Player Matchup

Ishtar
Ishtar
Jdawg20047497
Ishtar
Level 87
God Stats
3W - 5L
1,420 SR
Queue Stats
293W - 294L
1,381 Elo+
Solo
Hercules
Hercules
angel2287
Hercules
Level 148
God Stats
3W - 4L
1,460 SR
Queue Stats
274W - 282L
1,470 Elo+
Solo
Fenrir
Fenrir
ethan_fuf
Fenrir
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,804 Elo+
Party 1
Hel
Hel
xTheAssassin135x
Hel
Level 86
God Stats
6W - 11L
1,267 SR
Queue Stats
174W - 170L
1,434 Elo+
Party 1
Pele
Pele
zVident-
Pele
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 155L
1,509 Elo+
Party 1
Team Averages
Level 99
1,429 SR
1,520 Elo+

VS

Team Averages
Level 93
1,503 SR
1,622 Elo+
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Lukachick
Nox
Level 48
God Stats
1W - 1L
1,507 SR
Queue Stats
2W - 2L
1,790 Elo+
Solo
Geb
Geb
MrBaseballBat
Geb
Level 60
God Stats
4W - 7L
1,384 SR
Queue Stats
113W - 139L
1,445 Elo+
Solo
Tyr
Tyr
PoofyBuddydog7
Tyr
Level 112
God Stats
2W - 8L
1,491 SR
Queue Stats
52W - 57L
1,470 Elo+
Solo
Hou Yi
Hou Yi
TheRoadPirate
Hou Yi
Level 96
God Stats
4W - 2L
1,636 SR
Queue Stats
11W - 8L
1,907 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
3,633
727
2,251
3,094
833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
angel2287
Hercules
7
1 / 0 / 0
4,331
866
972
3,493
2,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
ethan_fuf
Fenrir
6
2 / 0 / 1
4,369
874
2,043
2,967
1,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 0 / 2
4,076
815
990
974
192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Pele
7
3 / 0 / 1
4,016
803
2,237
3,011
884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 1 / 0
3,375
675
672
4,094
876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 3 / 0
3,275
655
1,080
2,998
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 1 / 1
3,732
746
1,331
4,536
2,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

3
0 / 0 / 0
2,941
588
68
809
316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

5
1 / 2 / 1
3,433
687
1,730
2,851
660
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
2
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
0
0
W
0
2
2
0.5
L
0
3
0
0
L
1
1
1
1.5
L
0
0
0
0
L
1
2
1
0.75
W
Hercules
angel2287
Hercules
1
0
0
1
W
Fenrir
ethan_fuf
Fenrir
2
0
1
2.5
W
1
0
2
2
W
Pele
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,493
Damage
4,881
13,539
Taken
15,288
5,280
Mitigated
5,050
4,654
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
672
168
0
2,585
4,094
876
0
98
3,996
0
13,859
W
2,251
1,625
0
620
3,094
833
0
520
2,574
0
17,040
L
1,080
0
0
0
2,998
830
0
892
2,070
10,088
297
L
1,331
63
0
1,694
4,536
2,368
0
0
4,536
10,691
0
L
68
0
0
479
809
316
0
0
753
0
5,053
L
1,730
657
0
460
2,851
660
0
0
2,851
0
12,900
W
Hercules
angel2287
Hercules
972
40
0
1,554
3,493
2,108
0
712
2,721
0
22,793
W
Fenrir
ethan_fuf
Fenrir
2,043
457
0
858
2,967
1,263
0
735
2,232
0
10,052
W
990
0
174
583
974
192
0
268
666
19,199
0
W
Pele
2,237
779
0
865
3,011
884
0
76
2,935
0
19,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,425
Gold Earned
16,756
169
Minions Killed
104
0
Camps Cleared
0
607,171
Distance Traveled
514,039
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,375
675
34
7
0
124,735
0
W
Ishtar
3,633
727
31
6
0
103,575
2
L
Nox
3,275
655
23
5
0
126,893
0
L
Geb
3,732
746
13
3
0
105,317
1
L
Tyr
2,941
588
13
3
0
49,050
0
L
Hou Yi
3,433
687
21
4
0
108,044
0
W
Hercules
4,331
866
48
10
0
105,053
0
W
Fenrir
4,369
874
22
4
0
129,672
0
W
Hel
4,076
815
36
7
0
111,421
2
W
Pele
4,016
803
32
6
0
157,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role