Player Matchup

Neith
Neith
CR055Prime
Neith
Level 158
God Stats
8W - 8L
1,446 SR
Queue Stats
146W - 146L
1,532 Elo+
Solo
Discordia
Discordia
IVI A X 1 M U 5
Discordia
Level 156
God Stats
8W - 13L
1,470 SR
Queue Stats
393W - 357L
1,452 Elo+
Solo
Bakasura
Bakasura
ZombiePopRocks
Bakasura
Level 102
God Stats
2W - 0L
1,759 SR
Queue Stats
47W - 7L
1,862 Elo+
Party 2
Horus
Horus
ztatic-
Horus
Level 176
God Stats
7W - 4L
1,582 SR
Queue Stats
433W - 434L
1,543 Elo+
Solo
Lancelot
Lancelot
我叫梁浩铭
Lancelot
Level 37
God Stats
3W - 0L
1,876 SR
Queue Stats
79W - 17L
1,854 Elo+
Party 2
Team Averages
Level 126
1,627 SR
1,649 Elo+

VS

Team Averages
Level 130
1,681 SR
1,531 Elo+
Yu Huang
Yu Huang
EcliKazeX
Yu Huang
Level 149
God Stats
14W - 8L
1,648 SR
Queue Stats
244W - 233L
1,554 Elo+
Party 3
Ullr
Ullr
HeaIo
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,467 Elo+
Party 1
Thor
Thor
Oxothnk007
Thor
Level 143
God Stats
4W - 2L
1,687 SR
Queue Stats
143W - 128L
1,558 Elo+
Party 3
Khepri
Khepri
SRDNRD
Khepri
Level 107
God Stats
1W - 1L
1,854 SR
Queue Stats
49W - 45L
1,467 Elo+
Party 1
Anubis
Anubis
mannyfrezz
Anubis
Level 124
God Stats
5W - 4L
1,718 SR
Queue Stats
169W - 125L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 2 / 0
6,165
411
2,741
4,238
1,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
IVI A X 1 M U 5
Discordia
13
3 / 5 / 4
8,370
558
6,159
10,025
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bakasura
18
5 / 0 / 1
10,697
713
6,674
11,375
8,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
ztatic-
Horus
13
0 / 2 / 3
7,892
526
6,788
16,024
13,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
19
8 / 0 / 4
10,278
685
11,363
9,684
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
EcliKazeX
Yu Huang
14
3 / 4 / 2
8,337
556
10,058
9,000
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ullr
HeaIo
Ullr
13
3 / 0 / 0
7,519
501
6,360
6,853
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 6 / 2
7,098
473
5,966
13,154
6,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
SRDNRD
Khepri
13
2 / 1 / 4
8,038
536
4,141
8,675
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
mannyfrezz
Anubis
11
0 / 6 / 0
6,871
458
3,578
9,704
4,144
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
17
Kills
9
9
Deaths
17
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
1
2
0
0.5
L
Yu Huang
EcliKazeX
Yu Huang
3
4
2
1
L
Ullr
HeaIo
Ullr
3
0
0
3
W
Discordia
IVI A X 1 M U 5
Discordia
3
5
4
1
L
1
6
2
0.33
L
Khepri
SRDNRD
Khepri
2
1
4
4
W
Bakasura
5
0
1
5.5
L
Anubis
mannyfrezz
Anubis
0
6
0
0
W
Horus
ztatic-
Horus
0
2
3
0.75
W
Lancelot
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,725
Damage
30,103
51,346
Taken
47,386
29,195
Mitigated
23,531
22,010
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,741
814
0
1,091
4,238
1,212
0
928
3,310
0
31,120
L
Yu Huang
EcliKazeX
Yu Huang
10,058
577
0
1,443
9,000
3,091
0
4,393
4,607
56,147
0
L
Ullr
HeaIo
Ullr
6,360
2,584
0
604
6,853
2,354
100
0
6,853
0
53,120
W
Discordia
IVI A X 1 M U 5
Discordia
6,159
133
0
2,009
10,025
1,852
0
5,469
4,113
45,245
0
L
5,966
1,078
0
499
13,154
6,022
0
1,564
11,070
0
54,391
L
Khepri
SRDNRD
Khepri
4,141
917
0
1,866
8,675
7,920
0
314
7,799
21,815
0
W
Bakasura
6,674
4,190
0
8,427
11,375
8,298
761
3,712
7,611
1,080
64,400
L
Anubis
mannyfrezz
Anubis
3,578
672
0
1,592
9,704
4,144
0
341
8,864
39,481
0
W
Horus
ztatic-
Horus
6,788
3,958
566
6,117
16,024
13,262
0
4,007
11,911
0
39,202
W
Lancelot
11,363
3,275
0
3,800
9,684
4,571
0
2,928
6,624
0
110,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,402
Gold Earned
37,863
537
Minions Killed
411
0
Camps Cleared
0
1,532,155
Distance Traveled
1,440,888
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,165
411
48
3
0
165,807
0
L
Yu Huang
8,337
556
117
8
0
287,418
7
L
Ullr
7,519
501
90
6
0
290,172
0
W
Discordia
8,370
558
82
5
0
278,547
3
L
Thor
7,098
473
93
6
0
303,042
4
L
Khepri
8,038
536
30
2
0
320,806
4
W
Bakasura
10,697
713
177
12
0
358,287
0
L
Anubis
6,871
458
81
5
0
239,450
0
W
Horus
7,892
526
46
3
0
311,080
0
W
Lancelot
10,278
685
184
12
0
418,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role