,616
0
W
Chiron
11,974
998
55
5
0
238,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role