Player Matchup

Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bektro
Chaac
Level 116
God Stats
6W - 3L
1,709 SR
Queue Stats
16W - 14L
1,400 Elo+
Party 2
Artio
Artio
BoperScred
Artio
Level 153
God Stats
11W - 8L
1,538 SR
Queue Stats
131W - 126L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Elmo694893
Nu Wa
Level 155
God Stats
224W - 141L
1,573 SR
Queue Stats
770W - 765L
1,473 Elo+
Solo
Team Averages
Level 138
1,564 SR
1,483 Elo+

VS

Team Averages
Level 116
1,553 SR
1,486 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AtomicAron08
Arachne
Level 96
God Stats
7W - 6L
1,602 SR
Queue Stats
99W - 102L
1,510 Elo+
Party 1
Medusa
Medusa
DeadlyChopking
Medusa
Level 145
God Stats
0W - 4L
1,492 SR
Queue Stats
94W - 112L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
Kari_Hdz
Nu Wa
Level 87
God Stats
286W - 215L
1,558 SR
Queue Stats
485W - 439L
1,484 Elo+
Solo
Ares
Ares
ROFL UMADBRO
Ares
Level 143
God Stats
5W - 5L
1,611 SR
Queue Stats
83W - 81L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 1 / 2
5,804
528
1,625
6,504
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
 
Ra
10
2 / 1 / 3
5,488
499
4,849
5,650
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Bektro
Chaac
10
0 / 4 / 0
5,328
484
3,731
11,374
6,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
10
3 / 0 / 4
6,540
595
7,172
9,554
7,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
12
2 / 0 / 0
6,504
591
5,510
2,440
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
4 / 0 / 0
7,853
714
7,397
9,378
6,249
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
AtomicAron08
Arachne
9
2 / 2 / 0
5,436
494
2,285
8,552
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 1
4,884
444
3,287
7,705
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
Kari_Hdz
Nu Wa
13
0 / 1 / 1
6,972
634
3,297
4,260
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 1
5,197
472
3,560
9,309
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
6
6
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
2
2
W
Ra
 
Ra
2
1
3
3.5
L
Ratatoskr
 
Ratatoskr
4
0
0
4
L
Arachne
AtomicAron08
Arachne
2
2
0
1
W
Chaac
Bektro
Chaac
0
4
0
0
W
Artio
3
0
4
5
L
0
3
1
0.17
W
Nu Wa
2
0
0
2
L
Nu Wa
Kari_Hdz
Nu Wa
0
1
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,887
Damage
19,826
35,522
Taken
39,204
18,565
Mitigated
16,952
14,973
Healing
11,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,625
603
0
712
6,504
2,290
405
559
5,945
0
45,441
W
Ra
 
Ra
4,849
660
941
2,697
5,650
1,837
72
2,060
3,590
35,270
0
L
Ratatoskr
 
Ratatoskr
7,397
2,000
0
3,274
9,378
6,249
0
509
8,751
0
55,818
L
Arachne
AtomicAron08
Arachne
2,285
1,736
0
3,532
8,552
2,240
0
3,235
5,152
0
29,684
W
Chaac
Bektro
Chaac
3,731
395
0
4,618
11,374
6,647
0
398
10,976
0
30,969
W
Artio
7,172
918
344
4,988
9,554
7,197
0
2,266
7,288
24,794
4,294
L
3,287
1,449
351
2,205
7,705
2,281
0
4,334
3,281
0
25,898
W
Nu Wa
5,510
1,066
0
673
2,440
594
28
1,409
1,031
49,638
1,492
L
Nu Wa
Kari_Hdz
Nu Wa
3,297
432
0
1,232
4,260
798
180
2,729
1,285
59,421
1,537
L
3,560
747
0
838
9,309
5,384
0
5,256
3,878
13,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,664
Gold Earned
30,342
348
Minions Killed
323
0
Camps Cleared
0
1,132,396
Distance Traveled
1,102,101
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,804
528
83
8
0
263,558
1
W
Ra
5,488
499
56
5
0
208,374
0
L
Ratatoskr
7,853
714
89
8
0
231,792
0
L
Arachne
5,436
494
47
4
0
239,527
1
W
Chaac
5,328
484
58
5
0
223,652
0
W
Artio
6,540
595
49
4
0
237,457
1
L
Medusa
4,884
444
46
4
0
204,290
0
W
Nu Wa
6,504
591
102
9
0
199,355
1
L
Nu Wa
6,972
634
128
12
0
205,609
5
L
Ares
5,197
472
13
1
0
220,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role