Player Matchup

Loki
Loki
CAPTAIN N3MESIS
Loki
Level 127
God Stats
1W - 1L
1,361 SR
Queue Stats
70W - 71L
1,469 Elo+
Party 1
Khepri
Khepri
Luckygriffin1
Khepri
Level 151
God Stats
4W - 1L
1,604 SR
Queue Stats
564W - 574L
1,580 Elo+
Solo
Geb
Geb
Obombi
Geb
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 57L
1,450 Elo+
Party 1
Neith
Neith
Palmpowking
Neith
Level 126
God Stats
2W - 4L
1,317 SR
Queue Stats
151W - 128L
1,606 Elo+
Solo
Chernobog
Chernobog
skatem
Chernobog
Level 158
God Stats
1W - 0L
1,854 SR
Queue Stats
124W - 80L
1,697 Elo+
Solo
Team Averages
Level 142
1,527 SR
1,560 Elo+

VS

Team Averages
Level 131
1,554 SR
1,574 Elo+
Ao Kuang
Ao Kuang
Colzen
Ao Kuang
Level 142
God Stats
5W - 4L
1,613 SR
Queue Stats
182W - 183L
1,600 Elo+
Party 2
Chaac
Chaac
Fupakabruh
Chaac
Level 201
God Stats
16W - 17L
1,535 SR
Queue Stats
840W - 812L
1,500 Elo+
Solo
Ishtar
Ishtar
KUSHKUSHED
Ishtar
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 67L
1,580 Elo+
Party 2
Hercules
Hercules
Scuba-Da-Surfa
Hercules
Level 102
God Stats
3W - 8L
1,405 SR
Queue Stats
397W - 373L
1,531 Elo+
Solo
Shiva
Shiva
knight67
Shiva
Level 67
God Stats
1W - 1L
1,719 SR
Queue Stats
52W - 26L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
6,841
977
8,485
5,034
2,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 6
7,021
1,003
4,042
5,093
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
Obombi
Geb
13
1 / 2 / 6
6,773
968
7,002
8,451
7,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 4
6,431
919
2,435
965
461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
skatem
Chernobog
13
3 / 1 / 4
7,255
1,036
10,204
5,719
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Colzen
Ao Kuang
12
3 / 3 / 2
6,921
989
6,087
9,765
8,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
11
0 / 1 / 3
6,597
942
7,759
9,881
6,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
KUSHKUSHED
Ishtar
12
1 / 2 / 3
6,479
926
5,682
5,693
2,320
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
12
1 / 2 / 4
6,291
899
2,509
12,066
12,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Shiva
knight67
Shiva
7
0 / 0 / 1
5,507
787
402
1,725
1,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
8
Kills
5
5
Deaths
8
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Ao Kuang
Colzen
Ao Kuang
3
3
2
1.33
L
Chaac
0
1
3
1.5
L
Ishtar
KUSHKUSHED
Ishtar
1
2
3
1.25
W
1
1
6
4
W
Geb
Obombi
Geb
1
2
6
2
W
1
0
4
3
L
Hercules
1
2
4
1.5
L
Shiva
knight67
Shiva
0
0
1
0.5
W
Chernobog
skatem
Chernobog
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,168
Damage
22,439
25,262
Taken
39,130
18,003
Mitigated
30,748
8,457
Healing
15,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,485
892
208
807
5,034
2,583
0
1,022
3,888
0
18,833
L
Ao Kuang
Colzen
Ao Kuang
6,087
1,097
773
2,334
9,765
8,027
0
2,580
6,907
7,895
102
L
Chaac
7,759
211
279
4,003
9,881
6,573
0
2,482
7,193
0
20,814
L
Ishtar
KUSHKUSHED
Ishtar
5,682
3,529
2,026
1,194
5,693
2,320
187
1,284
4,289
0
19,624
W
4,042
0
569
550
5,093
4,916
0
958
4,029
8,721
0
W
Geb
Obombi
Geb
7,002
510
350
2,393
8,451
7,145
31
2,679
5,558
11,881
0
W
2,435
1,046
0
140
965
461
138
118
847
0
4,480
L
Hercules
2,509
582
381
3,347
12,066
12,431
0
3,193
8,641
1,017
6,004
L
Shiva
knight67
Shiva
402
0
605
654
1,725
1,397
0
583
1,056
0
1,071
W
Chernobog
skatem
Chernobog
10,204
6,631
1,267
2,173
5,719
2,898
1,268
904
4,781
0
24,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,321
Gold Earned
31,795
83
Minions Killed
71
0
Camps Cleared
0
678,462
Distance Traveled
610,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,841
977
9
1
0
173,913
0
L
Ao Kuang
6,921
989
3
0
0
125,248
0
L
Chaac
6,597
942
29
4
0
148,771
0
L
Ishtar
6,479
926
26
4
0
138,682
0
W
Khepri
7,021
1,003
17
2
0
148,744
0
W
Geb
6,773
968
15
2
0
144,825
0
W
Neith
6,431
919
12
2
0
58,975
0
L
Hercules
6,291
899
12
2
0
133,045
0
L
Shiva
5,507
787
1
0
0
65,175
0
W
Chernobog
7,255
1,036
30
4
0
152,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role