Player Matchup

Neith
Neith
A ROGUE HOTDOG
Neith
Level 170
God Stats
1W - 3L
1,528 SR
Queue Stats
133W - 164L
1,468 Elo+
Party 1
Hercules
Hercules
ClicksOnQuack
Hercules
Level 149
God Stats
6W - 8L
1,468 SR
Queue Stats
231W - 234L
1,502 Elo+
Party 1
Geb
Geb
Dark Anubis07
Geb
Level 133
God Stats
0W - 3L
1,633 SR
Queue Stats
36W - 56L
1,455 Elo+
Party 1
Fenrir
Fenrir
Elmo694893
Fenrir
Level 155
God Stats
55W - 73L
1,485 SR
Queue Stats
770W - 765L
1,484 Elo+
Solo
Hades
Hades
rawiswar49r
Hades
Level 161
God Stats
52W - 29L
1,693 SR
Queue Stats
384W - 402L
1,515 Elo+
Party 1
Team Averages
Level 154
1,562 SR
1,485 Elo+

VS

Team Averages
Level 143
1,529 SR
1,527 Elo+
Vulcan
Vulcan
CBuck11
Vulcan
Level 124
God Stats
29W - 16L
1,635 SR
Queue Stats
204W - 174L
1,571 Elo+
Solo
Danzaburou
Danzaburou
DeeboTheMop
Danzaburou
Level 117
God Stats
2W - 0L
1,344 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Odin
Odin
Kkhanzada
Odin
Level 155
God Stats
2W - 1L
1,758 SR
Queue Stats
16W - 7L
1,628 Elo+
Party 2
Ares
Ares
Verifÿ
Ares
Level 142
God Stats
2W - 0L
1,225 SR
Queue Stats
5W - 5L
1,416 Elo+
Party 2
Gilgamesh
Gilgamesh
tunas202
Gilgamesh
Level 178
God Stats
8W - 5L
1,685 SR
Queue Stats
389W - 376L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,805
518
5,115
6,224
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
ClicksOnQuack
Hercules
14
1 / 2 / 0
8,395
494
6,795
16,308
17,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 7 / 4
7,505
441
3,829
16,507
12,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Elmo694893
Fenrir
14
2 / 5 / 2
7,706
453
4,259
14,401
6,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 6 / 2
8,473
498
6,195
15,241
7,786
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CBuck11
Vulcan
15
4 / 4 / 6
9,819
578
12,140
8,379
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
DeeboTheMop
Danzaburou
15
9 / 1 / 6
10,157
597
8,230
6,886
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
15
5 / 1 / 9
9,191
541
8,274
11,473
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ares
Verifÿ
Ares
15
3 / 2 / 14
9,726
572
12,444
13,033
13,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gilgamesh
tunas202
Gilgamesh
18
1 / 1 / 2
10,606
624
10,937
14,924
12,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
9
Kills
22
22
Deaths
9
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Vulcan
CBuck11
Vulcan
4
4
6
1.75
L
Hercules
ClicksOnQuack
Hercules
1
2
0
0.5
L
0
7
4
0.29
W
Danzaburou
DeeboTheMop
Danzaburou
9
1
6
12
L
Fenrir
Elmo694893
Fenrir
2
5
2
0.6
W
Odin
5
1
9
9.5
W
Ares
Verifÿ
Ares
3
2
14
5
L
4
6
2
0.83
W
Gilgamesh
tunas202
Gilgamesh
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,193
Damage
52,025
68,681
Taken
54,695
45,461
Mitigated
37,806
20,523
Healing
14,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,115
2,149
0
1,886
6,224
1,795
517
2,441
3,701
0
54,910
W
Vulcan
CBuck11
Vulcan
12,140
347
0
1,087
8,379
2,968
240
3,664
4,715
73,767
868
L
Hercules
ClicksOnQuack
Hercules
6,795
1,468
0
5,844
16,308
17,085
57
1,989
13,500
0
56,752
L
3,829
160
2,075
2,080
16,507
12,671
0
8,992
7,222
16,141
706
W
Danzaburou
DeeboTheMop
Danzaburou
8,230
3,461
0
2,175
6,886
3,082
2,572
815
6,071
0
58,312
L
Fenrir
Elmo694893
Fenrir
4,259
586
0
2,840
14,401
6,124
0
4,018
10,004
0
61,928
W
Odin
8,274
2,696
0
4,073
11,473
5,665
352
2,862
8,611
0
51,986
W
Ares
Verifÿ
Ares
12,444
862
0
3,766
13,033
13,539
834
2,948
10,039
33,794
0
L
6,195
82
715
5,083
15,241
7,786
0
6,247
8,696
48,198
173
W
Gilgamesh
tunas202
Gilgamesh
10,937
3,801
0
3,414
14,924
12,552
0
88
14,252
0
82,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,884
Gold Earned
49,499
441
Minions Killed
453
0
Camps Cleared
0
1,667,907
Distance Traveled
1,797,403
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,805
518
101
6
0
319,639
3
W
Vulcan
9,819
578
105
6
0
386,459
3
L
Hercules
8,395
494
117
7
0
355,065
0
L
Geb
7,505
441
26
2
0
315,513
0
W
Danzaburou
10,157
597
109
6
0
330,434
0
L
Fenrir
7,706
453
96
6
0
355,016
0
W
Odin
9,191
541
80
5
0
376,345
2
W
Ares
9,726
572
14
1
0
365,747
5
L
Hades
8,473
498
101
6
0
322,674
0
W
Gilgamesh
10,606
624
145
9
0
338,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role