Player Matchup

Ymir
Ymir
Smooth_Bore74
Ymir
Level 15
God Stats
39W - 59L
1,332 SR
Queue Stats
40W - 68L
1,222 Elo+
Party 1
Sol
Sol
TripNarigon
Sol
Level 15
God Stats
36W - 62L
1,305 SR
Queue Stats
36W - 65L
1,215 Elo+
Party 1
Neith
Neith
fcvfd725
Neith
Level 51
God Stats
40W - 71L
1,289 SR
Queue Stats
40W - 71L
1,215 Elo+
Party 1
Team Averages
Level 27
1,309 SR
1,218 Elo+

VS

Team Averages
Level 68
1,493 SR
1,421 Elo+
Chaac
Chaac
SauceBossPat
Chaac
Level 67
God Stats
6W - 2L
1,209 SR
Queue Stats
40W - 55L
1,334 Elo+
Party 2
Cthulhu
Cthulhu
Shluu
Cthulhu
Level 129
God Stats
1W - 0L
1,771 SR
Queue Stats
20W - 22L
1,541 Elo+
Party 2
Yemoja
Yemoja
antaresxmoon
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,703
670
3,061
11,141
7,525
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 2 / 0
7,148
715
5,954
6,749
2,485
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Neith
fcvfd725
Neith
11
0 / 2 / 0
6,592
659
5,914
8,429
2,726
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,738
774
5,010
7,346
4,084
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Cthulhu
Shluu
Cthulhu
15
4 / 0 / 3
8,335
834
13,511
11,244
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
14
3 / 0 / 4
8,124
812
2,494
4,989
4,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
8
8
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Cthulhu
Shluu
Cthulhu
4
0
3
5.5
L
0
4
0
0
L
0
2
0
0
W
Yemoja
3
0
4
5
L
Neith
fcvfd725
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,929
Damage
21,015
26,319
Taken
23,579
12,736
Mitigated
14,015
3,970
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,010
1,231
0
1,359
7,346
4,084
0
2,988
4,358
0
27,971
W
Cthulhu
Shluu
Cthulhu
13,511
618
153
2,290
11,244
5,458
240
3,620
7,624
35,020
0
L
3,061
228
0
250
11,141
7,525
26
6,412
4,010
15,239
0
L
5,954
548
0
2,237
6,749
2,485
154
3,126
3,088
23,826
597
W
Yemoja
2,494
733
5,495
1,069
4,989
4,473
31
2,164
2,825
9,075
0
L
Neith
fcvfd725
Neith
5,914
2,927
0
1,483
8,429
2,726
130
4,813
3,094
0
17,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,443
Gold Earned
24,197
94
Minions Killed
122
0
Camps Cleared
0
476,681
Distance Traveled
564,786
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,738
774
60
6
0
204,276
0
W
Cthulhu
8,335
834
52
5
0
185,508
0
L
Ymir
6,703
670
26
3
0
167,176
0
L
Sol
7,148
715
41
4
0
156,175
0
W
Yemoja
8,124
812
10
1
0
175,002
3
L
Neith
6,592
659
27
3
0
153,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role