Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BARRIOS1265
Tiamat
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 130L
1,467 Elo+
Solo
Rama
Rama
Bhrom
Rama
Level 155
God Stats
2W - 9L
1,394 SR
Queue Stats
136W - 163L
1,412 Elo+
Solo
Poseidon
Poseidon
Quafe
Poseidon
Level 205
God Stats
1W - 5L
1,033 SR
Queue Stats
528W - 535L
1,480 Elo+
Party 1
Kuzenbo
Kuzenbo
Uwe666b
Kuzenbo
Level 188
God Stats
4W - 2L
1,514 SR
Queue Stats
301W - 266L
1,618 Elo+
Party 1
Team Averages
Level 153
1,388 SR
1,495 Elo+

VS

Team Averages
Level 108
1,382 SR
1,509 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DomDomS__
Set
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
412W - 454L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Edelherb
Ah Muzen Cab
Level 26
God Stats
1W - 2L
1,510 SR
Queue Stats
22W - 20L
1,548 Elo+
Solo
Thor
Thor
George-Ch-GR
Thor
Level 118
God Stats
0W - 2L
1,293 SR
Queue Stats
172W - 177L
1,490 Elo+
Solo
Fenrir
Fenrir
sdt61904
Fenrir
Level 81
God Stats
0W - 2L
1,106 SR
Queue Stats
114W - 120L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 0 / 8
5,715
1,143
1,535
4,091
3,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
10
1 / 0 / 7
5,536
1,107
2,365
2,512
1,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Bhrom
Rama
8
0 / 2 / 5
4,934
987
1,370
2,640
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Poseidon
Quafe
Poseidon
11
5 / 0 / 5
6,422
1,284
4,985
1,914
828
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
Uwe666b
Kuzenbo
10
2 / 0 / 7
6,203
1,241
2,561
4,366
5,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 3 / 1
4,947
989
5,327
4,332
1,294
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 2 / 0
4,760
952
3,626
3,235
1,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Edelherb
Ah Muzen Cab
5
0 / 1 / 0
4,362
872
175
873
262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 4 / 0
4,546
909
1,542
4,521
1,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Fenrir
sdt61904
Fenrir
9
0 / 1 / 2
4,635
927
510
2,726
2,450
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
11
Kills
1
2
Deaths
11
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
8
7
L
Sol
 
Sol
0
3
1
0.17
W
Tiamat
1
0
7
4.5
W
Rama
Bhrom
Rama
0
2
5
1.25
L
1
2
0
0.5
L
Ah Muzen Cab
Edelherb
Ah Muzen Cab
0
1
0
0
L
0
4
0
0
W
Poseidon
Quafe
Poseidon
5
0
5
7.5
W
Kuzenbo
Uwe666b
Kuzenbo
2
0
7
5.5
L
Fenrir
sdt61904
Fenrir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,816
Damage
11,180
15,523
Taken
15,687
12,054
Mitigated
6,718
4,096
Healing
1,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,535
55
524
1,143
4,091
3,218
0
877
3,214
0
3,081
L
Sol
 
Sol
5,327
946
0
912
4,332
1,294
0
3,023
1,309
12,373
474
W
Tiamat
2,365
323
0
801
2,512
1,758
0
941
1,571
8,135
372
W
Rama
Bhrom
Rama
1,370
908
0
0
2,640
1,120
19
990
1,650
0
3,111
L
3,626
1,089
305
200
3,235
1,327
0
2,159
1,076
0
8,606
L
Ah Muzen Cab
Edelherb
Ah Muzen Cab
175
0
0
0
873
262
0
44
829
0
785
L
1,542
177
0
0
4,521
1,385
0
2,894
1,627
0
4,937
W
Poseidon
Quafe
Poseidon
4,985
609
0
300
1,914
828
0
954
960
13,760
1,015
W
Kuzenbo
Uwe666b
Kuzenbo
2,561
887
0
1,328
4,366
5,130
67
1,326
3,040
5,691
164
L
Fenrir
sdt61904
Fenrir
510
155
0
139
2,726
2,450
0
1,524
1,202
0
1,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,810
Gold Earned
23,250
54
Minions Killed
33
0
Camps Cleared
0
495,863
Distance Traveled
405,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,715
1,143
1
0
0
114,234
0
L
Sol
4,947
989
21
4
0
86,971
0
W
Tiamat
5,536
1,107
18
4
0
101,502
0
W
Rama
4,934
987
6
1
0
90,872
0
L
Set
4,760
952
3
1
0
103,948
0
L
Ah Muzen Cab
4,362
872
3
1
0
32,808
0
L
Thor
4,546
909
6
1
0
73,829
0
W
Poseidon
6,422
1,284
20
4
0
88,583
0
W
Kuzenbo
6,203
1,241
9
2
0
100,672
0
L
Fenrir
4,635
927
0
0
0
108,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role