Player Matchup

Awilix
Awilix
Gold III
DRVSVS
Awilix
Gold III
Level 64
God Stats
30W - 29L
1,608 SR
Queue Stats
231W - 233L
1,543 MMR
Solo
Agni
Agni
Platinum V
O its Melvin
Agni
Platinum V
Level 184
God Stats
2W - 2L
1,453 SR
Queue Stats
245W - 256L
1,629 MMR
Party 2
Jormungandr
Jormungandr
Silver II
SendDown
Jormungandr
Silver II
Level 69
God Stats
1W - 1L
1,501 SR
Queue Stats
11W - 12L
1,539 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
antwanfoheezy
Xbalanque
Platinum IV
Level 155
God Stats
63W - 66L
1,529 SR
Queue Stats
198W - 192L
1,443 MMR
Party 2
Chaac
Chaac
Silver I
xARSENx
Chaac
Silver I
Level 109
God Stats
4W - 3L
1,757 SR
Queue Stats
63W - 63L
1,522 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,570 SR
1,535 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,531 SR
1,532 MMR
Ratatoskr
Ratatoskr
Gold IV
 
Ratatoskr
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
FamousMarr_
Vulcan
Gold II
Level 176
God Stats
43W - 42L
1,558 SR
Queue Stats
762W - 762L
1,557 MMR
Solo
Skadi
Skadi
Gold IV
Fobster506
Skadi
Gold IV
Level 52
God Stats
4W - 5L
1,454 SR
Queue Stats
81W - 89L
1,452 MMR
Party 1
Ymir
Ymir
Gold III
OnIyAnt-
Ymir
Gold III
Level 86
God Stats
21W - 28L
1,553 SR
Queue Stats
119W - 129L
1,573 MMR
Solo
Cerberus
Cerberus
Gold III
PhantomVanilor
Cerberus
Gold III
Level 69
God Stats
8W - 7L
1,591 SR
Queue Stats
66W - 70L
1,576 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DRVSVS
Awilix
11
3 / 0 / 4
6,197
620
4,282
7,922
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 1
6,347
635
2,870
3,507
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
SendDown
Jormungandr
9
1 / 1 / 2
5,519
552
5,701
8,405
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
antwanfoheezy
Xbalanque
11
2 / 1 / 2
5,936
594
6,433
5,139
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
xARSENx
Chaac
11
1 / 3 / 2
6,077
608
4,935
7,473
4,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CharybdisHerculesPoseidon

VS

Bans
ThorCthulhuAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
6
0 / 2 / 0
4,140
414
1,054
3,759
859
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vulcan
11
0 / 0 / 0
5,954
595
4,845
3,775
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
9
1 / 3 / 1
5,288
529
4,641
6,222
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
1 / 1 / 1
5,041
504
2,179
9,087
5,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
12
3 / 3 / 0
6,551
655
4,395
9,300
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
5
5
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
2
0
0
W
Awilix
DRVSVS
Awilix
3
0
4
5
L
Vulcan
0
0
0
0
L
Skadi
1
3
1
0.5
W
2
0
1
2.5
L
Ymir
1
1
1
1.5
L
Cerberus
3
3
0
1
W
Jormungandr
SendDown
Jormungandr
1
1
2
2
W
Xbalanque
antwanfoheezy
Xbalanque
2
1
2
3
W
Chaac
xARSENx
Chaac
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,221
Damage
17,114
32,446
Taken
32,143
13,764
Mitigated
12,056
9,591
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
1,054
335
0
1,789
3,759
859
0
686
2,943
0
11,484
W
Awilix
DRVSVS
Awilix
4,282
1,548
0
746
7,922
2,427
0
2,156
5,530
0
36,311
L
Vulcan
4,845
336
0
1,716
3,775
1,076
0
1,876
1,681
45,080
2,414
L
Skadi
4,641
1,842
0
1,216
6,222
1,628
0
1,508
4,714
0
38,515
W
2,870
264
0
944
3,507
805
0
1,377
1,992
38,591
0
L
Ymir
2,179
299
0
2,761
9,087
5,200
0
3,595
5,342
9,957
0
L
Cerberus
4,395
581
0
3,378
9,300
3,293
0
0
8,805
34,191
2,309
W
Jormungandr
SendDown
Jormungandr
5,701
1,254
0
2,570
8,405
4,172
0
2,663
5,682
26,381
2,003
W
Xbalanque
antwanfoheezy
Xbalanque
6,433
2,764
0
2,568
5,139
1,589
32
615
4,524
0
42,859
W
Chaac
xARSENx
Chaac
4,935
1,632
0
2,763
7,473
4,771
0
3,266
3,711
0
36,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,076
Gold Earned
26,974
345
Minions Killed
324
0
Camps Cleared
0
1,065,162
Distance Traveled
911,691
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,140
414
29
3
0
115,689
0
W
Awilix
6,197
620
60
6
0
272,740
5
L
Vulcan
5,954
595
98
10
0
217,087
1
L
Skadi
5,288
529
67
7
0
205,381
2
W
Agni
6,347
635
98
10
0
204,179
0
L
Ymir
5,041
504
16
2
0
197,248
4
L
Cerberus
6,551
655
114
11
0
176,286
0
W
Jormungandr
5,519
552
38
4
0
206,834
6
W
Xbalanque
5,936
594
89
9
0
189,159
2
W
Chaac
6,077
608
60
6
0
192,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role