Player Matchup

Neith
Neith
Kevinwsr
Neith
Level 106
God Stats
78W - 76L
1,516 SR
Queue Stats
230W - 226L
1,420 Elo+
Party 2
Ravana
Ravana
StatuaryData49
Ravana
Level 49
God Stats
2W - 5L
1,162 SR
Queue Stats
79W - 87L
1,445 Elo+
Solo
Pele
Pele
Zandariel
Pele
Level 126
God Stats
0W - 4L
1,238 SR
Queue Stats
238W - 237L
1,456 Elo+
Party 2
Zeus
Zeus
marxssy
Zeus
Level 43
God Stats
5W - 5L
1,544 SR
Queue Stats
48W - 55L
1,407 Elo+
Solo
Bacchus
Bacchus
pink_bonsai_
Bacchus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 169L
1,448 Elo+
Solo
Team Averages
Level 76
1,392 SR
1,435 Elo+

VS

Team Averages
Level 50
1,429 SR
1,395 Elo+
Tsukuyomi
Tsukuyomi
CaptClpnChks
Tsukuyomi
Level 68
God Stats
9W - 8L
1,486 SR
Queue Stats
151W - 152L
1,484 Elo+
Solo
Janus
Janus
I_AM_IRONMAN_4
Janus
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 60L
1,339 Elo+
Party 1
Vamana
Vamana
SkyeFrost22
Vamana
Level 43
God Stats
2W - 2L
1,210 SR
Queue Stats
93W - 94L
1,403 Elo+
Solo
Apollo
Apollo
Spanky0114
Apollo
Level 67
God Stats
2W - 1L
1,561 SR
Queue Stats
84W - 106L
1,434 Elo+
Solo
Maui
Maui
xLVRCOx
Maui
Level 48
God Stats
4W - 5L
1,390 SR
Queue Stats
95W - 135L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kevinwsr
Neith
9
4 / 4 / 1
5,741
574
5,246
7,562
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
5 / 0 / 1
6,310
631
3,248
3,880
1,582
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
7
0 / 5 / 0
4,657
466
1,316
7,324
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
marxssy
Zeus
9
1 / 4 / 0
5,332
533
3,726
5,595
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
pink_bonsai_
Bacchus
8
0 / 4 / 3
5,117
512
773
7,232
5,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaptClpnChks
Tsukuyomi
10
4 / 1 / 1
6,437
644
5,354
6,834
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 4 / 2
5,932
593
3,272
5,875
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
14
5 / 0 / 1
7,104
710
2,942
6,671
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Spanky0114
Apollo
9
5 / 2 / 1
5,733
573
5,045
4,748
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
xLVRCOx
Maui
9
1 / 3 / 6
5,480
548
3,751
6,191
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
10
Kills
17
17
Deaths
10
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CaptClpnChks
Tsukuyomi
4
1
1
4.5
W
2
4
2
0.75
L
Neith
Kevinwsr
Neith
4
4
1
1.13
W
Vamana
5
0
1
5.5
W
Apollo
Spanky0114
Apollo
5
2
1
2.75
L
5
0
1
5.5
L
Pele
0
5
0
0
L
Zeus
marxssy
Zeus
1
4
0
0.25
L
Bacchus
pink_bonsai_
Bacchus
0
4
3
0.38
W
Maui
xLVRCOx
Maui
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,309
Damage
20,364
31,593
Taken
30,319
12,168
Mitigated
12,872
5,630
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CaptClpnChks
Tsukuyomi
5,354
1,276
0
2,452
6,834
2,062
0
0
6,834
0
36,237
W
3,272
482
0
700
5,875
1,733
0
2,449
3,426
27,083
0
L
Neith
Kevinwsr
Neith
5,246
2,110
0
951
7,562
2,242
0
1,587
5,687
0
29,109
W
Vamana
2,942
1,397
0
750
6,671
4,059
0
1,054
5,617
0
61,929
W
Apollo
Spanky0114
Apollo
5,045
3,056
0
705
4,748
1,383
51
209
4,539
0
21,846
L
3,248
870
0
715
3,880
1,582
0
1,058
2,683
0
36,773
L
Pele
1,316
207
0
1,538
7,324
1,871
0
0
7,324
0
20,110
L
Zeus
marxssy
Zeus
3,726
407
0
856
5,595
1,228
370
2,128
3,227
25,989
1,338
L
Bacchus
pink_bonsai_
Bacchus
773
64
0
1,570
7,232
5,245
0
1,391
5,649
8,976
756
W
Maui
xLVRCOx
Maui
3,751
726
0
980
6,191
3,635
0
700
5,491
19,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,157
Gold Earned
30,686
215
Minions Killed
278
0
Camps Cleared
0
931,535
Distance Traveled
1,010,670
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,437
644
52
5
0
186,487
0
W
Janus
5,932
593
52
5
0
196,982
0
L
Neith
5,741
574
51
5
0
183,768
6
W
Vamana
7,104
710
113
11
0
274,074
0
W
Apollo
5,733
573
26
3
0
135,156
0
L
Ravana
6,310
631
60
6
0
214,976
0
L
Pele
4,657
466
38
4
0
174,513
0
L
Zeus
5,332
533
52
5
0
182,149
2
L
Bacchus
5,117
512
14
1
0
176,129
0
W
Maui
5,480
548
35
4
0
217,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role