Player Matchup

Cernunnos
Cernunnos
GAMEPLOSION
Cernunnos
Level 146
God Stats
6W - 6L
1,626 SR
Queue Stats
187W - 204L
1,549 Elo+
Party 1
Erlang Shen
Erlang Shen
SolanoJordan
Erlang Shen
Level 159
God Stats
2W - 5L
1,634 SR
Queue Stats
114W - 110L
1,507 Elo+
Solo
Ymir
Ymir
Tenorane
Ymir
Level 148
God Stats
3W - 4L
1,553 SR
Queue Stats
186W - 193L
1,567 Elo+
Party 1
Merlin
Merlin
darookiecookie
Merlin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 83L
1,588 Elo+
Party 3
Mercury
Mercury
neckolis
Mercury
Level 149
God Stats
1W - 5L
1,161 SR
Queue Stats
79W - 68L
1,580 Elo+
Party 3
Team Averages
Level 152
1,495 SR
1,558 Elo+

VS

Team Averages
Level 147
1,497 SR
1,520 Elo+
Janus
Janus
 
Janus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Berserker1824
Lancelot
Level 147
God Stats
19W - 21L
1,537 SR
Queue Stats
441W - 428L
1,544 Elo+
Party 2
Kuzenbo
Kuzenbo
MooKBleedEm
Kuzenbo
Level 153
God Stats
2W - 2L
1,391 SR
Queue Stats
302W - 278L
1,536 Elo+
Solo
Bake Kujira
Bake Kujira
TwidlyWinks
Bake Kujira
Level 169
God Stats
2W - 1L
1,555 SR
Queue Stats
235W - 225L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GAMEPLOSION
Cernunnos
8
1 / 2 / 4
4,825
603
4,305
4,931
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
SolanoJordan
Erlang Shen
4
0 / 1 / 0
3,556
445
1,325
2,247
1,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
8
2 / 2 / 2
4,793
599
2,786
8,593
4,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 0
4,873
609
1,047
4,025
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
neckolis
Mercury
9
1 / 2 / 1
4,886
611
757
6,887
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 0 / 3
5,723
715
3,344
2,721
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
 
Cupid
8
1 / 3 / 4
4,866
608
5,378
5,201
1,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Lancelot
Berserker1824
Lancelot
10
7 / 0 / 0
5,804
726
3,659
4,585
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
MooKBleedEm
Kuzenbo
8
0 / 2 / 5
4,723
590
2,776
5,979
4,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bake Kujira
TwidlyWinks
Bake Kujira
11
1 / 0 / 0
6,376
797
2,202
4,111
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
9
10
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
3
1.5
W
Cupid
 
Cupid
1
3
4
1
W
Lancelot
Berserker1824
Lancelot
7
0
0
7
L
Cernunnos
GAMEPLOSION
Cernunnos
1
2
4
1.5
W
Kuzenbo
MooKBleedEm
Kuzenbo
0
2
5
1.25
L
Erlang Shen
SolanoJordan
Erlang Shen
0
1
0
0
L
Ymir
2
2
2
1.5
W
Bake Kujira
TwidlyWinks
Bake Kujira
1
0
0
1
L
1
3
0
0.33
L
Mercury
neckolis
Mercury
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,220
Damage
17,359
26,683
Taken
22,597
9,926
Mitigated
11,227
7,175
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,344
124
0
1,000
2,721
627
0
862
1,781
39,217
1,296
W
Cupid
 
Cupid
5,378
2,990
78
1,939
5,201
1,322
36
1,684
3,517
0
30,658
W
Lancelot
Berserker1824
Lancelot
3,659
848
0
1,132
4,585
1,996
0
71
4,514
0
36,991
L
Cernunnos
GAMEPLOSION
Cernunnos
4,305
1,324
0
1,554
4,931
1,495
0
1,427
3,434
0
31,352
W
Kuzenbo
MooKBleedEm
Kuzenbo
2,776
1,344
0
1,362
5,979
4,650
130
1,130
4,841
11,730
0
L
Erlang Shen
SolanoJordan
Erlang Shen
1,325
507
0
1,200
2,247
1,074
0
1,123
1,124
0
8,134
L
Ymir
2,786
1,083
0
1,136
8,593
4,312
0
1,995
6,534
11,306
0
W
Bake Kujira
TwidlyWinks
Bake Kujira
2,202
1,037
0
1,720
4,111
2,632
0
0
3,921
40,055
7,759
L
1,047
42
0
450
4,025
1,151
0
1,249
2,624
27,807
0
L
Mercury
neckolis
Mercury
757
265
0
2,835
6,887
1,894
0
2,054
4,763
0
27,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,933
Gold Earned
27,492
214
Minions Killed
306
0
Camps Cleared
0
783,319
Distance Traveled
890,697
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,723
715
88
11
0
164,427
0
W
Cupid
4,866
608
56
7
0
157,467
0
W
Lancelot
5,804
726
62
8
0
231,200
3
L
Cernunnos
4,825
603
53
7
0
156,255
2
W
Kuzenbo
4,723
590
9
1
0
184,231
4
L
Erlang Shen
3,556
445
12
2
0
71,683
0
L
Ymir
4,793
599
21
3
0
173,325
3
W
Bake Kujira
6,376
797
91
11
0
153,372
0
L
Merlin
4,873
609
67
8
0
163,007
0
L
Mercury
4,886
611
61
8
0
219,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role