Player Matchup

Ra
Ra
BK4884
Ra
Level 129
God Stats
2W - 1L
1,704 SR
Queue Stats
18W - 15L
1,478 Elo+
Party 1
Guan Yu
Guan Yu
FRIDAY4life
Guan Yu
Level 161
God Stats
10W - 18L
1,499 SR
Queue Stats
168W - 159L
1,439 Elo+
Solo
Janus
Janus
kevingonzxlez666
Janus
Level 127
God Stats
41W - 29L
1,569 SR
Queue Stats
400W - 376L
1,483 Elo+
Solo
Cupid
Cupid
sophrosynie
Cupid
Level 66
God Stats
3W - 1L
1,604 SR
Queue Stats
139W - 137L
1,397 Elo+
Solo
Kuzenbo
Kuzenbo
sunshine1400
Kuzenbo
Level 120
God Stats
2W - 0L
1,816 SR
Queue Stats
12W - 10L
1,489 Elo+
Party 1
Team Averages
Level 121
1,638 SR
1,457 Elo+

VS

Team Averages
Level 49
1,350 SR
1,386 Elo+
Cupid
Cupid
Delgado_ta-chato
Cupid
Level 39
God Stats
0W - 3L
1,220 SR
Queue Stats
19W - 28L
1,338 Elo+
Solo
Hera
Hera
GodJihyo011
Hera
Level 65
God Stats
35W - 31L
1,553 SR
Queue Stats
119W - 105L
1,476 Elo+
Solo
Chaac
Chaac
Quintzel
Chaac
Level 67
God Stats
141W - 122L
1,521 SR
Queue Stats
207W - 208L
1,460 Elo+
Solo
Ravana
Ravana
eggybreaker114
Ravana
Level 67
God Stats
0W - 1L
1,203 SR
Queue Stats
88W - 95L
1,343 Elo+
Party 2
Kuzenbo
Kuzenbo
jen1508
Kuzenbo
Level 6
God Stats
0W - 2L
1,252 SR
Queue Stats
3W - 7L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
0 / 1 / 0
6,421
584
2,413
5,196
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
FRIDAY4life
Guan Yu
10
1 / 2 / 3
5,622
511
3,030
10,178
6,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 1
5,528
503
660
4,681
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 0
7,118
647
2,870
5,267
1,734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
sunshine1400
Kuzenbo
9
0 / 1 / 4
6,526
593
2,717
8,115
8,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,859
533
3,370
4,835
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 1 / 3
5,829
530
5,114
2,819
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Quintzel
Chaac
13
1 / 0 / 0
6,336
576
2,824
6,029
3,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
3 / 3 / 2
6,192
563
6,726
7,085
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
jen1508
Kuzenbo
2
0 / 1 / 0
3,915
356
380
2,118
1,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
6
6
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
0
1
0
0
L
1
1
0
1
W
Guan Yu
FRIDAY4life
Guan Yu
1
2
3
1.25
L
1
1
3
2.5
L
Chaac
Quintzel
Chaac
1
0
0
1
L
3
3
2
1.33
L
Kuzenbo
jen1508
Kuzenbo
0
1
0
0
W
0
2
1
0.25
W
5
0
0
5
W
Kuzenbo
sunshine1400
Kuzenbo
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,690
Damage
18,414
33,437
Taken
22,886
20,093
Mitigated
8,797
13,119
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
2,413
238
265
2,928
5,196
1,602
0
0
5,196
48,462
845
L
3,370
2,003
87
2,008
4,835
1,582
0
1,593
3,242
0
29,611
W
Guan Yu
FRIDAY4life
Guan Yu
3,030
330
548
4,800
10,178
6,955
0
2,661
7,151
0
20,910
L
5,114
435
0
866
2,819
1,033
0
688
2,131
33,329
713
L
Chaac
Quintzel
Chaac
2,824
58
0
3,363
6,029
3,067
0
2,841
3,120
0
48,155
L
6,726
2,301
0
2,766
7,085
2,001
0
242
6,843
0
37,346
L
Kuzenbo
jen1508
Kuzenbo
380
331
0
580
2,118
1,114
0
220
1,898
3,532
0
W
660
0
0
399
4,681
1,058
0
988
3,481
32,735
35
W
2,870
1,193
756
2,855
5,267
1,734
816
954
4,279
0
48,527
W
Kuzenbo
sunshine1400
Kuzenbo
2,717
1,305
0
568
8,115
8,744
154
197
7,918
18,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,215
Gold Earned
28,131
287
Minions Killed
257
0
Camps Cleared
0
1,087,332
Distance Traveled
959,310
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,421
584
94
9
0
191,634
0
L
Cupid
5,859
533
45
4
0
208,120
2
W
Guan Yu
5,622
511
28
3
0
231,955
0
L
Hera
5,829
530
60
5
0
218,432
0
L
Chaac
6,336
576
78
7
0
245,789
0
L
Ravana
6,192
563
68
6
0
241,099
0
L
Kuzenbo
3,915
356
6
1
0
45,870
1
W
Janus
5,528
503
56
5
0
234,467
3
W
Cupid
7,118
647
91
8
0
225,306
2
W
Kuzenbo
6,526
593
18
2
0
203,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role