Player Matchup

Arachne
Arachne
BajaSploogeBlast
Arachne
Level 44
God Stats
3W - 3L
1,427 SR
Queue Stats
43W - 54L
1,370 Elo+
Party 2
Vulcan
Vulcan
Dout4HARAMBE21
Vulcan
Level 41
God Stats
55W - 82L
1,340 SR
Queue Stats
55W - 84L
1,283 Elo+
Solo
Sun Wukong
Sun Wukong
NavarroDropEmOff
Sun Wukong
Level 28
God Stats
4W - 7L
1,415 SR
Queue Stats
8W - 13L
1,280 Elo+
Party 2
Team Averages
Level 38
1,394 SR
1,311 Elo+

VS

Team Averages
Level 45
1,419 SR
1,400 Elo+
Bacchus
Bacchus
BarryMcOknr1834
Bacchus
Level 21
God Stats
0W - 3L
1,204 SR
Queue Stats
82W - 91L
1,408 Elo+
Party 1
Ra
Ra
NGC JokerFox
Ra
Level 67
God Stats
18W - 23L
1,483 SR
Queue Stats
460W - 514L
1,433 Elo+
Party 1
Nut
Nut
Obscured362
Nut
Level 47
God Stats
1W - 3L
1,571 SR
Queue Stats
35W - 35L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,044
804
4,457
6,131
2,611
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 2
8,561
856
9,920
3,551
1,146
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
NavarroDropEmOff
Sun Wukong
12
0 / 2 / 1
7,135
714
4,471
7,154
4,338
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,830
683
3,801
9,094
8,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 2
6,899
690
4,281
4,208
1,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 2
7,113
711
4,440
8,119
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
1
2
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
1
1
1
1.5
W
2
0
2
3
L
0
1
2
1
W
Sun Wukong
NavarroDropEmOff
Sun Wukong
0
2
1
0.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,848
Damage
12,522
16,836
Taken
21,421
8,095
Mitigated
12,439
3,259
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,457
2,824
300
1,933
6,131
2,611
425
2,979
2,849
0
12,435
L
3,801
284
0
2,373
9,094
8,728
0
3,442
5,644
7,931
0
W
9,920
145
0
0
3,551
1,146
517
2,071
1,187
35,764
295
L
4,281
0
3,110
1,673
4,208
1,398
0
2,384
1,824
29,464
0
W
Sun Wukong
NavarroDropEmOff
Sun Wukong
4,471
759
0
1,026
7,154
4,338
415
2,245
4,700
0
21,066
L
4,440
1,717
459
444
8,119
2,313
0
4,076
4,043
0
25,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,740
Gold Earned
20,842
107
Minions Killed
136
0
Camps Cleared
0
597,185
Distance Traveled
520,816
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,044
804
24
2
0
213,264
0
L
Bacchus
6,830
683
8
1
0
178,420
0
W
Vulcan
8,561
856
62
6
0
215,669
6
L
Ra
6,899
690
57
6
0
185,911
1
W
Sun Wukong
7,135
714
21
2
0
168,252
0
L
Nut
7,113
711
71
7
0
156,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role