Player Matchup

Atlas
Atlas
Halosplash
Atlas
Level 123
God Stats
1W - 1L
1,535 SR
Queue Stats
21W - 40L
1,452 Elo+
Party 1
Hachiman
Hachiman
Invincibuhl
Hachiman
Level 154
God Stats
4W - 7L
1,460 SR
Queue Stats
130W - 158L
1,517 Elo+
Party 1
Merlin
Merlin
LargestSword
Merlin
Level 129
God Stats
1W - 1L
1,603 SR
Queue Stats
68W - 56L
1,557 Elo+
Party 1
Camazotz
Camazotz
reeper182
Camazotz
Level 168
God Stats
1W - 1L
1,805 SR
Queue Stats
70W - 97L
1,504 Elo+
Party 1
King Arthur
King Arthur
tork182
King Arthur
Level 159
God Stats
7W - 6L
1,567 SR
Queue Stats
103W - 125L
1,517 Elo+
Party 1
Team Averages
Level 147
1,594 SR
1,509 Elo+

VS

Team Averages
Level 176
1,482 SR
1,553 Elo+
Kumbhakarna
Kumbhakarna
ElegantExcalibur
Kumbhakarna
Level 158
God Stats
15W - 17L
1,444 SR
Queue Stats
237W - 233L
1,509 Elo+
Solo
Nike
Nike
Joev30
Nike
Level 167
God Stats
2W - 0L
1,663 SR
Queue Stats
55W - 52L
1,625 Elo+
Solo
Anhur
Anhur
athiepro
Anhur
Level 158
God Stats
34W - 35L
1,479 SR
Queue Stats
787W - 709L
1,558 Elo+
Solo
Sylvanus
Sylvanus
kpok01
Sylvanus
Level 159
God Stats
39W - 28L
1,509 SR
Queue Stats
350W - 326L
1,506 Elo+
Solo
Eset
Eset
yuimura
Eset
Level 236
God Stats
1W - 0L
1,317 SR
Queue Stats
52W - 54L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
0 / 2 / 2
6,386
426
5,063
10,844
7,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Invincibuhl
Hachiman
14
0 / 2 / 2
7,601
507
6,470
8,101
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
13
1 / 7 / 1
7,312
487
4,766
8,828
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
reeper182
Camazotz
12
3 / 5 / 1
6,928
462
7,812
16,140
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
tork182
King Arthur
12
0 / 5 / 0
6,932
462
7,332
17,894
11,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ElegantExcalibur
Kumbhakarna
13
1 / 1 / 5
7,999
533
5,849
13,378
10,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
Joev30
Nike
16
7 / 0 / 6
9,211
614
13,076
10,842
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anhur
athiepro
Anhur
15
2 / 2 / 0
8,695
580
6,616
10,250
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
kpok01
Sylvanus
16
5 / 0 / 3
9,738
649
11,850
11,195
7,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Eset
yuimura
Eset
15
6 / 1 / 2
9,284
619
7,675
6,440
4,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
21
21
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ElegantExcalibur
Kumbhakarna
1
1
5
3.5
L
Atlas
0
2
2
0.5
L
Hachiman
Invincibuhl
Hachiman
0
2
2
0.5
W
Nike
Joev30
Nike
7
0
6
10
L
Merlin
1
7
1
0.21
W
Anhur
athiepro
Anhur
2
2
0
1
W
Sylvanus
kpok01
Sylvanus
5
0
3
6.5
L
Camazotz
reeper182
Camazotz
3
5
1
0.7
L
King Arthur
tork182
King Arthur
0
5
0
0
W
Eset
yuimura
Eset
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,443
Damage
45,066
61,807
Taken
52,105
28,265
Mitigated
30,894
15,521
Healing
15,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ElegantExcalibur
Kumbhakarna
5,849
638
0
2,927
13,378
10,072
42
3,755
9,623
21,801
3,025
L
Atlas
5,063
1,962
203
3,096
10,844
7,263
0
5,005
5,801
20,502
0
L
Hachiman
Invincibuhl
Hachiman
6,470
3,854
0
2,273
8,101
2,661
0
1,731
6,370
0
63,697
W
Nike
Joev30
Nike
13,076
2,213
0
1,301
10,842
5,186
0
1,488
9,354
0
89,887
L
Merlin
4,766
198
0
120
8,828
2,968
0
3,498
5,289
53,271
870
W
Anhur
athiepro
Anhur
6,616
3,698
0
5,220
10,250
3,514
764
1,183
9,067
0
74,053
W
Sylvanus
kpok01
Sylvanus
11,850
2,959
647
4,054
11,195
7,798
0
1,600
9,595
52,523
18,358
L
Camazotz
reeper182
Camazotz
7,812
2,698
0
6,879
16,140
4,120
0
3,734
12,385
0
45,408
L
King Arthur
tork182
King Arthur
7,332
406
0
2,950
17,894
11,253
0
9,695
8,199
3,162
47,490
W
Eset
yuimura
Eset
7,675
957
75
1,499
6,440
4,324
0
3,012
3,428
70,575
763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
44,927
437
Minions Killed
562
0
Camps Cleared
0
1,484,835
Distance Traveled
1,511,143
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,999
533
32
2
0
321,526
9
L
Atlas
6,386
426
24
2
0
306,420
6
L
Hachiman
7,601
507
110
7
0
271,911
4
W
Nike
9,211
614
129
9
0
381,398
0
L
Merlin
7,312
487
121
8
0
270,077
1
W
Anhur
8,695
580
133
9
0
281,060
4
W
Sylvanus
9,738
649
130
9
0
233,813
0
L
Camazotz
6,928
462
84
6
0
353,157
0
L
King Arthur
6,932
462
98
7
0
283,270
0
W
Eset
9,284
619
138
9
0
293,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role