Player Matchup

Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
El_GusBus
Zhong Kui
Level 86
God Stats
7W - 3L
1,707 SR
Queue Stats
61W - 88L
1,449 Elo+
Party 1
Xing Tian
Xing Tian
IlikeGoogle
Xing Tian
Level 65
God Stats
24W - 11L
1,596 SR
Queue Stats
56W - 48L
1,517 Elo+
Party 3
Kuzenbo
Kuzenbo
PocketSαnd
Kuzenbo
Level 143
God Stats
22W - 18L
1,563 SR
Queue Stats
672W - 636L
1,602 Elo+
Party 3
Ao Kuang
Ao Kuang
Yessir_Alex
Ao Kuang
Level 85
God Stats
6W - 6L
1,674 SR
Queue Stats
176W - 191L
1,447 Elo+
Party 1
Team Averages
Level 97
1,608 SR
1,503 Elo+

VS

Team Averages
Level 127
1,634 SR
1,526 Elo+
Poseidon
Poseidon
MooKBleedEm
Poseidon
Level 153
God Stats
70W - 67L
1,527 SR
Queue Stats
302W - 278L
1,547 Elo+
Solo
Athena
Athena
MoonBaboon__
Athena
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 64L
1,509 Elo+
Party 2
Nox
Nox
RedDemonCrazy
Nox
Level 122
God Stats
3W - 2L
1,858 SR
Queue Stats
127W - 126L
1,562 Elo+
Solo
Anhur
Anhur
RoseKami-
Anhur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 148L
1,506 Elo+
Party 2
Nike
Nike
lNFAM0US_S0L0GOD
Nike
Level 129
God Stats
14W - 7L
1,784 SR
Queue Stats
102W - 120L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 2 / 3
7,218
602
7,751
6,934
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zhong Kui
El_GusBus
Zhong Kui
11
3 / 1 / 7
6,990
583
7,155
8,830
5,558
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
IlikeGoogle
Xing Tian
11
0 / 1 / 8
6,586
549
2,364
7,731
4,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kuzenbo
PocketSαnd
Kuzenbo
14
2 / 0 / 0
7,594
633
5,877
8,359
8,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Yessir_Alex
Ao Kuang
13
8 / 4 / 4
7,481
623
7,210
11,051
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MooKBleedEm
Poseidon
14
3 / 3 / 1
7,085
590
8,221
9,441
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
10
3 / 3 / 3
6,457
538
2,824
9,273
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 2
6,249
521
4,304
5,947
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
RoseKami-
Anhur
10
0 / 2 / 1
5,601
467
3,677
8,696
2,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 0
6,602
550
5,990
12,116
8,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
7
8
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
3
1.75
W
Zhong Kui
El_GusBus
Zhong Kui
3
1
7
6.5
W
Xing Tian
IlikeGoogle
Xing Tian
0
1
8
4
L
Poseidon
MooKBleedEm
Poseidon
3
3
1
1.17
L
Athena
3
3
3
1.5
W
Kuzenbo
PocketSαnd
Kuzenbo
2
0
0
2
L
0
5
2
0.2
L
Anhur
RoseKami-
Anhur
0
2
1
0.25
W
Ao Kuang
Yessir_Alex
Ao Kuang
8
4
4
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,357
Damage
25,016
42,905
Taken
45,473
24,804
Mitigated
22,142
12,770
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,751
2,469
0
1,943
6,934
2,147
610
1,898
5,036
0
59,187
W
Zhong Kui
El_GusBus
Zhong Kui
7,155
873
0
4,581
8,830
5,558
576
5,167
3,663
41,850
1,721
W
Xing Tian
IlikeGoogle
Xing Tian
2,364
50
0
888
7,731
4,878
0
3,226
4,505
11,406
2,744
L
Poseidon
MooKBleedEm
Poseidon
8,221
1,217
0
2,259
9,441
3,015
0
3,629
5,812
64,002
0
L
Athena
2,824
711
0
1,932
9,273
6,160
0
4,433
4,812
14,584
0
W
Kuzenbo
PocketSαnd
Kuzenbo
5,877
2,255
0
3,202
8,359
8,251
68
478
7,280
43,195
1,327
L
4,304
630
0
504
5,947
1,799
0
5,009
938
37,315
0
L
Anhur
RoseKami-
Anhur
3,677
1,597
0
3,304
8,696
2,493
0
1,787
6,909
0
31,305
W
Ao Kuang
Yessir_Alex
Ao Kuang
7,210
2,309
0
2,156
11,051
3,970
0
4,580
6,434
39,771
0
L
5,990
843
0
4,094
12,116
8,675
0
6,801
4,739
0
47,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,869
Gold Earned
31,994
339
Minions Killed
345
0
Camps Cleared
0
1,234,161
Distance Traveled
1,211,813
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,218
602
82
7
0
217,396
0
W
Zhong Kui
6,990
583
76
6
0
234,009
0
W
Xing Tian
6,586
549
25
2
0
272,482
2
L
Poseidon
7,085
590
106
9
0
253,382
3
L
Athena
6,457
538
22
2
0
271,598
0
W
Kuzenbo
7,594
633
88
7
0
243,805
2
L
Nox
6,249
521
64
5
0
210,658
0
L
Anhur
5,601
467
65
5
0
241,690
2
W
Ao Kuang
7,481
623
68
6
0
266,469
0
L
Nike
6,602
550
88
7
0
234,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role