Player Matchup

Nike
Nike
Gold IV
 
Nike
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Gold V
FabricioTM
Aphrodite
Gold V
Level 203
God Stats
9W - 17L
1,401 SR
Queue Stats
228W - 244L
1,428 MMR
Party 2
Mercury
Mercury
Silver I
Roûmî
Mercury
Silver I
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 6L
1,500 MMR
Solo
Sol
Sol
Gold III
Unbracedking
Sol
Gold III
Level 141
God Stats
41W - 38L
1,569 SR
Queue Stats
65W - 67L
1,484 MMR
Solo
King Arthur
King Arthur
Gold IV
shague5
King Arthur
Gold IV
Level 153
God Stats
13W - 20L
1,429 SR
Queue Stats
206W - 210L
1,453 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,480 SR
1,473 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,505 SR
1,511 MMR
Lancelot
Lancelot
Gold III
 
Lancelot
Gold III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold V
 
Eset
Gold V
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold II
SOLDADOMULATO
Mulan
Gold II
Level 162
God Stats
8W - 10L
1,577 SR
Queue Stats
53W - 46L
1,581 MMR
Party 1
Ares
Ares
Gold III
Shanners8
Ares
Gold III
Level 157
God Stats
18W - 30L
1,448 SR
Queue Stats
399W - 418L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
6
2 / 0 / 1
3,469
694
2,525
4,820
2,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
FabricioTM
Aphrodite
6
1 / 0 / 4
3,607
721
1,867
2,859
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mercury
Roûmî
Mercury
7
2 / 0 / 3
4,020
804
1,896
3,374
1,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
2 / 0 / 0
4,388
878
1,806
1,755
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
shague5
King Arthur
7
0 / 2 / 0
3,869
774
2,391
4,832
3,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Chang'eDanzaburouAo KuangCthulhu

VS

Bans
BacchusSurtrKaliKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
1 / 2 / 0
3,479
696
1,395
4,272
1,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
 
Charybdis
5
0 / 2 / 0
3,151
630
2,642
3,908
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Eset
 
Eset
5
0 / 2 / 0
3,003
601
354
1,839
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 0 / 1
3,584
717
2,472
4,418
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
5
0 / 2 / 0
3,368
674
1,741
4,197
2,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
2
2
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
1
2.5
L
Lancelot
 
Lancelot
1
2
0
0.5
L
Charybdis
 
Charybdis
0
2
0
0
L
Eset
 
Eset
0
2
0
0
W
Aphrodite
FabricioTM
Aphrodite
1
0
4
3
W
Mercury
Roûmî
Mercury
2
0
3
3.5
L
1
0
1
1.5
L
Ares
0
2
0
0
W
2
0
0
2
W
King Arthur
shague5
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,485
Damage
8,604
17,640
Taken
18,634
7,931
Mitigated
7,414
6,740
Healing
5,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,525
0
0
1,272
4,820
2,336
0
941
3,879
0
12,142
L
Lancelot
 
Lancelot
1,395
338
0
1,314
4,272
1,179
0
1,028
3,181
0
12,177
L
Charybdis
 
Charybdis
2,642
1,402
0
1,719
3,908
939
0
1,188
2,567
0
19,696
L
Eset
 
Eset
354
42
0
511
1,839
385
0
1,104
735
9,371
0
W
Aphrodite
FabricioTM
Aphrodite
1,867
173
985
2,109
2,859
743
0
326
2,533
13,168
0
W
Mercury
Roûmî
Mercury
1,896
1,249
0
435
3,374
1,049
0
474
2,900
0
15,733
L
2,472
183
0
1,087
4,418
2,447
0
175
4,243
0
13,892
L
Ares
1,741
0
0
690
4,197
2,464
0
324
3,755
8,742
0
W
1,806
629
0
929
1,755
428
0
354
1,401
25,524
952
W
King Arthur
shague5
King Arthur
2,391
223
0
1,010
4,832
3,375
0
0
4,832
243
21,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,353
Gold Earned
16,585
165
Minions Killed
111
0
Camps Cleared
0
618,730
Distance Traveled
545,871
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
3,469
694
16
3
0
125,686
0
L
Lancelot
3,479
696
28
6
0
130,678
0
L
Charybdis
3,151
630
28
6
0
107,532
0
L
Eset
3,003
601
14
3
0
76,236
0
W
Aphrodite
3,607
721
23
5
0
117,574
0
W
Mercury
4,020
804
38
8
0
163,413
0
L
Mulan
3,584
717
28
6
0
104,779
0
L
Ares
3,368
674
13
3
0
126,646
4
W
Sol
4,388
878
46
9
0
111,717
2
W
King Arthur
3,869
774
42
8
0
100,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role