Player Matchup

Thor
Thor
Silver I
 
Thor
Silver I
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold II
SOLDADOMULATO
Cthulhu
Gold II
Level 162
God Stats
14W - 12L
1,434 SR
Queue Stats
53W - 47L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver V
aikeido
Baron Samedi
Silver V
Level 187
God Stats
128W - 199L
1,437 SR
Queue Stats
803W - 829L
607 MMR
Solo
Nu Wa
Nu Wa
Silver V
juanitorosito
Nu Wa
Silver V
Level 104
God Stats
35W - 28L
1,586 SR
Queue Stats
249W - 262L
593 MMR
Solo
Neith
Neith
Silver V
lukristine
Neith
Silver V
Level 196
God Stats
13W - 10L
1,473 SR
Queue Stats
97W - 131L
560 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 170
1,486 SR
952 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,424 SR
845 MMR
Maui
Maui
Silver I
JEZTRIXPRO
Maui
Silver I
Level 164
God Stats
3W - 4L
1,407 SR
Queue Stats
167W - 186L
1,371 MMR
Solo
Ymir
Ymir
Silver IV
KingSparerow
Ymir
Silver IV
Level 128
God Stats
5W - 12L
1,418 SR
Queue Stats
61W - 81L
643 MMR
Solo
Ix Chel
Ix Chel
Gold V
LetsAllBSoviets
Ix Chel
Gold V
Level 187
God Stats
5W - 2L
1,701 SR
Queue Stats
385W - 399L
1,341 MMR
Solo
Hou Yi
Hou Yi
Bronze II
STRIK3R l
Hou Yi
Bronze II
Level 98
God Stats
0W - 4L
1,292 SR
Queue Stats
84W - 105L
218 MMR
Solo
Ravana
Ravana
Silver V
insidiousgrin
Ravana
Silver V
Level 155
God Stats
5W - 16L
1,301 SR
Queue Stats
324W - 361L
650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 1 / 3
5,432
543
2,237
9,551
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
11
5 / 0 / 0
6,735
674
4,899
7,133
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
aikeido
Baron Samedi
10
4 / 1 / 4
5,795
580
6,206
6,717
4,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 2 / 2
6,120
612
6,945
4,968
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
4 / 1 / 2
5,592
559
4,414
4,165
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bans
KumbhakarnaMedusaDanzaburouAwilix

VS

Bans
MulanArachneMaman BrigitteAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,604
560
7,213
8,673
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 6 / 1
4,850
485
3,306
8,715
3,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
1 / 3 / 0
5,472
547
3,188
7,378
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
STRIK3R l
Hou Yi
10
0 / 1 / 1
4,878
488
2,076
6,514
1,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 5 / 0
4,711
471
4,813
8,024
3,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
5
5
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
1
3
2.5
L
2
2
2
1.5
L
2
6
1
0.42
L
1
3
0
0.33
W
Cthulhu
5
0
0
5
L
Hou Yi
STRIK3R l
Hou Yi
0
1
1
0.5
W
Baron Samedi
aikeido
Baron Samedi
4
1
4
6
L
0
5
0
0
W
3
2
2
2
W
Neith
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,701
Damage
20,596
32,534
Taken
39,304
15,820
Mitigated
14,103
9,573
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,237
651
0
1,491
9,551
3,395
0
3,341
6,144
0
37,352
L
7,213
2,630
0
2,390
8,673
3,346
0
2,804
5,731
27,685
10,467
L
3,306
472
0
1,518
8,715
3,847
0
2,642
5,795
16,596
733
L
3,188
261
295
2,151
7,378
1,653
0
4,891
2,417
37,211
1,218
W
Cthulhu
4,899
728
0
1,000
7,133
4,935
0
994
5,706
38,010
1,992
L
Hou Yi
STRIK3R l
Hou Yi
2,076
924
0
2,724
6,514
1,792
0
1,878
4,383
0
31,159
W
Baron Samedi
aikeido
Baron Samedi
6,206
927
542
3,912
6,717
4,668
0
2,822
3,745
19,881
2,579
L
4,813
1,209
0
1,800
8,024
3,465
0
4,641
3,304
0
25,494
W
6,945
2,349
0
1,241
4,968
1,478
26
3,526
1,409
38,569
0
W
Neith
4,414
1,244
0
1,387
4,165
1,344
0
2,200
1,783
0
30,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,674
Gold Earned
25,515
292
Minions Killed
255
0
Camps Cleared
0
944,302
Distance Traveled
941,064
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,432
543
68
7
0
219,085
0
L
Maui
5,604
560
60
6
0
215,085
0
L
Ymir
4,850
485
21
2
0
148,293
0
L
Ix Chel
5,472
547
71
7
0
184,083
0
W
Cthulhu
6,735
674
76
8
0
187,793
0
L
Hou Yi
4,878
488
59
6
0
204,473
5
W
Baron Samedi
5,795
580
28
3
0
184,815
0
L
Ravana
4,711
471
44
4
0
189,130
0
W
Nu Wa
6,120
612
66
7
0
189,825
6
W
Neith
5,592
559
54
5
0
162,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role